RE: Jave Image Manipulation Quality

2006-01-31 Thread Andy Matthews
Rick... I took a close look at the provided images and they get better in quality as you scroll downwards, with the third one being the best quality. Places to look include any area containing a sharp color transition. The area around each of the turrets is a perfect example. This is generally

Re: Jave Image Manipulation Quality

2006-01-31 Thread Rick Root
Andy Matthews wrote: Rick... SMALL Nearest: 5,580 Bicubic: 5,566 Explicit: 28,309 So while the final image looks better, it's because less image data is being thrown away. The best test would be to get the quality of image generated by the explicit code as close as possible to the

Re: Jave Image Manipulation Quality

2006-01-31 Thread Jordan Michaels
Rick Root wrote: Andy Matthews wrote: Rick... SMALL Nearest: 5,580 Bicubic: 5,566 Explicit: 28,309 So while the final image looks better, it's because less image data is being thrown away. The best test would be to get the quality of image generated by the explicit code as close as possible