Re: Cocoa Frontend to SDL App

2009-07-12 Thread Alexander Spohr
Am 11.07.2009 um 22:09 schrieb Anthony Smith: On Jul 11, 2009, at 11:51 AM, Alexander Spohr a...@freeport.de wrote: Am 10.07.2009 um 21:35 schrieb Anthony Smith: What I would like to do is be able to somehow make the binary of the SDL app use the Cocoa view as the output device and

Re: Cocoa Frontend to SDL App

2009-07-11 Thread Chris Ridd
On 10 Jul 2009, at 15:26, Anthony Smith wrote: Thanks for the input. SDL is actually a simplified interface to OpenGL so I'm wanting to integrate an already made SDL game into a Cocoa front-end. I think handbrake and ffmpegx are trying to create a front-end for the command line tools

Re: Cocoa Frontend to SDL App

2009-07-11 Thread Alexander Spohr
Am 10.07.2009 um 21:35 schrieb Anthony Smith: What I would like to do is be able to somehow make the binary of the SDL app use the Cocoa view as the output device and output all the video there or something similar. Could you please clarify what you mean with binary? A compiled

Re: Cocoa Frontend to SDL App

2009-07-11 Thread Anthony Smith
Yes, an OS X Intel compiled executable. Sent from my iPhone On Jul 11, 2009, at 11:51 AM, Alexander Spohr a...@freeport.de wrote: Am 10.07.2009 um 21:35 schrieb Anthony Smith: What I would like to do is be able to somehow make the binary of the SDL app use the Cocoa view as the output

Cocoa Frontend to SDL App

2009-07-10 Thread Anthony Smith
I'm wanting to integrate an already made SDL app executed through the command line into a Cocoa app within a custom view. Does anybody have any insight on where to start something like this? smime.p7s Description: S/MIME cryptographic signature ___

Re: Cocoa Frontend to SDL App

2009-07-10 Thread vinai
Doesn't ffmpegX and handbrake already do this ? I think both are GPL'ed and wrap around ffmpeg. cheers vinai --- On Fri, 7/10/09, Anthony Smith anth...@sticksnleaves.com wrote: I'm wanting to integrate an already made SDL app executed through the command line into a Cocoa app within a

Re: Cocoa Frontend to SDL App

2009-07-10 Thread Anthony Smith
Thanks for the input. SDL is actually a simplified interface to OpenGL so I'm wanting to integrate an already made SDL game into a Cocoa front-end. I think handbrake and ffmpegx are trying to create a front- end for the command line tools where I'm trying to integrate an actual view. Do you

Re: Cocoa Frontend to SDL App

2009-07-10 Thread vinai
Probably not - these programs do not have any intermediate graphical outputs. I actually struggled with a similar question earlier on. I am trying to put together an MRI data reconstruction program. Traditionally, most people have done command line programs (ironic - in that we do imaging

Re: Cocoa Frontend to SDL App

2009-07-10 Thread Sherm Pendley
On Fri, Jul 10, 2009 at 9:58 AM, Anthony Smithanth...@sticksnleaves.com wrote: I'm wanting to integrate an already made SDL app executed through the command line into a Cocoa app within a custom view. Does anybody have any insight on where to start something like this? The most obvious

Re: Cocoa Frontend to SDL App

2009-07-10 Thread Anthony Smith
Yes, I have already done the SDL Xcode project. What I would like to do is be able to somehow make the binary of the SDL app use the Cocoa view as the output device and output all the video there or something similar. I've never done an integration like this so I'm slowly trudging through