[CMake] Adding "Settings.bundle" to an Xcode, iOS project

2011-09-07 Thread Daniel Dekkers
k, add files to "[appname]"...) in Xcode, it works fine, but i don't know the corresponding CMake command. Kind Regards, Daniel Dekkers ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com

[CMake] Xcode IDE hierarchy view on CMake projects

2011-09-12 Thread Daniel Dekkers
ojectName_2' ... + 'ProjectName_n' Is this common Xcode/CMake behavior or am I doing something wrong? Kind Regards, Daniel Dekkers ___ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/op

[CMake] Interface Builder xib to nib compilation for iOS

2011-09-18 Thread Daniel Dekkers
COMMENT "Compiling ${RT_APP_ROOT}/rsrc/apple/ios/${xib}.xib") ENDFOREACH() But i don't really trust the "destination" of the compilation step, especially for the simulator. Has anyone got this working? Kind Regards, Daniel Dekkers __

[CMake] CMake, iOS and .xib compilation

2011-09-20 Thread Daniel Dekkers
running out of ideas how to fix this. Any suggestions? Or, more general... is there anyone else who is walking, or has walked, this CMake/iOS path? Kind Regards, Daniel Dekkers ___ Powered by www.kitware.com Visit other Kitware open-source projects at

Re: [CMake] CMake, iOS and .xib compilation

2011-09-21 Thread Daniel Dekkers
al/iphone-${SDK_VER}/") SET (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) SET (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) SET (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) I just include it at the moment. So i'm thinking to remove the simulator/device distinction

Re: [CMake] CMake, iOS and .xib compilation

2011-09-23 Thread Daniel Dekkers
e the next step would be to add an icon.png? What are your plans with the iOSNavApp test? Kind Regards, Daniel Dekkers On Sep 21, 2011, at 7:30 PM, David Cole wrote: > On Wed, Sep 21, 2011 at 12:41 PM, Daniel Dekkers > wrote: >> Hi David, >> >>> I have tested it

[CMake] Proper resources placement in Xcode

2011-09-29 Thread Daniel Dekkers
ted in a top level Xcode directory "Recources". And not in the "Resources" directory of the individual apps. Does anyone know how i could achieve that? Kind Regards, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitwar

Re: [CMake] CMake 2.8, Xcode generator and XIB files

2011-09-30 Thread Daniel Dekkers
even know if that is possible with Xcode. Thanks, Daniel Dekkers On Sep 30, 2011, at 3:22 PM, g...@novadsp.com wrote: > My CMake rules to convert a .XIB file to a .NIB file in the application > bundle work for makefile builds. > > However I cannot get the same result when using the

Re: [CMake] CMake 2.8, Xcode generator and XIB files

2011-09-30 Thread Daniel Dekkers
Correction: not the Info.plist. That is treated differently because CMake generates its own for the project. You can set a "template" Info.plist though where ${VARIABLE} entries are subsituted with (known) CMake variables. On Sep 30, 2011, at 4:14 PM, Daniel Dekkers wrote:

Re: [CMake] CMake 2.8, Xcode generator and XIB files

2011-10-02 Thread Daniel Dekkers
es unchanged. Xcode uses the same notation for values that are substituted later on. Also see https://lists.secondlife.com/pipermail/sldev/2008-September/011839.html Thanks, Daniel Dekkers On Oct 2, 2011, at 2:51 PM, g...@novadsp.com wrote: > Hi Daniel, can you clarify this a bit? Do y

Re: [CMake] CMake 2.8, Xcode generator and XIB files

2011-10-03 Thread Daniel Dekkers
Hi, Let me know how it works out for you... We will be writing an article about this subject (platform independence, OSX, iOS, Windows, mainly focussed on OpenGL/ES1/ES2) in the fall, so we need all the feedback we can get ;-) Thanks, Daniel Dekkers On Oct 2, 2011, at 6:27 PM, g...@novadsp.com

Re: [CMake] CMake 2.8, Xcode generator and XIB files

2011-10-04 Thread Daniel Dekkers
icture. Does this list accepts JPG/PNG attachments? Is this OK? Thx++ Jerry On 03/10/2011 15:49, Daniel Dekkers wrote: >> set_target_properties(${this_target} PROPERTIES RESOURCE >> ${RESOURCE_FILES})< error here. wrong number of args > > Maybe try "${RESOURCE_FILES

