Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2017-02-24 Thread Brad King
On 08/08/2016 02:04 PM, Brad King wrote: > Ninja: Use full path for all source files > https://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=955c2a63 Unfortunately using an absolute path triggers a ninja limitation and breaks rebuilds in some cases. See the issue [1] and MR to revert the change [

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Chaoren Lin via cmake-developers
Thanks. But to address Florent's concern, are there tests that cover the windows command line limit? I guess to test if this breaks we'd need a source file whose compile command is under the limit if using relative path, but over the limit if using absolute path. On Mon, Aug 8, 2016 at 11:04 AM, B

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Brad King
On 08/08/2016 01:42 PM, Chaoren Lin wrote: >> I don't think this hunk is needed anymore, correct? > > That hunk is the opposite now Oops, right. That actually fixes the existing RC bug I mentioned earlier in this thread. With your patch the use of IN_ABS breaks builds with spaces in the path.

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Brad King
On 08/08/2016 09:19 AM, Ben Boeckel wrote: > On Sun, Aug 07, 2016 at 04:54:52 +0200, Florent Castelli wrote: >> I'd say that you shouldn't do this unless you have tested it extensively >> with very long command lines, making sure that there is a response file >> fallback if it grows too much. >>

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Chaoren Lin via cmake-developers
> I don't think this hunk is needed anymore, correct? That hunk is the opposite now, or does RC still need that hack for some reason? On Mon, Aug 8, 2016 at 10:41 AM, Brad King wrote: > On 08/05/2016 07:51 PM, Chaoren Lin wrote: > > - std::string const sourceFileName = > > -language == "RC

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Brad King
On 08/05/2016 07:51 PM, Chaoren Lin wrote: > - std::string const sourceFileName = > -language == "RC" ? source->GetFullPath() : > this->GetSourceFilePath(source); > + std::string const sourceFileName = this->GetSourceFilePath(source); I don't think this hunk is needed anymore, correct? Tha

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-08 Thread Ben Boeckel
On Sun, Aug 07, 2016 at 04:54:52 +0200, Florent Castelli wrote: > I'd say that you shouldn't do this unless you have tested it extensively > with very long command lines, making sure that there is a response file > fallback if it grows too much. > There are issues in CMake already on Windows with

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-06 Thread Florent Castelli
I'd say that you shouldn't do this unless you have tested it extensively with very long command lines, making sure that there is a response file fallback if it grows too much. There are issues in CMake already on Windows with long command lines and having even longer ones is not going to help.

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-05 Thread Chaoren Lin via cmake-developers
From: Chaoren Lin This is consistent with the behavior of the Makefile generators. Relative paths are difficult for an IDE to parse the output of a build error. --- Source/cmNinjaTargetGenerator.cxx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/cmNinjaTargetGen

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-03 Thread Chaoren Lin via cmake-developers
> What about instead of "cd path && ninja", using "ninja -C path"? I suppose we can also change "cmake --build path", to use "ninja -C path" instead of "cd path && ninja", but making ninja always use full paths for source files would have these benefits: 1. consistency with make (as pointed ou

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-03 Thread Ben Boeckel
On Wed, Aug 03, 2016 at 11:11:45 -0700, Chaoren Lin wrote: > Also, in the case of vim, the makeprg is user-supplied, so vim has no idea > that it contains a path. What about instead of "cd path && ninja", using "ninja -C path"? --Ben -- Powered by www.kitware.com Please keep messages on-topic

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-03 Thread Chaoren Lin via cmake-developers
> If you know /path/to/build why not just interpret relative paths with > respect to it as a heuristic? If the paths exist then use them. It's... a bit complicated. Our IDE (Android Studio) calls another build system (Gradle) which in turn calls CMake to trigger the build. So the IDE itself doesn

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-03 Thread Brad King
On 08/02/2016 04:42 PM, Chaoren Lin wrote: > Our IDE uses "cmake --build /path/to/build" to invoke the build, > so that we only have to deal with CMake and not the underlying build system. If you know /path/to/build why not just interpret relative paths with respect to it as a heuristic? If the p

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Chaoren Lin via cmake-developers
The relative path is used whenever the build directory is under the source directory (e.g., under src/build/), so it could still be out of source. > FWIW, I haven't encountered any problems with Vim's :make with CMake's > generated Ninja files in out-of-source builds for in-source or generated > f

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Ben Boeckel
On Tue, Aug 02, 2016 at 11:11:44 -0700, Chaoren Lin via cmake-developers wrote: > Similarly, the :make command in vim will have no knowledge of build.gradle, > and only tries to parse the build errors directly. FWIW, I haven't encountered any problems with Vim's :make with CMake's generated Ninja

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Brad King
On 08/02/2016 02:11 PM, Chaoren Lin wrote: > Would changing ConvertToNinjaPath to output absolute paths paths work? No, that will make all paths absolute. Ninja's design is pretty clear in that it prefers canonical relative paths when possible. Note that the conversion to a relative path by Con

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Chaoren Lin via cmake-developers
> Ninja always uses the location of the build.ninja file as > the current working directory, so an IDE that sees a relative > path in an error message can interpret it relative to that. Our IDE has no knowledge of the build.gradle file let alone where it is located, it just sees the build output a

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Brad King
On 08/02/2016 01:08 PM, Brad King wrote: > Ninja: Use full path for all source files > https://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=d867f8a0 I had to revert that because it causes the Qt*Autogen tests to fail. Also it may break builds on Windows. There are multiple problems: * ConvertT

Re: [cmake-developers] [PATCH] Use full path for all source files in ninja build.

2016-08-02 Thread Brad King
On 07/29/2016 05:44 PM, Chaoren Lin via cmake-developers wrote: > From: Chaoren Lin > > Relative paths are difficult for an IDE to parse the output of > a build error. Thanks, applied: Ninja: Use full path for all source files https://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=d867f8a0 This