Re: Xcode 14 minimum deployment target

2022-10-28 Thread Christopher Snowhill via Cocoa-dev
at to know for sure. And where exactly it would > fail spectacularly (if it did), meaning on the development machine or on a > user's machine running an unsupported-by-Xcode system. We didn't notice that > change and released an update to our app which targets 10.11 as deployment

Re: Xcode 14 minimum deployment target

2022-10-28 Thread Markus Spoettl via Cocoa-dev
Xcode system. We didn't notice that change and released an update to our app which targets 10.11 as deployment target. Regards Markus -- __ Markus Spoettl ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Ple

Re: Xcode 14 minimum deployment target

2022-10-28 Thread Mark Allan via Cocoa-dev
e: >> >> I believe Xcode 14 has the old macOS bits (with the new iOS SDK). Try 14.1? >> >>> On Oct 28, 2022, at 03:51, Eyal Redler via Cocoa-dev >>> wrote: >>> >>> I read somewhere (can't recall where) that xcode 14 will not support >>> deplo

Re: Xcode 14 minimum deployment target

2022-10-28 Thread Eyal Redler via Cocoa-dev
here (can't recall where) that xcode 14 will not support >> deployment target < macOS 10.13. >> I was bracing myself for having to somehow develop my app on two machines >> for a while or ditching my pre 10.13 users but after installing xcode 14 on >> my

Re: Xcode 14 minimum deployment target

2022-10-28 Thread Saagar Jha via Cocoa-dev
I believe Xcode 14 has the old macOS bits (with the new iOS SDK). Try 14.1? > On Oct 28, 2022, at 03:51, Eyal Redler via Cocoa-dev > wrote: > > I read somewhere (can't recall where) that xcode 14 will not support > deployment target < macOS 10.13. > I was bracing myself

Xcode 14 minimum deployment target

2022-10-28 Thread Eyal Redler via Cocoa-dev
I read somewhere (can't recall where) that xcode 14 will not support deployment target < macOS 10.13. I was bracing myself for having to somehow develop my app on two machines for a while or ditching my pre 10.13 users but after installing xcode 14 on my new M1 machine I found out that I

Re: Deployment Target

2014-12-03 Thread Raglan T. Tiger
-rags On Dec 1, 2014, at 12:06 PM, Quincey Morris quinceymor...@rivergatesoftware.com wrote: — Use a third-party tool such as Deploymate. What a great tool! Purchased it last night and easily identified 6 APIs in two projects that were not supported on 10.5. Thanks all! - rags

Deployment Target

2014-12-01 Thread Raglan T. Tiger
I set my deployment target to be 10.5. I see no warnings about using APIs not supported in 10.5. My program crashes on 10.5.8 ... I do not haveth report from the customer as yet. Is there an efficient way to isolate APIs not supported ? -rags

Re: Deployment Target

2014-12-01 Thread Quincey Morris
On Dec 1, 2014, at 10:33 , Raglan T. Tiger r...@crusaderrabbit.net wrote: I see no warnings about using APIs not supported in 10.5. My program crashes on 10.5.8 ... I do not haveth report from the customer as yet. Is there an efficient way to isolate APIs not supported ? There’s no

Re: Deployment Target

2014-12-01 Thread Raglan T. Tiger
On Dec 1, 2014, at 12:16 PM, Milen Dzhumerov s...@milen.me wrote: you don’t actually need to run the old Xcode, you only need the SDK itself Ok, this seems like the easiest approach. Thanks. -rags ___ Cocoa-dev mailing list

Re: How to read the deployment target of a .plugin?

2013-02-12 Thread Chris Hanson
On Feb 10, 2013, at 7:09 PM, Jerry Krinock je...@ieee.org wrote: In an .app project, the Build Setting named Deployment Target in Xcode gets compiled into the product's Info.plist as LSMinimumSystemVersion, and this is the minimum Mac OS X version in which the product will launch

Re: How to read the deployment target of a .plugin?

2013-02-12 Thread Chris Hanson
one of these days. Deployment Target is the earliest OS on which you want to run. Base SDK is the latest OS from which you want to use API. You should generally leave Base SDK set to “Latest” and avoid Current. Current means “use the headers and libraries and frameworks in /,” which is in some

How to read the deployment target of a .plugin?

2013-02-10 Thread Jerry Krinock
In an .app project, the Build Setting named Deployment Target in Xcode gets compiled into the product's Info.plist as LSMinimumSystemVersion, and this is the minimum Mac OS X version in which the product will launch. In a .plugin project, there is also a Deployment Target in Xcode, but I don't

Re: How to read the deployment target of a .plugin?

2013-02-10 Thread Charles Srstka
On Feb 10, 2013, at 9:09 PM, Jerry Krinock je...@ieee.org wrote: In an .app project, the Build Setting named Deployment Target in Xcode gets compiled into the product's Info.plist as LSMinimumSystemVersion, and this is the minimum Mac OS X version in which the product will launch

Re: How to read the deployment target of a .plugin?

