[computer-go] Program don't start playing on CGOS

2008-08-08 Thread Ben Lambrechts
If my program has to wait to long before it gets a game, the console don't send commands to my program. I tried all I could think about: I used the tclkit from Equi4 and tried ActiveTcl. I tried to create a .bat file and run it in the normal console and PowerShell. Can someone help with this prob

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
> At worst we will just have to wait until robots take over the world in 20 > years. I would hope there wouldn't be a war... I'll join the robots. No need for a body. ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mai

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Imran Hendley
> > I flipped memory and time there. If pspace-complete is not in p, then it > will be a big problem trying to solve it without infinite time. That doesn't > seem like an ideal situation for solving it. > You only need an infinite amount of time for undecidable problems. np-complete, pspace, expti

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Darren Cook
>>> * Besides... solving a > *>>* pspace-complete problem would require infinite memory... isn't > that correct? > * >> nope. > > I flipped memory and time there. If pspace-complete is not in p, then it > will be a big problem trying to solve it without infinite time. That doesn't > seem like an i

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
>>* Besides... solving a *>>* pspace-complete problem would require infinite memory... isn't that correct? * > nope. I flipped memory and time there. If pspace-complete is not in p, then it will be a big problem trying to solve it without infinite time. That doesn't seem like an ideal situation f

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
> Besides... solving a > pspace-complete problem would require infinite memory... isn't that correct? nope. s. ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
Yes, I know about Chinook and Jonathan Schaeffer is a friend of mine. The PC programs also come with endgame databases, I think 6 piece is real common and you can get up to 8 piece databases for your PC or perhaps even more. There is still a little life left in the top PC programs. Once in a g

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Seo Sanghyeon
2008/8/9 Don Dailey <[EMAIL PROTECTED]>: > This HAS (or is) happening in checkers. The best programs have only > tiny room for improvement. Play 100 games to get a score of 2 wins, 1 > loss 97 draws (or something like that.) A major improvement is being > able to win 1 more game in 100. It's

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
On Fri, 2008-08-08 at 17:19 -0400, Robert Waite wrote: > If you mean that beating all human opponents would be solving go... > then I think it is certain that we will. I would think the distance between perfect play and top human play is quite far off.Beating the best human players is a good g

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
> go is worse than np-complete, it's pspace-complete. Well.. it would really depend on what you mean by solve go. If you mean to solve it like they have with 5x5 for all possible moves... I don't know if it is clear that 19x19 has the same properties. Ole Wikipedia, which very well may be wrong..

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Erik van der Werf
On Fri, Aug 8, 2008 at 11:07 PM, steve uurtamo <[EMAIL PROTECTED]> wrote: > i don't think that it's known to be exptime-complete. http://www.ics.uci.edu/~eppstein/cgt/hard.html E. ___ computer-go mailing list computer-go@computer-go.org http://www.compu

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
i don't think that it's known to be exptime-complete. certainly there was a joke here that i'm missing. :) s. On 8/8/08, Imran Hendley <[EMAIL PROTECTED]> wrote: > > > > go is worse than np-complete, it's pspace-complete. > > > > > > s. > > > > I thought it was even worse than that ;) > > > __

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Imran Hendley
> go is worse than np-complete, it's pspace-complete. > > s. > I thought it was even worse than that ;) ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
go is worse than np-complete, it's pspace-complete. s. On 8/8/08, Robert Waite <[EMAIL PROTECTED]> wrote: > > well, in opposition to the p neq np problem, this is a fixed > > boardsize. it's an engineering, optimization, and special-purpose > > algorithm issue at this point. no need for any solu

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
> well, in opposition to the p neq np problem, this is a fixed > boardsize. it's an engineering, optimization, and special-purpose > algorithm issue at this point. no need for any solution to work > for "all boardsizes" in some measurable, scalable way. I don't necessarily think that go is np-co

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
well, in opposition to the p neq np problem, this is a fixed boardsize. it's an engineering, optimization, and special-purpose algorithm issue at this point. no need for any solution to work for "all boardsizes" in some measurable, scalable way. s. On 8/8/08, Robert Waite <[EMAIL PROTECTED]> w

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
I might come off as being strongly opinionated on the topic.. but I have been of the opinion for a while that maybe playing go is a problem that can't be solved by computers. I kinda want p != np and for us to be confined by mathematics (sorry).The general taunt from my side is that "A computer can

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
Well.. I disagree that too much significance is being made of it. It is quite clearly a record. Handicap stones are a fundamental part of go. It is uninteresting for human players to play an even game where one player is incredibly stronger. There might be some recreational value.. but generally..