[CMake] Incorporating third party libraries

2011-10-04 Thread Daniel Dekkers
ld be called from the CMakeLists.txt of their own application. 4) Something different ;-) Thanks, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at:

Re: [CMake] Incorporating third party libraries

2011-10-04 Thread Daniel Dekkers
On Oct 4, 2011, at 4:24 PM, Clifford Yapp wrote: > On Tue, Oct 4, 2011 at 7:20 AM, Daniel Dekkers wrote: > Hi, > > Would really appreciate your advice on this. > > We are planning to use and maybe distribute a library (let's call it OurLib) > that depends on thi

[CMake] Xcode resources for different projects in different directories.

2011-10-08 Thread Daniel Dekkers
hat individual project. But no idea how to do that. Kind Regards, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/

[CMake] Separating SET_TARGET_PROPERTIES() for different configurations

2011-10-13 Thread Daniel Dekkers
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS ${IOS_CODE_SIGN_ENTITLEMENTS_DISTRIBUTION} ) SET_TARGET_PROPERTIES( ${APP_NAME} PROPERTIES LINK_FLAG_RELWITHDEBINFO XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS ${IOS_CODE_SIGN_ENTITLEMENTS_DEBUG} ) But this syntax is not recognized. Kind Regards, Daniel Dekkers

Re: [CMake] Separating SET_TARGET_PROPERTIES() for different configurations

2011-10-13 Thread Daniel Dekkers
ementsAdHoc.plist Anyone knows what happening here? Daniel On Oct 13, 2011, at 2:52 PM, Michael Wild wrote: > On 10/13/2011 02:26 PM, Daniel Dekkers wrote: >> Hi, >> >> How can I separate settings for different configurations in Xcode. >> >> As an exampl

Re: [CMake] Separating SET_TARGET_PROPERTIES() for different configurations

2011-10-13 Thread Daniel Dekkers
section "Debug". But it does use [sdk=*]. To avoid further subdivision of the Debug setting into different SDKs? On Oct 13, 2011, at 3:23 PM, Daniel Dekkers wrote: > Thanks Michael, > > Just found it out myself as well (and yes, XCODE_ATTRIBUTE was the google

Re: [CMake] Separating SET_TARGET_PROPERTIES() for different configurations

2011-10-14 Thread Daniel Dekkers
Hi, I don't think the [variant=###] method works to separate SET_TARGET_PROPERTIES() to different configurations in Xcode (4.0.2). If I try this (simple example)... SET_TARGET_PROPERTIES( ${APP_NAME} PROPERTIES XCODE_ATTRIBUTE_COMPRESS_PNG_FILES[variant=Debug] YES ) SET_TARGET_PROPERTIES( ${AP

[CMake] Different settings for different configurations in Xcode

2011-10-19 Thread Daniel Dekkers
RTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY[variant=Release][sdk=*] ${RT_CODE_SIGN_IDENTITY_DISTRIBUTION} ) ... it always results in both settings being added to both configurations (under the key "Any sdk" that is added twice per configuration). I'm using CMake 2.8-6. Any suggestions? Thanks, Daniel Dekkers

Re: [CMake] Xcode4 and OpenMP

2011-10-20 Thread Daniel Dekkers
Shouldn't it be SET_TARGET_PROPERTIES( ${TARGET} PROPERTIES XCODE_ATTRIBUTE_ENABLE_OPENMP_SUPPORT YES )? On Oct 19, 2011, at 6:15 PM, Kieran Parsons wrote: > I am having difficulty with enabling OpenMP on Xcode 4.0.2 (cmake 2.8.6). I > need to manually set the "Enable OpenMP support" build opti

[CMake] XCode workspace with projects and Visual Studio solution with projects

2011-10-20 Thread Daniel Dekkers
Hi, I was wondering, if I generate for Visual Studio, and do PROjECT(...) calls in nested CMakeLists.txt files, I get a top level solution with separate projects in it (exes and libs). But the XCode generator doesn't create a top level workspace (with separate projects in it) but a single proje

Re: [CMake] Bug fix requests for the *next* release of CMake...