2013-02-10 Thread Jerry Krinock
On 2013 Feb 10, at 21:12, Charles Srstka cocoa...@charlessoft.com wrote: What you're looking for is the LC_VERSION_MIN_MACOSX (or LC_VERSION_MIN_IPHONEOS) load command, inside the Mach-O file. You can look at a Mach-O file's load commands by using otool -l. Thank you, Charles. I was able

Xcode 4.3, XIB files and deployment target iOS 3.1

2012-07-06 Thread John Michael Zorko
Hello, all ... I'm working on an app that has to work on first-gen iPod touch devices. I set the deployment target to 3.1 and made sure armv6 was specified such that my app now at least launches on said firstgen iPod touch. However, it hangs before showing the tab bar or first view controller

RE: Xcode 4.3, XIB files and deployment target iOS 3.1

2012-07-06 Thread Julius Oklamcak
Presuming that the firstgen iPod touch has iOS 3.x on it, it is probably crashing here: self.window.rootViewController = self.tabBarController; Since rootViewController was introduced to UIWindow in iOS 4.0. Pre-iOS 4.0 you need to use (from what I recall): [self.window

Re: Different deployment target for iPhone iPad

2011-11-11 Thread Matt Neuburg
On Thu, 10 Nov 2011 07:43:01 -0800, Matt Neuburg m...@tidbits.com said: On Tue, 08 Nov 2011 21:59:59 +0530, Sasikumar JP jps...@gmail.com said: Is it possible to set the iPad minimum deployment target as iOS 5 and iPhone deployment target as ios 4.2 I don't think so. Most apps that I'm familiar

Re: Different deployment target for iPhone iPad

2011-11-10 Thread Matt Neuburg
On Tue, 08 Nov 2011 21:59:59 +0530, Sasikumar JP jps...@gmail.com said: Is it possible to set the iPad minimum deployment target as iOS 5 and iPhone deployment target as ios 4.2 I don't think so. Most apps that I'm familiar with, if they have issues like this, simply have two different apps. m

Different deployment target for iPhone iPad

2011-11-08 Thread Sasikumar JP
Hi, I have a iPhone application in the app store. This version is supporting from iOS 4.2 release. I am planning to add a support for iPad as an universal application. Is it possible to set the iPad minimum deployment target as iOS 5 and iPhone deployment target as ios 4.2

Re: Base SDK 10.6 deployment target 10.5 - symbol not found

2011-01-11 Thread Wim Lewis
On 10 Jan 2011, at 11:42 PM, Kenneth Baxter wrote: Hi, I have a project I'm working on which needs to run on 10.5 and 10.6. I have various things enabled or disabled using: if (floor(NSAppKitVersionNumber) NSAppKitVersionNumber10_5) ... but I also have some places in my code where I

Re: Base SDK 10.6 deployment target 10.5 - symbol not found

2011-01-11 Thread Kyle Sluder
On Tue, Jan 11, 2011 at 10:40 AM, Wim Lewis w...@omnigroup.com wrote: You might be able to weakly link the class, in which case dyld will not complain but messages to CAShapeLayer will return nil. I don't remember on which OS revs it became possible to weak link a class, though. (Weak linking

Re: Base SDK 10.6 deployment target 10.5 - symbol not found

2011-01-11 Thread Kenneth Baxter
Thanks for that link Kyle, from that reference it appears that it is not possible to weak link classes in MacOS X, so the only way to use my subclasses of CAShapeLayer would be to move them all to a separate bundle and only load that bundle when running on 10.6.  Something I wondered about

Base SDK 10.6 deployment target 10.5 - symbol not found

2011-01-10 Thread Kenneth Baxter
Hi, I have a project I'm working on which needs to run on 10.5 and 10.6. I have various things enabled or disabled using: if (floor(NSAppKitVersionNumber) NSAppKitVersionNumber10_5) ... but I also have some places in my code where I want to use a CAShapeLayer subclass in 10.6 and an

Re: Base SDK and deployment target Q

2009-06-28 Thread Steve Christensen
wrote: I have a program which needs to run under 10.4, but I used a method that is only defined for 10.5. No biggie, it was easy enough to replace it with something that works for 10.4. The problem is that I didn't find this out until I ran the app under 10.4. My apps deployment target

Base SDK and deployment target Q

2009-06-27 Thread Lorenzo Thurman
I have a program which needs to run under 10.4, but I used a method that is only defined for 10.5. No biggie, it was easy enough to replace it with something that works for 10.4. The problem is that I didn't find this out until I ran the app under 10.4. My apps deployment target is set to 10.4

Re: Base SDK and deployment target Q

2009-06-27 Thread Steve Christensen
. The problem is that I didn't find this out until I ran the app under 10.4. My apps deployment target is set to 10.4, and the base SDK is set for 10.5. My question is: If I inadvertently use a 10.5 only method, is there a way for me to be warned at compile time? I know I can use define's to use what's

Re: Base SDK and deployment target Q

2009-06-27 Thread Lorenzo Thurman
enough to replace it with something that works for 10.4. The problem is that I didn't find this out until I ran the app under 10.4. My apps deployment target is set to 10.4, and the base SDK is set for 10.5. My question is: If I inadvertently use a 10.5 only method, is there a way for me