Re: [CinCV] RGB and YUV color spaces

2008-04-17 Thread Burkhard Plaum
Hi, Wiebe Cazemier schrieb: Hi, I've got some confusion about color spaces. When you select a color space, either RGB or YUY for example, will that also be the color space in which the rendered result is stored? That is, can MPEG even store RGB, or is that always YUV? No, MPEG is always

Re: [CinCV] opengl slow

2008-04-17 Thread Burkhard Plaum
Hi, Bernd Porr schrieb: Hi all, I've got the problem that the openGL driver is slower (5fps) than the XV driver (10fps). I've got an nvidia card with opengl 2.0 support and was actually expecting that it's getting faster and not slower with openGL. I've got a force 7300GS and then nvidia

Re: [CinCV] opengl slow

2008-04-17 Thread Bernd Porr
Hi, thanks for the quick reply. That's a shame. I was hoping to get my HD footage a bit smoother by getting a more powerful graphics card with openGL 2.0 :-( /Bernd Burkhard Plaum wrote: Hi, Bernd Porr schrieb: Hi all, I've got the problem that the openGL driver is slower (5fps) than

Re: [CinCV] opengl slow

2008-04-17 Thread Richard Spindler
2008/4/17, Burkhard Plaum [EMAIL PROTECTED]: If you process in YUV and display with OpenGL, you have an additional YUV-RGB conversion, which is done in software I assume. This really depends on how it is implemented in cinelerra and what capabilities the hardware provides. It is perfectly

Re: [CinCV] Re: Lumiera Engine

2008-04-17 Thread Burkhard Plaum
Hi, Ichthyostega schrieb: But, /assumed you do have theses capabilities/, the goal is to write code able to deal with organizing all those video frames efficiently -- and this is what the video player test app is aiming at. Roland schrieb: What do you mean by efficiently? getting the right

Re: [CinCV] Re: Lumiera Engine

2008-04-17 Thread Christian Thaeter
Burkhard Plaum wrote: Hi, Ichthyostega schrieb: But, /assumed you do have theses capabilities/, the goal is to write code able to deal with organizing all those video frames efficiently -- and this is what the video player test app is aiming at. Roland schrieb: What do you mean by

Re: [CinCV] dual head gama correction

2008-04-17 Thread Christian Thaeter
E Chalaron wrote: Hi all Hope I am not off topic here but Does anybody know if there is a mode with Nvidia that allows to have different gama correction for each screen. With dual view it seems you can do a lot, but not sure about independant tuning for each screen. That of course from

Re: [CinCV] RGB and YUV color spaces

2008-04-17 Thread Wiebe Cazemier
On Thursday 17 April 2008 10:57, Burkhard Plaum wrote: Hi, Wiebe Cazemier schrieb: Hi, I've got some confusion about color spaces. When you select a color space, either RGB or YUY for example, will that also be the color space in which the rendered result is stored? That is, can MPEG

Re: [CinCV] Re: Lumiera Engine

2008-04-17 Thread Burkhard Plaum
Hi, Christian Thaeter schrieb: No matter what future codecs will be like (with more weird possible inter-frame dependencies than H.264) they will all be optimized for sequential decoding, since that's the normal case :) Quite sure, but the question is when caching frames is cheaper than

Re: [CinCV] RGB and YUV color spaces

2008-04-17 Thread Burkhard Plaum
Hi, Wiebe Cazemier schrieb: Possible yes, but impratical. At 1280x720, I had 600 MB of PNGs for just under one minute of movie... Maybe impractical but more painless. Also note that xvid is an end user format, not really suitable as intermediate format for editing. Especially not for

Re: [CinCV] Re: Lumiera Engine

2008-04-17 Thread Roland
Hi all, I'm just considering on this problem: What organizing all those video frames efficiently can induce: precaution: this is a NON-coder view: Let's say we want to play one hundred videos on the same screen at the same time: 1) this suppose that these videos are placed side by side or

Re: [CinCV] dual head gama correction

2008-04-17 Thread E Chalaron
Thanks heaps Christian The good thing is that I need them to be different. I am sampling movie frames (super8) in log 8 bits. So I need a screen to control the acquisition with a gamma corretion on the fly. So it's all good :-) Thanks again Christian Thaeter wrote: E Chalaron wrote:

Re: [CinCV] opengl slow

2008-04-17 Thread Johannes Sixt
On Thursday 17 April 2008 01:12, Bernd Porr wrote: I've got the problem that the openGL driver is slower (5fps) than the XV driver (10fps). I've got an nvidia card with opengl 2.0 support and was actually expecting that it's getting faster and not slower with openGL. I've got a force 7300GS

Re: [CinCV] RGB and YUV color spaces

2008-04-17 Thread Wiebe Cazemier
On Thursday 17 April 2008 13:44, Burkhard Plaum wrote: Also note that xvid is an end user format, not really suitable as intermediate format for editing. Especially not for Computer generated images. I know, but I had little choice left... I doubt cinenerra supports H.264 in AVI. IIRC H.264