2011-10-21 Thread Daniel Dekkers
Yes, me -> http://public.kitware.com/Bug/view.php?id=12532 Don't think as a reporter you can even edit your own bug entries after committing them. Or I'm missing a button somewhere. Op 21 okt. 2011 om 20:20 heeft David Cole het volgende geschreven: > As an esteemed colleague has pointed out,

[CMake] Checking for empty string

2011-10-25 Thread Daniel Dekkers
hi there, how do I test if a string is empty ("") or not ? IF( ${test} STREQUAL "" ) gives the wrong number of arguments if ${test} is "" thanks, J -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep message

Re: [CMake] Checking for empty string

2011-10-25 Thread Daniel Dekkers
Great, thanks. On Oct 25, 2011, at 11:17 AM, Eric Noulard wrote: > 2011/10/25 Daniel Dekkers : >> hi there, >> >> how do I test if a string is empty ("") or not ? >> IF( ${test} STREQUAL "" ) >> gives the wrong number of arguments if ${tes

Re: [CMake] cmake, boost on windows, and linking: shouldn't find_package have put BOOST_ROOT/lib into LIB?

2011-10-30 Thread Daniel Dekkers
find_package() searches for a package, and sets variables. Typically variables like... _FOUND # package found or not _INCLUDE_DIR # path to the libraries include directory _LIBRARY # name of the library You still have to link in the library yourself: target_link_libraries(${TARGET} ${_LIBRARY})

[CMake] ADD_SUBDIRECTORY() with a higher level directory

2011-11-03 Thread Daniel Dekkers
27;t be a problem, but that doesn't give a nice distribution package. Any hints on a proper way to do this? Kind Regards, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep mess

Re: [CMake] ADD_SUBDIRECTORY() with a higher level directory

2011-11-03 Thread Daniel Dekkers
It's standard practice if you go down your hierarchy, hence add_SUBdirectory(). But "upstream"? add_subdirectory(../../library)? Doesn't work. Maybe a standard include() with an absolute path, but doesn't feel right. Op 3 nov. 2011 om 21:27 heeft Dan Kegel het volgende geschreven: > Wait, what

Re: [CMake] ADD_SUBDIRECTORY() with a higher level directory

2011-11-06 Thread Daniel Dekkers
Every project's code base should be organized in the way that suits the needs best, whatever the needs may be. ;-) E.g., my personal liking for the general directory hierarchy of a project xyz - library or not - is xyz xyz examples utilities ... i.e., the project's main part is organized

[CMake] find_package(), sources only

2011-11-07 Thread Daniel Dekkers
't it be good if you could extend find_package() with some kind of "SOURCE-ONLY" communication or do you think that is the responsibility of the find.cmake writer? Thanks, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at

Re: [CMake] find_package(), sources only

2011-11-07 Thread Daniel Dekkers
MESSAGE( STATUS "Bullet include/src directory not found" ) ENDIF() ... Daniel -Oorspronkelijk bericht- Van: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] Namens Hendrik Sattler Verzonden: maandag 7 november 2011 12:29 Aan: cmake@cmake

Re: [CMake] CMake 2.4.6 and Xcode 4.2 on Mac OS X 10.7

2011-11-10 Thread Daniel Dekkers
>> In reality, the Xcode generator only works 100% reliably well when you >> do not try to specify the compiler, and let Xcode use the one it wants >> to use by default. Hm… But we still want to build for iOS. There isn't really a problem with that in Xcode 4.2/Lion/iOS5.0/CMake2.8-6 in my exper

[CMake] Specifying library build path for simulator and device for an iOS target in Xcode

2011-11-11 Thread Daniel Dekkers
Hi, We are building a lib and an example app in Xcode (4.2) targeting iOS (5.0). The top-level CMakeLists.txt recurses into lib and example: PROJECT(Suite) ADD_SUBDIRECTORY(MyLibrary) ADD_SUBDIRECTORY(MyExample) The lib is built in the traditional way… PROJECT(MyLib) … ADD_LIBRARY( ${MYLIB_SO

Re: [CMake] Specifying library build path for simulator and device for an iOS target in Xcode

2011-11-11 Thread Daniel Dekkers
Thanks. You saved the day (again). Works perfectly. On Nov 11, 2011, at 5:22 PM, David Cole wrote: > On Fri, Nov 11, 2011 at 11:12 AM, Daniel Dekkers > wrote: >> Hi, >> >> We are building a lib and an example app in Xcode (4.2) targeting iOS (5.0). >> >> T