Re: [computer-go] cgos 19x19 has no anchor

2008-08-08 Thread Don Dailey
Hi Markus, Run gnugo 3.7.10 using these exact options: ./gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules --min-level 10 --max-level 10 --positional-superko Please name it "Gnugo-3.7.10-a4" (a4 = anchor 4) and use whatever password you want.I will configure the server

Re: [computer-go] cgos 19x19 has no anchor

2008-08-08 Thread Markus Enzenberger
Don Dailey wrote: If someone else could please run an anchor until we get this ironed out, it would be appreciated. Contact me by private email if you can run a reliable anchor player for a while. I could run a GNU Go anchor on 19x19 on one of our machines for two weeks. Maybe even a few w

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
Yes, I agree with you. I would love to see it's true skill against humans clearly established, with lots of games. Even if we only had confidence within 1 dan in either direction it would be useful. It could probably be arranged using a modern quad processor or perhaps an 8 processor machine

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
don, thanks for your thoughtful comments. 9 handicap is still a real game, in the sense that the handicapping isn't arbitrary -- it definitely measures some skill difference. i think that even a match of 3 games would give quite a bit more information, although i thought that Mr. Kim had said th

[computer-go] Report on 2008 US Go Congress Computer Go Tournament

2008-08-08 Thread Peter Drake
(This is about the computer-computer tournament, not the Kim-MoGo match.) Results of the Computer Go tournament at the 2008 US Go Congress in Portland, OR, USA can temporarily be found at: http://svcs.cs.pdx.edu/cgo2008 I would like to thank: Hierarchical Systems Research Foundation for

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
On Fri, 2008-08-08 at 14:35 -0300, Mark Boon wrote: > > On 8-aug-08, at 14:16, Don Dailey wrote: > > > Also, it seems silly to me to find super strong players only to > > heavily > > > > handicap them. What's with that? > > > > Actually, that's not so silly. I think a case can be made that s

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Mark Boon
On 8-aug-08, at 14:16, Don Dailey wrote: Also, it seems silly to me to find super strong players only to heavily handicap them. What's with that? Actually, that's not so silly. I think a case can be made that super strong players tend to have a more consistent level than weaker player

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
On Fri, 2008-08-08 at 09:44 -0700, David Doshay wrote: > One point not discussed much in this thread is the consistency issue. > I think that if Kim were able to play a dozen games against mogo with > this same handicap he would win the last 6 ... people manage to adapt > and the computers do

Re: [computer-go] cgos 19x19 has no anchor

2008-08-08 Thread Don Dailey
On Fri, 2008-08-08 at 08:20 -0700, David Fotland wrote: > All three anchors have been off-line since yesterday. the anchors for 19x19 and 13x13 are on a computer that is having connection issues and they are losing a lot of games for this reason, so I am looking into this. If someone else could p

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
I think events like this are great. They generate interest and excitement and are great fun. But they have very little scientific value. They are wide open for speculation, non-objective analysis, etc. Often strong players fail to take matches like this seriously because they are exhibitio

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
Yes... I do hope that more interest is sparked by this match. I had heard that one of the big guys from Deep Blue now works for MS Research in Asia. He had written a paper that I am sure most here have already read.. a title similar to "Cracking Go". I am sure he would be delighted by these results

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Doshay
One point not discussed much in this thread is the consistency issue. I think that if Kim were able to play a dozen games against mogo with this same handicap he would win the last 6 ... people manage to adapt and the computers do not. But that much cluster time and Mr Kim time are probably

