Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Robert Jasiek
On 04.09.2015 07:25, David Fotland wrote: group strength and connection information For this to work, group strength and connection status must be a) assessed meaningfully and b) applied meaningfully within a broader conceptual framework. What were your definitions for group strength and con

Re: [Computer-go] what do you (or does your computer) see?

2015-09-04 Thread Álvaro Begué
Could you please stop posting your videos to this list? I find nothing of value in them. If others disagree, please speak up. Álvaro. On Thu, Sep 3, 2015 at 11:31 PM, djhbrown . wrote: > > > https://www.youtube.com/watch?v=IoO7Nhlf_k4&list=PL4y5WtsvtduqNW0AKlSsOdea3Hl1X_v-S&index=10 > > Pleas

[Computer-go] re Mental Imagery

2015-09-04 Thread djhbrown .
> Many Faces of Go gives reasons for its moves after fact. It reasons about > the position using go proverbs, life and death analysis, group strength and > connection information, etc. If you have a copy, you can ask it to explain > its reasons for making a move. > Many Faces of Go is a propriet

Re: [Computer-go] re Mental Imagery

2015-09-04 Thread Gonçalo Mendes Ferreira
(Hello, I'm new to this mailing list) Some of the things you say remind me of Mentifex style AI ramblings, but again, I did enjoy what I watched of the videos, so it's at least entertaining in a weird way even if it doesn't produce any breakthrough in computer Go. Try mixing some weird music

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Stefan Kaitschick
Robert, David Fotland has paid his dues on "truly intelligent" go programs. Maybe more than anybody else. I find your critique a little painful. Don't blame David, that the "stupid" monte carlo works so much better. ___ Computer-go mailing list Computer-g

Re: [Computer-go] what do you (or does your computer) see?

2015-09-04 Thread Stefan Kaitschick
When I click on a youtube video, I don't expect much. But I do expect to be at least marginally entertained. One more video of this "quality", and you will have lost me as a potential viewer. On Fri, Sep 4, 2015 at 5:31 AM, djhbrown . wrote: > > > https://www.youtube.com/watch?v=IoO7Nhlf_k4&list

[Computer-go] Dynamic komi - VBSC

2015-09-04 Thread Gonçalo Mendes Ferreira
I've been wrapping my head about dynamic komi adjustments for MCTS, namely on the thesis by the Pachi creator, Petr Baudic. On value-based situational compensation the author uses the average on win rates from the previous simulations to decide whether or not to change the komi. But I don't se

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Robert Jasiek
On 04.09.2015 15:55, Stefan Kaitschick wrote: Robert, David Fotland has paid his dues on "truly intelligent" go programs. Maybe more than anybody else. I find your critique a little painful. Don't blame David, that the "stupid" monte carlo works so much better. So far I have not criticised but

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Darren Cook
> Robert, David Fotland has... > I find your critique a little painful. I don't think Robert was critiquing - he was asking for David's definition of group strength and connection strength. > the "stupid" monte carlo works so much better. Does it? I thought "stupid" monte carlo (i.e. light play

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Minjae Kim
Probably you've got this question multiple times, but I'd still like to ask. Why not implement your ideas as a computer program? In my opinion programming languages are much better in expressing logical, computational ideas than natural languages. You can also "see" how well your ideas work. 2015.

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Robert Jasiek
On 04.09.2015 16:54, Minjae Kim wrote: Why not implement your ideas as a computer program? - I lack time. - Developing my ideas has consumed decades. - I know that there are gaps in my ideas that I need to research in when I will have the additional time: some ideas are formulated for humans

Re: [Computer-go] Dynamic komi - VBSC

2015-09-04 Thread Stefan Kaitschick
The best contenders may be best for entirely different reasons. How do you compare a line that tries to bring down a huge group with a line that cautiously tries to optimize safe points. It's really hard to do. And whereever the dynamic komi lands, pedestrian variations may look great or totally un