Re: [CMake] Xcode: Nested Xcode Projects

2011-11-22 Thread Daniel Dekkers
Hi, CMake doesn't support Xcode "workspaces" like it does Visual Studio "solutions". But you can still define multiple PROJECT()'s that will all be visible and buildable (via the scheme selector) in the IDE. In our setup, we have a bunch of apps and a library, in the top level CMakeLists.txt we

[CMake] Checking for empty list

2011-11-25 Thread Daniel Dekkers
Hi, I know it should be out there somewhere in the documentation, but can't find it. How do I check for an empty list? I can use LIST(LENGTH MYLIST LISTCOUNT) with an extra variable LISTCOUNT but isn't there a single command? Thanks, Daniel -- Powered by www.kitware.com Visit other Ki

Re: [CMake] Checking for empty list

2011-11-25 Thread Daniel Dekkers
g [mailto:cmake-boun...@cmake.org] Namens Michael Wild Verzonden: vrijdag 25 november 2011 15:15 Aan: cmake@cmake.org Onderwerp: Re: [CMake] Checking for empty list On 11/25/2011 02:52 PM, Daniel Dekkers wrote: > Hi, > > > > I know it should be out there somewhere in the docum

[CMake] iOS Archiving (Xcode 4.2, Lion, CMake2.8-6)

2011-11-25 Thread Daniel Dekkers
Hi, Has anyone managed to perform a successful iOS Archiving pass yet? Our apps run on the simulator (both iPhone (5.0) and iPad (5.0)) and on the actual devices iPhone 3GS (5.0.1) and iPad2 (5.0.1), but archiving always gives a link error: Ld /Users/danieldekkers/Library/Developer/Xcode/Deri

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-11-26 Thread Daniel Dekkers
This: SET(CMAKE_OSX_ARCHITECTURES "$(ARCHS_STANDARD_32_BIT)") seems to result in a "standard" Xcode setting (armv7 (standard)) which is also set when you let Xcode create a fresh iOS app (from its own templates). But you also see this a lot on the fora: SET(CMAKE_OSX_ARCHITECTURES "$(ARCHS_UNIVE

[CMake] hear hear

2011-12-06 Thread Daniel Dekkers
On Dec 4, 2011, at 11:59 AM, Michael Jackson wrote: > I think if the CMake community took a vote we could probably come up with an > "Exemplar" Find*.cmake file that is good for someone trying to develop a new > one. Yes please. And I think in general that is true. Of course it is more interesti

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Daniel Dekkers
sing 2.8.6. Best, Dick Munroe > > > On 11/26/11 11:18 AM, David Cole wrote: > Are you using CMake 2.8.6...? Older CMake versions have not been used > much on Lion. It wouldn't surprise me if 2.8.6 works, but earlier > versions have issues... > > > HTH, > David

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Daniel Dekkers
n verify that). If you want to build a > "Universal Binary" then put multiple values on a single line like so: > > CMAKE_OSX_ARCHITECTURES i386;x86_64 > > All of this is for OS X Applications. I have no idea how any of this relates > to iOS development.

[CMake] iOS Archiving (again)

2011-12-09 Thread Daniel Dekkers
Hi, A small step in the iOS release archiving problem. Note, this is all Xcode 4.0.2, Xcode 4.2 (the LLVM GCC compiler) doesn't specify the error (more than "1"), so is basically unworkable. At least the "old" GCC 4.2 compiler tells you what is going on. For archiving to work on iOS (OSX don't

Re: [CMake] iOS Archiving (again)

2011-12-10 Thread Daniel Dekkers
#x27;s annoying that Xcode forces its own out-of-source build system which introduces complications, when we've got that aspect covered with CMake. Thanks, Daniel On Dec 9, 2011, at 4:41 PM, daniel dekkers wrote: > Hi, > > A small step in the iOS release archiving problem. > Not

Re: [CMake] iOS Archiving (again)

2011-12-13 Thread Daniel Dekkers
bout that. Please let me know what you think. Should i feel confident that "it will work eventually", in say three months, before the book comes out. Or is there some structural problem going on, more than lack of interest. Thanks, Daniel On Dec 10, 2011, at 1:34 PM, Daniel Dekkers wr

[CMake] file(GLOB …)

