Am 11.07.2009 um 22:09 schrieb Anthony Smith:
On Jul 11, 2009, at 11:51 AM, Alexander Spohr a...@freeport.de
wrote:
Am 10.07.2009 um 21:35 schrieb Anthony Smith:
What I would like to do is be able to somehow make the binary of
the SDL app use the Cocoa view as the output device and
On 10 Jul 2009, at 15:26, Anthony Smith wrote:
Thanks for the input. SDL is actually a simplified interface to
OpenGL so I'm wanting to integrate an already made SDL game into a
Cocoa front-end. I think handbrake and ffmpegx are trying to create
a front-end for the command line tools
Am 10.07.2009 um 21:35 schrieb Anthony Smith:
What I would like to do is be able to somehow make the binary of the
SDL app use the Cocoa view as the output device and output all the
video there or something similar.
Could you please clarify what you mean with binary?
A compiled
Yes, an OS X Intel compiled executable.
Sent from my iPhone
On Jul 11, 2009, at 11:51 AM, Alexander Spohr a...@freeport.de wrote:
Am 10.07.2009 um 21:35 schrieb Anthony Smith:
What I would like to do is be able to somehow make the binary of
the SDL app use the Cocoa view as the output
I'm wanting to integrate an already made SDL app executed through the
command line into a Cocoa app within a custom view. Does anybody have
any insight on where to start something like this?
smime.p7s
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Doesn't ffmpegX and handbrake already do this ? I think both are GPL'ed and
wrap around ffmpeg.
cheers
vinai
--- On Fri, 7/10/09, Anthony Smith anth...@sticksnleaves.com wrote:
I'm wanting to integrate an already made SDL app executed through the
command line into a Cocoa app within a
Thanks for the input. SDL is actually a simplified interface to OpenGL
so I'm wanting to integrate an already made SDL game into a Cocoa
front-end. I think handbrake and ffmpegx are trying to create a front-
end for the command line tools where I'm trying to integrate an actual
view. Do you
Probably not - these programs do not have any intermediate graphical outputs.
I actually struggled with a similar question earlier on. I am trying to put
together an MRI data reconstruction program. Traditionally, most people have
done command line programs (ironic - in that we do imaging
On Fri, Jul 10, 2009 at 9:58 AM, Anthony Smithanth...@sticksnleaves.com wrote:
I'm wanting to integrate an already made SDL app executed through the
command line into a Cocoa app within a custom view. Does anybody have any
insight on where to start something like this?
The most obvious
Yes, I have already done the SDL Xcode project. What I would like to
do is be able to somehow make the binary of the SDL app use the Cocoa
view as the output device and output all the video there or something
similar. I've never done an integration like this so I'm slowly
trudging through
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