I agree that this is likely not an issue with AppKit or Core Animation. I’d
start by search your code for ‘saveDocumentAs:’. Whatever object that is
supposed to be getting called on is likely the object that is being smashed.
You could also try running with the Static Analyzer & Address Sanit
On Feb 12, 2016, at 22:24 , Graham Cox wrote:
>
> It’s deallocated, so AppKit uses that memory for something else. I clobber
> that memory using a stale reference.
>
> With zombies, the memory isn’t deallocated, it’s just marked as belonging to
> a zombie. If I try and access it using a stale
> On 13 Feb 2016, at 4:02 PM, Quincey Morris
> wrote:
>
> I think, in the scenario I described, zombie detection won’t help. It’s not
> an undead object, but an undead reference.
>
Not sure I’m understanding the difference. You said:
> You could have had a reference to an object that you r
On Feb 12, 2016, at 19:46 , Graham Cox wrote:
>
> I’ve been running with zombies on and this crash occurs still
I think, in the scenario I described, zombie detection won’t help. It’s not an
undead object, but an undead reference.
It’s also worth noting, though no help at all to you at the mom
> On Feb 12, 2016, at 9:46 PM, Graham Cox wrote:
>
>
>> On 13 Feb 2016, at 10:13 AM, Quincey Morris
>> wrote:
>>
>> On Feb 12, 2016, at 14:58 , Graham Cox wrote:
>>>
>>> 0 libobjc.A.dylib 0x7fff9673e4dd objc_msgSend + 29
>>> 1 com.apple.QuartzCore0x7f
> On 13 Feb 2016, at 10:13 AM, Quincey Morris
> wrote:
>
> On Feb 12, 2016, at 14:58 , Graham Cox wrote:
>>
>> 0 libobjc.A.dylib 0x7fff9673e4dd objc_msgSend + 29
>> 1 com.apple.QuartzCore 0x7fff9550eb45
>> CA::Layer::setter(unsigned int, _CAValueType,
On Feb 12, 2016, at 14:58 , Graham Cox wrote:
>
> 0 libobjc.A.dylib 0x7fff9673e4dd objc_msgSend + 29
> 1 com.apple.QuartzCore 0x7fff9550eb45
> CA::Layer::setter(unsigned int, _CAValueType, void const*) + 165
Unfortunately, it’s not obvious that it’s an
Anyone else seen this?
It’s happening very rarely but enough to be a concern. I can’t find any way to
reproduce it at will. This stack trace contains none of my code at all - any
advice on how I can go about tackling this one?
Crashed Thread:0 Dispatch queue: com.apple.main-thread
E