Re: [Computer-go] Dynamic komi - VBSC

2015-09-04 Thread Gonçalo Mendes Ferreira
On 04/09/2015 16:29, Stefan Kaitschick wrote: The best contenders may be best for entirely different reasons. How do you compare a line that tries to bring down a huge group with a line that cautiously tries to optimize safe points. It's really hard to do. That's for the search policy to deci

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Stefan Kaitschick
So far I have not criticised but asked questions. I am a great fan of the expert system approach because a) I have studied go knowledge a lot and see, in principle, light at the end of the tunnel, b) I think that "MC + expert system" or "only expert system" can be better than MC if the expert syste

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Robert Jasiek
On 04.09.2015 17:55, Stefan Kaitschick wrote: It is just too far removed from MC concepts to be productively integrated into an MC system. And no matter what, MC has to be the starting point No. It is also possible to construct it the other way round. Start with an expert system. Whenever that

[Computer-go] Do you see?

2015-09-04 Thread djhbrown .
> "When I click on a youtube video, I don't expect much. But I do expect to > be at least marginally entertained" > In ancient Rome, the plebeia (commoners) were ruled by a government comprising an Emperor and a Senate. Plebs had no say in how society functioned, but they were allowed to allowed

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Jim O'Flaherty
I disagree with the assertion MC must be the starting point. It appears to have stagnated into a local optima; i.e. it's going to take something different to dislodge MC, just like it took MC to dislodge the traditional approaches preceding MC's introduction a decade ago. Ultimately, I think it can

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread uurtamo .
Learned rules from pure stats might be good guiding posts, but the pure checking of millions of board positions is always going to be necessary. My $0.02, s. On Sep 4, 2015 3:49 PM, "Jim O'Flaherty" wrote: > I disagree with the assertion MC must be the starting point. It appears to > have stagn

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread Gonçalo Mendes Ferreira
Convolution neural networks seem to be all the rave (no pun intended) right now. To me they do seem more intuitive in recreating the process of a human being recognizing patterns and getting a general feel of the game, and then focusing on only a few sequences. Maybe they are limited by the dat

Re: [Computer-go] Dynamic komi - VBSC

2015-09-04 Thread Hideki Kato
I'd like to introduce a paper presented a few days ago in CIG2015, Taiwan. The main idea is to enlarge the KL-divergence between optimal move and others by biasing the threshold of win/loss in MCTS algorithms. Not exactly the same as dynamic komi but similar and I believe it has some (stron

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread David Fotland
Many Faces of Go is MC + expert system (plus local search, etc). The reason I won the world championship in 2008 is because I implemented MCTS but incorporated the old Many Faces expert system move generator and ranking. This is pretty slow (a few hundred positions a second), so when the tree

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread David Fotland
No. Since MF's search is so highly pruned, and directly by the expert system move generator, it scales poorly with computer power. If I went back to the pure MFGO engine and added the modern ELO based pattern from Remi's approach, I think it would be a couple of stones stronger, but still weak

Re: [Computer-go] Dynamic komi - VBSC

2015-09-04 Thread David Fotland
Probably everyone does something different for Dynamic komi. There have a few publications. In MFGO, the shipping version 12 doesn’t use dynamic komi, but the KGS version has it, and it's probably worth about half a stone. My algorithm tries to keep the win rate between 55% and 60% when win

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread David Fotland
Some details at http://www.smart-games.com/knowpap.txt Completely agree that connections and group strength estimates are key to strength, and are very difficult to get right. There are many tricky cases. For connections I used shapes and local tactics to determine connectivity and threat poi

Re: [Computer-go] re comments on Life and Death

2015-09-04 Thread David Fotland
I forgot, I did publish a paper on Many Faces: https://www.researchgate.net/publication/220174515_Static_Eye_Analysis_in_The_Many_Faces_of_Go I'm not sure it's available online. David > -Original Message- > From: Computer-go [mailto:computer-go-boun...@computer-go.org] On > Behalf Of Ro

[Computer-go] Maximum Frequency method

2015-09-04 Thread djhbrown .
thank you for sharing the paper. "the Maximum Frequency method is based on the maximization of the difference between the expected reward of the optimal move and that of others" intuitively it feels that biasing random search towards the optimal route would yield reduced failure rates, yet it doe