Debug it some other way than with Xcode. Possibly you have a serious
bug, but running under the debugger alters something so that the bug
isn't stimulated.
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Go to Window -> Devices -> View Device Logs
-Carl
> On Jul 22, 2016, at 4:17 AM, Charles Jenkins wrote:
>
> Thank you all. I’ll start my research on how to find crash logs.
>
> On Thu, Jul 21, 2016 at 10:30 AM, Roland King wrote:
>
>>
>>> On 21 Jul 2016,
Thank you all. I’ll start my research on how to find crash logs.
On Thu, Jul 21, 2016 at 10:30 AM, Roland King wrote:
>
> > On 21 Jul 2016, at 22:15, Steve Bird wrote:
> >
> >
> >> On Jul 21, 2016, at 10:05 AM, Eric E. Dolecki
> wrote:
>
File a Radar for that. I agree that would be nice, but normally a year
should be plenty when you're getting debug help from other users.
On Thu, Jul 21, 2016 at 10:15 AM Steve Bird wrote:
>
> > On Jul 21, 2016, at 10:05 AM, Eric E. Dolecki
> wrote:
> >
> On Jul 21, 2016, at 10:05 AM, Eric E. Dolecki wrote:
>
> I believe that debug apps built directly to hardware have a shelf life of
> one year. At least they did.
I don’t know, but I would hope that they would pop up some notice like “This
app has expired. Contact the
I believe that debug apps built directly to hardware have a shelf life of
one year. At least they did. It sounds like you have a problem with your
application (bug) that you should track down before releasing to the store.
Trying looking at the crash log(s) for your application from your device
I have an app (written in Swift) that’s nearly ready to submit to the app
store. I just need to get better background music. But it seems that every
few weeks, it stops launching on my iPhone. It seems whenever I want to
show it off, it won’t start. It dies after the launch screen appears.
Then