2011-12-23 Thread Daniel Dekkers
On 12/21/2011 05:25 PM, André Caron wrote: Get rid of the file(GLOB ...). Never, ever use it unless you know exactly what you're doing. Using it usually breaks something. On Dec 21, 2011, at 5:59 PM, David Cole wrote: I agree with the advice to get rid of file(GLOB What's the alternative. Enumera

Re: [CMake] file(GLOB …)

2011-12-23 Thread Daniel Dekkers
ps, and start enumerating every file individually. On Dec 23, 2011, at 5:20 PM, David Cole wrote: > On Fri, Dec 23, 2011 at 10:45 AM, Rolf Eike Beer wrote: >> Daniel Dekkers wrote: >>> On 12/21/2011 05:25 PM, André Caron wrote: >>> Get rid of the file(GLOB ...). Never,

Re: [CMake] Bug fix requests for the *next* release of CMake...

2012-01-07 Thread Daniel Dekkers
Xcode stuff would be great... http://public.kitware.com/Bug/view.php?id=12640 http://public.kitware.com/Bug/view.php?id=12506 http://public.kitware.com/Bug/view.php?id=12532 On Jan 2, 2012, at 6:11 PM, David Cole wrote: > Hi all, > > Replies requested. Short replies only. Read on. Just a short r

[CMake] Changing "PROJECT" level build settings in Xcode

2012-01-09 Thread Daniel Dekkers
Hi, In Xcode, can I change build settings at "PROJECT" level via CMake? SET_TARGET_PROPERTIES() always seems to work on "TARGETS" level. Thanks, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/ope

[CMake] Boost_DIR

2012-01-11 Thread Daniel Dekkers
Hi, does anyone know what this "Boost_DIR" variable is from the findBoost.cmake module? And why it is never found? Everything works well, I use BOOST_ROOT to set the path to the Boost distribution, just curious. Daniel -- Powered by www.kitware.com Visit other Kitware open-source projects at

Re: [CMake] apply for maintainer of FindOpenCL.cmake

2012-02-24 Thread Daniel Dekkers
It would be nice to have an OpenCL find module. But it should include easy access to the Intel and NVIDIA libraries as well, I think, not just AMD. And what about the different OpenCL versions? And does it work on Mac OS as well? Finding the OpenCL framework? Daniel Op 24 feb. 2012 om 06:00 he

[CMake] CMake 2.8-8 rc1 and Xcode 4.3

2012-03-27 Thread Daniel Dekkers
j build -target cmTryCompileExec4035594004 -configuration Debug Error: No developer directory found at /Developer. Run /usr/bin/xcode-select to update the developer directory path. Is this a known problem? Thanks, Daniel Dekkers-- Powered by www.kitware.com Visit other Kitware open-source pr

Re: [CMake] CMake 2.8-8 rc1 and Xcode 4.3

2012-03-27 Thread Daniel Dekkers
ther paths from /Developer to /Applications. -sigh- Although actually it's ok, I didn't like Xcode not being in the /Applications folder anyway. Thanks, Daniel On Mar 27, 2012, at 5:34 PM, Sean McBride wrote: > On Tue, 27 Mar 2012 16:59:07 +0200, Daniel Dekkers said: > >>

[CMake] iOS application with seperate libs archiving problem...

2012-04-03 Thread Daniel Dekkers
, Release, ...). You still have to edit the scheme to make sure a Release build of the lib is performed (it's not automatically triggered by the archive build). But ok,.. after that... it archives. Wow Thanks, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-s

[CMake] Different installers for different applications with CPack

2014-06-14 Thread Daniel Dekkers
lects which components to install. I'm looking for separate installers, so I can distribute the applications separately. Thanks, Daniel Dekkers -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers v

[CMake] Adding "*.obj" geometry files...

2012-06-12 Thread Daniel Dekkers
build. Is there a way that we can "label" these obj files so Visual Studio leaves them alone? Kind Regards, Daniel Dekkers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on

Re: [CMake] Adding "*.obj" geometry files...

2012-06-12 Thread Daniel Dekkers
2012 19:41 Aan: cmake@cmake.org Onderwerp: Re: [CMake] Adding "*.obj" geometry files... On 6/12/2012 1:10 PM, Daniel Dekkers wrote: > Hi, > > We are adding some resource files (XML files, shaders, etc.) to a > Visual Studio project just to make them visible and accessible in th

Re: [CMake] Adding "*.obj" geometry files...