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
Yes... I agree you should not press Mr. Kim as it was very gracious of him to take the time for this. And getting on Slashdot is good... it already has general people feverishly discussing it : ) ___ computer-go mailing list computer-go@computer-go.org h

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Doshay
Kim applauded once when Mogo made a good move in a blitz game. I believe that the comment about not using more time, which was in response to my question, applied only to high handicap games. Cheers, David On 8, Aug 2008, at 9:15 AM, Peter Drake wrote: One person who seemed to be in the

Re: [computer-go] cgos 19x19 has no anchor

2008-08-08 Thread David Doshay
I will put up GNU Go when I get home. Cheers, David On 8, Aug 2008, at 8:20 AM, David Fotland wrote: All three anchors have been off-line since yesterday. David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/m

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Peter Drake
On Aug 8, 2008, at 7:57 AM, Robert Waite wrote: Yeah.. the misclick question is another fuzzy point. There was a lot of debate in the actual game about what was happening... but there is the difficulty of having weak players and strong players commenting. The only person who really knew wha

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread D Gilder
The game review is available from the KGS archives at http://www.gokgs.com/gameArchives.jsp?user=myungwan On Friday 08 August 2008, Robert Waite wrote: > Oh yeah... I downloaded the final game from KGS and the sgf file seems to > be missing the small review that Mr. Kim gave at the end. He did no

Re: [computer-go] mogo beats pro!

2008-08-08 Thread David Doshay
On 8, Aug 2008, at 7:29 AM, Eric Boesch wrote: On Fri, Aug 8, 2008 at 8:04 AM, Mark Boon <[EMAIL PROTECTED]> wrote: First of all, congratulations to the MoGo team. Ditto! Absolutely an amazing achievement! Where I do differ in opinion from most is the remarks from the pro. He played

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Peter Drake
On Aug 8, 2008, at 7:13 AM, Robert Waite wrote: I was in the KGS room for a couple of hours before the match and a couple after. I was very surprised by the result as many were. There still is a lack of clear information about the event. For example, when Kim said that the computer plays at

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Ian Osgood
On Aug 8, 2008, at 7:57 AM, Robert Waite wrote: The speed with which he played as well as the idea that he was laughing and clapping would indicate that he perhaps was testing the game and did not consider this a "Showdown". Perhaps he was very surprised with its strength compared to othe

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
Oh yeah... I downloaded the final game from KGS and the sgf file seems to be missing the small review that Mr. Kim gave at the end. He did not write comments... he seemed to be doing it for those that were in the room. It might be of interest to those that are interested in what he was thinking...

[computer-go] cgos 19x19 has no anchor

2008-08-08 Thread David Fotland
All three anchors have been off-line since yesterday. David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Ashley Rolleston
Fantastic, as a long time list lurker I shall delurk for a minute to add my congratulations to the Mogo team. Ashley Rolleston. ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
okay, thanks, david. s. On Fri, Aug 8, 2008 at 8:08 AM, David Fotland <[EMAIL PROTECTED]> wrote: > The supercomputer nodes did not have shared memory. Mogo uses shared memory > within a node, but between nodes it uses MPI message passing. The > supercomputer has low latency connections between

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
> not something he would necessarily do in a professional tournament. perhaps true. money is a great motivating force, even small amounts of money (as don has pointed out in the past). s. On Fri, Aug 8, 2008 at 7:57 AM, Robert Waite <[EMAIL PROTECTED]> wrote: > Yeah.. the misclick question is

Re: [computer-go] mogo beats pro!

2008-08-08 Thread Mark Boon
Thanks for posting the game Eric. When I look back at it it's obvious to me S1 was much better. After the likely sequence of R1, T3, T2, T4, S7, Q1, R7 Black still has a serious weakness at N4. I also still question W's play in the upper-right. I doubt W S15 was a good move and think S19

RE: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Fotland
The supercomputer nodes did not have shared memory. Mogo uses shared memory within a node, but between nodes it uses MPI message passing. The supercomputer has low latency connections between nodes, and the Mogo team has said that the strength scales better on systems with this kind of interconne

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
Yeah.. the misclick question is another fuzzy point. There was a lot of debate in the actual game about what was happening... but there is the difficulty of having weak players and strong players commenting. The only person who really knew what was happening and the direction of play is Mr. Kim. I

RE: [computer-go] mogo beats pro!

