On Sep 2, 2008, at 10:30 AM, Gordon Hughes wrote:
I guess I had gotten lucky with a previous path animation attempt (a
MoveToPoint and EllipseInRect) when I used the paced calculation
mode because it worked. According to the CAKeyframeAnimation Class
Reference, although it's available in OS X
John,
Thanks for your reply. I'll submit the radar later today.
I'm still curious about elliptical paths and 360 degree arcs. Do they
always start/end on horizontals, or is there something that I'm overlooking
to have the path start at an arbitrary point?
Gordon
On 9/2/08, John Harper
On Sep 2, 2008, at 12:41 PM, Gordon Hughes wrote:
Thanks for your reply. I'll submit the radar later today.
I'm still curious about elliptical paths and 360 degree arcs. Do
they always start/end on horizontals, or is there something that I'm
overlooking to have the path start at an
In my attempts to animate objects along a circular/elliptical path, I
naturally turned to CGPathAddEllipseToPoint. Imagine a clock face with four
equidistant objects located on the path; I want the objects to animate 360
degrees from their start points. Using the elliptical path, all four