I guess a follow on to that would be the opposite to composition. If I
wanted to decompose a cmake library to determine what object files it
contains is there an easy mechanism for this?
Cheers,
Tim
On Wed, Sep 8, 2010 at 4:30 PM, David Cole wrote:
> On Wed, Sep 8, 2010 at 4:54 PM, Tim St. Cla
On 09/08/2010 07:35 PM, Nick Foster wrote:
>
> Hi there,
>
> I'm using CMake with SDCC. Currently, support for SDCC in CMake does not also
> include dialects for its various assemblers. So I've created one, for the
> asx8051 assembler. The problem is that the asx8051 assembler shows
> nonstand
On Wed, Sep 8, 2010 at 4:54 PM, Tim St. Clair wrote:
> Folks,
>
> Is there an easy way (best practice) to add prebuilt .o files (external
> to my build) to a .a easily?
>
> --
> Cheers,
> Timothy St. Clair
>
>
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>
>
Folks,
Is there an easy way (best practice) to add prebuilt .o files (external
to my build) to a .a easily?
--
Cheers,
Timothy St. Clair
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Hi there,
I'm using CMake with SDCC. Currently, support for SDCC in CMake does not also
include dialects for its various assemblers. So I've created one, for the
asx8051 assembler. The problem is that the asx8051 assembler shows nonstandard
behavior, and does not let you arbitrarily name the o
Hi Michael
> Yes, this is correct.
Thanks.
> And before you even get the idea: Never add the
> CMake-generated files (Makefile, CMakeCache.txt, etc.) to your version
> control system. They are not relocatable.
Ah yes. You told me that before ;-) I will take your advice!
David
___
Hi David
Yes, this is correct. And before you even get the idea: Never add the
CMake-generated files (Makefile, CMakeCache.txt, etc.) to your version control
system. They are not relocatable.
Michael
On 8. Sep, 2010, at 17:23 , David Aldrich wrote:
> Hi Michael
>
> Thanks for your answers.
>
Hi Michael
Thanks for your answers.
One other thing was worrying me. Currently, if a user changes our manually
written makefile and checks it into svn, other users can do an svn update and
then invoke make to construct a new build.
If we move to cmake, users would modify and commit CMakeLists
On 8. Sep, 2010, at 16:33 , David Aldrich wrote:
> Hi
>
> I am experimenting with using CMake to replace our manually written gnu
> makefiles on Linux. I have a couple of questions:
>
> 1) VERBOSITY
>
> I would like to see the compiler command on the console when running make. I
> know that
Hi
I am experimenting with using CMake to replace our manually written gnu
makefiles on Linux. I have a couple of questions:
1) VERBOSITY
I would like to see the compiler command on the console when running make. I
know that one can run:
make VERBOSE=1
but that displays a lot of detail, for
On Wed, Sep 8, 2010 at 8:56 AM, Michael Hertling wrote:
> ...which shows that 10718 is still alive. ;-)
>
> Hi Philip,
>
> what's your opinion on this topic, in particular
>
> - swapping loops and the required effort, the related risks
> and the expected results,
>
I'd like to know if there is a
On 09/08/2010 08:38 AM, Michael Wild wrote:
>
> On 8. Sep, 2010, at 8:25 , Philip Lowman wrote:
>
>> Let's say I have many different potential names for a library and the
>> following filesystem
>>
>> /usr/lib/libnspr4.so
>> ${CMAKE_CURRENT_SOURCE_DIR}/libnspr4a.so
>>
>> find_library(TEST_LIBRARY
Wow, that's pretty bad. I even replied to one of those threads. Sorry for
the noise. The official bug post for this issue is here:
http://public.kitware.com/Bug/view.php?id=10718
I agree with Alan Irwin that it will continue to haunt users well into the
future.
On Wed, Sep 8, 2010 at 2:38 AM, Mi
On Wed, Sep 8, 2010 at 3:43 AM, Diablo 666 wrote:
> Hi,
>
> > What I meant was that the curses and Qt UI's should behave more like
> 'cmake'.
>
> What does cmake actually do? The following code runs into an infinite loop
> on
> ccmake (like intended), but cmake seems to finish after the first pa
Hi all,
I would like to inform you that I'm volunteering to become the
maintainer of FindSubversion.cmake.
Best regards,
Marcel Loose.
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Hi,
> What I meant was that the curses and Qt UI's should behave more like 'cmake'.
What does cmake actually do? The following code runs into an infinite loop on
ccmake (like intended), but cmake seems to finish after the first pass (it just
prints
out "on" once), though there is a newly introd
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