2008-08-08 Thread Jeffrey Greenberg
Wow! I've been radio silent for a long time now working on other things some years now, but watching the successes of the new approaches. What incredible validation them... Fantastic! Jeffrey Greenberg www.jeffrey-greenberg.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

[computer-go] Mogo beats pro: the hardware

2008-08-08 Thread Chaslot G (MICC)
Dear all, The machine that was used by MoGo yesterday is the Dutch supercomputer "Huygens", situated in Amsterdam. Huygens was provided by SARA (www.sara.nl) and NCF(http://www.nwo.nl/nwohome.nsf/pages/ACPP_4X6R5C_Eng). Huygens was upgraded on August 1 to 60 Teraflops (Peak), so porting MoGo wi

[computer-go] Re: mogo beats pro!

2008-08-08 Thread Robert Waite
I was in the KGS room for a couple of hours before the match and a couple after. I was very surprised by the result as many were. There still is a lack of clear information about the event. For example, when Kim said that the computer plays at maybe 2 or 3 dan... does he mean professional or amate

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Don Dailey
Congrat's to the Mogo team. Very exciting development. On Thu, 2008-08-07 at 22:26 -0700, Dave Dyer wrote: > I watched all the games, and I must say, mogo performed really badly > at the blitz games, and quite a bit better at the 1-hour game. I'd still > take any claims of dan level play with l

Re: [computer-go] mogo beats pro!

2008-08-08 Thread Mark Boon
First of all, congratulations to the MoGo team. As some have remarked already, the difference in level between the fast games and the slow games was considerable. I didn't think the level of the fast games was anything to boast about. And my opinion is more informed than many other observer

Re: [computer-go] mogo beats pro!

2008-08-08 Thread Sanghyeon Seo
2008/8/8 Ray Tayek <[EMAIL PROTECTED]>: > yes, there are some games there. but not all are viewable. which one is > *the* game? http://files.gokgs.com/games/2008/8/7/MyungWan-MoGoTiTan-4.sgf -- Seo Sanghyeon ___ computer-go mailing list computer-go@com

Re: [computer-go] mogo beats pro!

2008-08-08 Thread Ray Tayek
At 10:07 PM 8/7/2008, you wrote: ... Check out the KGS records. If my memory is correct, the userid was MogoTitan. ... yes, there are some games there. but not all are viewable. which one is *the* game? thanks --- vice-chair http://ocjug.org/ ___

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread steve uurtamo
hm. this makes me think back to something. did this supercomputer have all of its ram shared by all processors? or could it be emulated by a large enough number of machines given individual jobs, given that combining the results of those jobs isn't too complicated? if so, i think that this woul

Re: [computer-go] mogo beats pro!

2008-08-08 Thread steve uurtamo
> I still have this theory that when the level of the program is in the > high-dan reaches, it can take proper advantage of an opening book. Alas, it > may be a few years before enough processoring power is routinely available to > test this hypothesis. I know that we duffers can always ruin a p

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Darren Cook
> Yes, MoGo gained much more from the longer time setting than Mr. Kim > did. Note that Mr. Kim used very little of his time in the one-hour > game. He said after the match that using more time would not have helped > him. I imagine that is typical as white in a handicap game; you play solid, good

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread Peter Drake
Yes, MoGo gained much more from the longer time setting than Mr. Kim did. Note that Mr. Kim used very little of his time in the one-hour game. He said after the match that using more time would not have helped him. This is an interesting property of Monte Carlo Go. At the risk of overgene

Re: [computer-go] mogo beats pro!

2008-08-08 Thread David Doshay
Chris may be right with his implication that I talk too much these days, but just to keep things honest, the quote below is not exactly what I said. I said that others were wondering how much time it will be before the programs are beating the pros. My thought was that programs have advance