[Computer-go] implementing simple ko

2015-03-11 Thread Ray Tayek
i need to implement a simple ko rule. looks like you need to keep track of 2 points for each ko and who took it last. so it looks like a list of (point,point,who) that can change each turn? any pointers will be appreciated. thanks -- Honesty is a very expensive gift. So, don't expect it fro

Re: [Computer-go] sgf reader/editor/write in java?

2015-03-11 Thread Ray Tayek
On 3/11/2015 6:40 PM, Dave Dyer wrote: Read and Write is easy, I have some classes I use for all my games that I've distributed several times. please send me a copy. can it read that big joseki dictionary? Edit implies a full gui, which is a little more complicated. I have a fairly primitiv

Re: [Computer-go] sgf reader/editor/write in java?

2015-03-11 Thread Dave Dyer
Read and Write is easy, I have some classes I use for all my games that I've distributed several times. Edit implies a full gui, which is a little more complicated. I have a fairly primitive board widget I've distributed in the past. If your goal is a fully featured go gui, with replay and revi

[Computer-go] sgf reader/editor/write in java?

2015-03-11 Thread Ray Tayek
hi, i need a java program that lets me read, write and edit an sgf file. thanks -- Honesty is a very expensive gift. So, don't expect it from cheap people - Warren Buffet http://tayek.com/ ___ Computer-go mailing list Computer-go@computer-go.org h

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread Ray Tayek
On 3/11/2015 4:08 AM, folkert wrote: ... After 3 years of not working on my Go software, ... First thing I noticed is that it is very slow. ... you may want to look at how orego does things, you can find it on github

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread uurtamo .
The border of the board is colorless. s. On Mar 11, 2015 6:21 AM, "folkert" wrote: > Alvaro, Urban, > > thanks! > > I've got an additional question. > It may be obvious but it is written a bit ambiguous imho on > senseis.xmp.net: > > "A player's score is the number of points of her color, plus t

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread John Tromp
On Wed, Mar 11, 2015 at 9:21 AM, folkert wrote: > Alvaro, Urban, > > thanks! > > I've got an additional question. > It may be obvious but it is written a bit ambiguous imho on > senseis.xmp.net: > > "A player's score is the number of points of her color, plus the number > of empty points that reac

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread Ben Shoemaker
For the purposes of scoring, the edges are ignored (Which means, if an empty point is on the edge of the board, it does not change the ownership of the point).  If an empty point is adjacent to only white stones, it belongs to white.  If an empty point is adjacent to only black stones, it belong

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread Urban Hafner
As Alvaro said, you should just implement Tromp Taylor and if you want to play on CGOS or KGS (chinese rules only) you just need to make suicide illegal and you're good to go. Urban On Wed, Mar 11, 2015 at 12:44 PM, Álvaro Begué wrote: > Ko is not missing: It is a particular case of the prohibi

Re: [Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread Álvaro Begué
Ko is not missing: It is a particular case of the prohibition to repeat positions. Making suicide illegal is an easy patch. Álvaro. On Wed, Mar 11, 2015 at 7:08 AM, folkert wrote: > Hi, > > After 3 years of not working on my Go software, I decided to tinker > again a bit on it. > First thing

[Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

2015-03-11 Thread folkert
Hi, After 3 years of not working on my Go software, I decided to tinker again a bit on it. First thing I noticed is that it is very slow. I have a feeling that my implementation of the rules is way too complex. I did it all from scratch and as I never played a game of Go before, it may have a clum