Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-25 Thread Cameron Childress
On Tue, Jun 24, 2008 at 4:17 PM, Jim Davis <[EMAIL PROTECTED]> wrote: > Oh - and about when I said P2P was "easier" - that's relative as well. The > new UseNet Explorer is FREAKIN' AMAZING. > > Just grab the whole mess of a binary post and it downloads the parts and > decodes them. If it finds a

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
Oh - and about when I said P2P was "easier" - that's relative as well. The new UseNet Explorer is FREAKIN' AMAZING. Just grab the whole mess of a binary post and it downloads the parts and decodes them. If it finds an error it automatically downloads the PARs, repairs it and then decodes it.

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
[sorry about the dupes - website posting is acting up...] > I'm not sure I totally agree. People not agreeing! On the INTERNET! Say it ain't so. ;^) > On Tue, Jun 24, 2008 at 2:07 PM, Jim Davis <[EMAIL PROTECTED] > com> wrote: > > USENet is actually pretty bandwidth inefficient beast. "Your"

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
> I'm not sure I totally agree. > > On Tue, Jun 24, 2008 at 2:07 PM, Jim Davis <[EMAIL PROTECTED] > com> wrote: > > USENet is actually pretty bandwidth inefficient beast. "Your" > server is peered > > with any number of other servers. Periodically your server asks all > its peers > > "got anyt

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Cameron Childress
> 1) First, P2P - 1000 clients on a 700mb file at a 1:1 UL/DL ratio > - 700,000mb over the public internet > - 700,000mb over local ISP network Whoops, just realized some of my math was wrong. At a 1:1 ratio, each client would send 700mb and also receive 700mb. That doubles both numbers. - 1,40

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Cameron Childress
I'm not sure I totally agree. On Tue, Jun 24, 2008 at 2:07 PM, Jim Davis <[EMAIL PROTECTED]> wrote: > USENet is actually pretty bandwidth inefficient beast. "Your" server is > peered > with any number of other servers. Periodically your server asks all its peers > "got anything new?" - if so th

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
>Oh, and aren't newsgroups more or less peer-to-peer messaging using a >more efficient model than regular P2P? It's like P2P with a local ISP >cache. Sorta, kinda? USENet is actually pretty bandwidth inefficient beast. "Your" server is peered with any number of other servers. Periodically you

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
>Online games pass mere kilobytes at a time. So I'm not surprised. >There isn't a massive transfer of content such as Textures etc. >normally (Second Life is an exception sort of). "At a time" perhaps... but that's nearly constant (at least in action games). When you've got 40 people playing in a

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Robert Munn
Yeah, that's the difference. If I pull from my ISP's usenet feed (TWC, so not much longer, doh!), my traffic never hits the open Internet, it's all over the cable. Now, I would be interested to see what the bandwidth metrics are on TWC's internal network. I would expect usenet to be significantly h

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Cameron Childress
Oh, and aren't newsgroups more or less peer-to-peer messaging using a more efficient model than regular P2P? It's like P2P with a local ISP cache. -Cameron On Tue, Jun 24, 2008 at 1:00 PM, Cameron Childress <[EMAIL PROTECTED]> wrote: > On Tue, Jun 24, 2008 at 12:38 PM, Jim Davis <[EMAIL PROTECTE

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Cameron Childress
On Tue, Jun 24, 2008 at 12:38 PM, Jim Davis <[EMAIL PROTECTED]> wrote: > I assumed that USENet would make a stronger showing I might actually expect it to be a smaller part of the traffic than 5.6%. Each news farm only has to download each message or message part once. It might also send out mes

Re: Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Vivec
Online games pass mere kilobytes at a time. So I'm not surprised. There isn't a massive transfer of content such as Textures etc. normally (Second Life is an exception sort of). All that flows between Game Client and Server, is some position data etc. Similarly with Xbox Live games. 2008/6/24 Jim

Talking about Internet Bandwidth Usage (was some conversation about USENet)

2008-06-24 Thread Jim Davis
Sandvine (producers of deep-packet-inspection and filtering equipment) have released a report on total (American) bandwidth usage: http://www.multichannel.com/article/CA6572401.html?nid=4262 Here's the numbers boiled down: Peer-to-peer file sharing 43.5% Web browsing27