Hi Randolph,
I wish you and your work well, but I don't see how I can do this.
NodeCallback and NodeVisitor are exactly where I ran into problems with
osgswig--they are important, and hard to get right.
Actually I don't know if you saw my messages from last night, but it
works fine now. But
J-S,
I wish you and your work well, but I don't see how I can do this.
NodeCallback and NodeVisitor are exactly where I ran into problems
with osgswig--they are important, and hard to get right. As with
osgswig, I'd be testing your bindings, rather than concentrating on my
thesis work.
Thanks for the suggestion--I may give this a try.
Randolph
On Sep 8, 2009, at 12:27 PM, Roman Yakovenko wrote:
On Tue, Sep 8, 2009 at 9:35 PM, R Fritz
wrote:
I am working on an OpenSceneGraph/Python project and have had to
abandon the
OSG/SWIG tools--they are not developed enough for my pur
Hi Randolph,
I am working on an OpenSceneGraph/Python project and have had to abandon
the OSG/SWIG tools--they are not developed enough for my purpose. So I
am planning on writing special purpose code to that end. Does anyone
have suggestions for someone starting out on this path?
Heh, if
On Tue, Sep 8, 2009 at 9:35 PM, R Fritz wrote:
> I am working on an OpenSceneGraph/Python project and have had to abandon the
> OSG/SWIG tools--they are not developed enough for my purpose. So I am
> planning on writing special purpose code to that end. Does anyone have
> suggestions for someone
I am working on an OpenSceneGraph/Python project and have had to
abandon the OSG/SWIG tools--they are not developed enough for my
purpose. So I am planning on writing special purpose code to that
end. Does anyone have suggestions for someone starting out on this
path?
Randolph Fritz
d