[computer-go] Mercy rule position

2009-08-18 Thread Brian Sheppard
1 2 3 4 5 6 7 8 9 A - X - O - - O - - B - - O - O O - O O C O O O X O - O O X D X X O O O - O X X E - X X O X O O X - F X - X X X X X X - G X X O O O O O X X H X O O X X O O O X J - O - X X - O O O O to play and win :-) The play and win is a joke, of course. O has a big, dead, one-eye

RE: [computer-go] Mercy rule position

2009-08-18 Thread Chen, Ken
...@computer-go.org [mailto:computer-go-boun...@computer-go.org] On Behalf Of Brian Sheppard Sent: Tuesday, August 18, 2009 4:25 PM To: computer-go@computer-go.org Subject: [computer-go] Mercy rule position 1 2 3 4 5 6 7 8 9 A - X - O - - O - - B - - O - O O - O O C O O O X O - O O X D X X O O O

Re: [computer-go] Mercy rule position

2009-08-18 Thread dhillismail
tend to capture dead strings earlier than others. - Dave Hillis -Original Message- From: Brian Sheppard sheppar...@aol.com To: computer-go@computer-go.org Sent: Tue, Aug 18, 2009 4:24 pm Subject: [computer-go] Mercy rule position 1 2 3 4 5 6 7 8 9 A - X - O - - O - - B - - O

Re: [computer-go] Mercy rule position

2009-08-18 Thread Mark Boon
On Tue, Aug 18, 2009 at 10:24 AM, Brian Sheppardsheppar...@aol.com wrote: What do you do in your program? Not using the mercy-rule. I believe you can gain 10%-20% performance on 9x9 using a mercy-rule. But in its most simple form I don't see how it can be used reliably. I don't know if the

RE: [computer-go] Mercy rule position

2009-08-18 Thread David Fotland
] On Behalf Of Brian Sheppard Sent: Tuesday, August 18, 2009 1:25 PM To: computer-go@computer-go.org Subject: [computer-go] Mercy rule position 1 2 3 4 5 6 7 8 9 A - X - O - - O - - B - - O - O O - O O C O O O X O - O O X D X X O O O - O X X E - X X O X O O X - F X - X X X X X X - G X X O