My Pointer Noodge application displays an animated image surrounding the mouse
pointer using a layer-hosting multi-screen view:
http://pfiddlesoft.com/pfiddles. I am having difficulty upgrading it to
handle a mix of retina and non-retina displays. All help appreciated.
The specific problem is
On Jan 12, 2013, at 7:08 AM, William J. Cheeseman wjcheese...@gmail.com wrote:
My best guess is that the problem results from the fact that the overlay
window spans all attached screens. An NSLog() call confirms that the window's
backingScaleFactor is always 1.0 (because it is initially
On Jan 12, 2013, at 11:21 AM, Richard Somers rsomers...@awinets.com wrote:
A single window which overlays multiple screens with each screen using a
possibly different backingScaleFactor. Wow!
It's the only way I could find to detect when the mouse enters any particular
screen, using
On Jan 12, 2013, at 12:53 PM, William J. Cheeseman wjcheese...@gmail.com
wrote:
I have no prior experience in this area. Can a cursor be created that
animates using Core Animation?
I know you can do offscreen rendering with some parts of Core Animation. So
perhaps you could have your