2012-06-13 Thread Daniel Dekkers
- Van: Petr Kmoch [mailto:petr.km...@gmail.com] Verzonden: woensdag 13 juni 2012 8:10 Aan: Daniel Dekkers CC: Bill Hoffman; cmake@cmake.org Onderwerp: Re: [CMake] Adding "*.obj" geometry files... Hi Daniel. Yes, that's how Visual Studio shows excluded files. If you exclude a file

Re: [CMake] Adding "*.obj" geometry files...

2012-06-13 Thread Daniel Dekkers
"cluttery". We have anywhere between 1 or 10 executables in a single solution and they all get their own additional CopyResources target. But, ok... Thanks! Daniel -Oorspronkelijk bericht- Van: Tim Hutton [mailto:tim.hut...@gmail.com] Verzonden: woensdag 13 juni 2012 1

Re: [CMake] Adding "*.obj" geometry files...

2012-06-13 Thread Daniel Dekkers
ECT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${RSRC_FILE_NO_PATH} DEPENDS "${RSRC_FILE}" ) Thanks, Daniel -Oorspronkelijk bericht- Van: Petr Kmoch [mailto:petr.km...@gmail.com] Verzonden: woensdag 13 juni 2012 14:36 Aan: Daniel Dekkers CC: Ti

[CMake] Preserving resource directory structure on bundle level in OSX and iOS

2012-06-14 Thread Daniel Dekkers
Hi, If we add a set of resources to an application (OSX or iOS) with... ADD_EXECUTABLE( ${APPNAME} MACOSX_BUNDLE ${ALLSOURCES} ${ALLRESOURCES} ) ... where ALLRESOURCES contains references with complete paths (ie /path/rsrc/images/image.png, /path/rsrc/xml/data.xml, etc...) and label these files

Re: [CMake] Adding "*.obj" geometry files...

2012-06-19 Thread Daniel Dekkers
files... FOREACH( RSRC_FILE ${RT_ALL_RSRC_FILES} ) SET_SOURCE_FILES_PROPERTIES( ${RSRC_FILE} PROPERTIES HEADER_FILE_ONLY TRUE ) ENDFOREACH() Thanks, Daniel -Oorspronkelijk bericht- Van: Petr Kmoch [mailto:petr.km...@gmail.com] Verzonden: woensdag 13 juni 2012 8:10 Aan: Daniel Dekke

Re: [CMake] Adding "*.obj" geometry files...

2012-06-19 Thread Daniel Dekkers
Brad King [mailto:brad.k...@kitware.com] Verzonden: dinsdag 19 juni 2012 16:25 Aan: Daniel Dekkers CC: 'Petr Kmoch'; 'j'; cmake@cmake.org; 'Bill Hoffman' Onderwerp: Re: [CMake] Adding "*.obj" geometry files... On 06/19/2012 09:13 AM, Daniel Dekkers wrote

Re: [CMake] Adding "*.obj" geometry files...

2012-06-19 Thread Daniel Dekkers
Nope :( -Oorspronkelijk bericht- Van: Brad King [mailto:brad.k...@kitware.com] Verzonden: dinsdag 19 juni 2012 22:45 Aan: Daniel Dekkers CC: 'j'; cmake@cmake.org; 'Bill Hoffman' Onderwerp: Re: [CMake] Adding "*.obj" geometry files... On 06/19/2012

Re: [CMake] Adding "*.obj" geometry files...

2012-06-25 Thread Daniel Dekkers
t as "Excluded From Build", complete with red stop sign icons in the IDE, while with VS2010, the files are not "Excluded From Build" but labeled as header only. Isn't there a "CMake-way" that always results in "Excluded From Build" set, independent of the

[CMake] Finding Freetype on Windows

2012-08-20 Thread Daniel Dekkers
Hi, Having trouble finding Freetype with the find module shipped with Cmake2.8.9-rc1: SET( ENV{FREETYPE_DIR} ${DEVELOPMENT_ROOT}/freetype-2.4.6 ) FIND_PACKAGE( Freetype REQUIRED ) I can't see anything wrong with these lines? Thanks, Daniel -- Powered by www.kitware.com