Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-03 Thread Xavier Combelle
About the first video, I think the concept of shape explain far better go than the concept of joseki 2015-08-03 3:33 GMT+02:00 djhbrown . : > Thanks for the replies to my first message; i looked at the links you > supplied and comment on them later in this email. > > I noticed that Google does no

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-03 Thread Steven Clark
RE: CNNs: They can be, and have been, successfully applied to "movies" as well. See http://www.cs.cmu.edu/~rahuls/pub/cvpr2014-deepvideo-rahuls.pdf Also, in the first .pdf I linked you, the input layer has a notion of "age" of the stones. For example, this stone was played 5 moves ago, this one 3 m

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-03 Thread djhbrown .
​Thanks for the link to the CMU CNN paper, Steven, which ​was very interesting. I noted with some pleasure that they included a fovea stream - although maybe that is a bit of a misnomer, as whereas animal foveas roam around the image, building (i think) a symbolic structural description of the pic

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread Darren Cook
> However, i have to admit that in 1979 i was a false prophet when i claimed > "the brute-force approach is a no-hoper for Go, even if computers become a > hundred times more powerful than they are now" ... I think you are okay: at the point where computers were 100 times quicker than in 1979, mon

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread Petr Baudis
On Tue, Aug 04, 2015 at 10:33:30AM +1000, djhbrown . wrote: > However, i have to admit that in 1979 i was a false prophet when i claimed > "the brute-force approach is a no-hoper for Go, even if computers become a > hundred times more powerful than they are now" [Brown, D and S. Dowsey, S. > The Ch

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread Darren Cook
> I think you are right, though. In my opinion, calling MCTS "brute > force" isn't really fair, the brute force portion really doesn't > work and you need to add a lot of smarts both to the simulations and > to the way you pick situations to simulate to make things work. In chess, basic min-max,

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread Erik van der Werf
On Wed, Aug 5, 2015 at 10:56 AM, Darren Cook wrote: > > P.S. Isn't "brute force" the term used to mean that you can see > measurable improvements in playing strength just by doubling the CPU > speed (and/or memory or other hardware restraint). Alpha-beta with all > the trimmings, and MCTS with a g

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread djhbrown .
on the subject of brutish intelligence, here is a sneak preview of a draft of the script for episode 4 in the series: HALy is an imaginary robot, named after two famous computers: HAL, the antihero of Arthur C. Clarke's wonderful movie 2001: A Space Odyssey, and Haylee, the hero and Secretary Gene

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-06 Thread Ingo Althöfer
Hello, thanks for your feedback. > Ingo:  Tanja may be the kind of artist who could produce nice drawings > of Hajin's mental images, perhaps based on my own crude sketches?  > It would be unpaid work though...  Sorry, but Tanja is a professional. She hs no particular inner relation to the ga

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-07 Thread djhbrown .
introducing... *HALy* https://www.youtube.com/watch?v=UZa2cklrj20&index=4&list=PL4y5WtsvtduqNW0AKlSsOdea3Hl1X_v-S -- ​personal website ___ Computer-go mailing list Computer-go@computer-go.org http://compu

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-22 Thread djhbrown .
to err, or not to err... https://www.youtube.com/watch?v=08b0iw3qiAI&index=5&list=PL4y5WtsvtduqNW0AKlSsOdea3Hl1X_v-S ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go