[CsMain] Confusion regarding spotlight falloff

2010-08-09 Thread Mohit Taneja
ff is a ratio and not an angle. So, all I want to know is that are innerFalloff and outerFalloff angles or ratios, and if ratios, them of what? P.S: Photon mapping doesnt supports spotlight falloff. Regards, Mohit Taneja ---

Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code

2010-07-22 Thread Mohit Taneja
And 'specular' > lightmaps? > > I dont have an idea about this, probably Scott would be having a better idea about this. Regards, Mohit Taneja > -f.r. > -- > GMX.ch - Schweizer FreeMail-Dienst mit über 800.000 Mitgliedern > E-Mail & mehr! K

Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code

2010-07-21 Thread Mohit Taneja
Hi Mike, The following things work : - Basic photon mapping: for point lights, spotlights (without falloff). - Ir radiance cache while gathering stage. - Photon coloring. - Caustics (I am working on them currently). Regards, Mohit Taneja On Wed, Jul 21, 2010 at 10:52 PM, Mike

[CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code

2010-07-21 Thread Mohit Taneja
gured out that this task would be a little difficult and might not be able to complete during the GSoC period but I am personally very much willing to work on it after that too. It would be great if you guys could give your opinion about changing the priorities of the project. Thanks and Regards,

Re: [CsMain] Reflectivity of a surface

2010-06-19 Thread Mohit Taneja
the average of all three color components on the color of the point where the photon hits a surface, and diffuse reflection for all cases. Regards, Mohit Taneja On Fri, Jun 18, 2010 at 11:55 PM, Eduardo Poyart wrote: > If by reflectivity you mean diffuse reflectivity, there's no such

Re: [CsMain] Reflectivity of a surface

2010-06-18 Thread Mohit Taneja
the specularity and diffussability (i hope such a term exists), it would be much easier to decide about whether to reflect the photon or not, and in what direction to reflect it. Regards, Mohit Taneja On Fri, Jun 18, 2010 at 11:19 PM, Scott Johnson wrote: > Well, but I'm not sure t

Re: [CsMain] Reflectivity of a surface

2010-06-18 Thread Mohit Taneja
se reflection for majority of photons. As of now the photons are reflected using diffuse reflection (lambert's law). Any ideas about how to solve these issues would be great!! Regards, Mohit Taneja -- ThinkGeek a

Re: [CsMain] Reflectivity of a surface

2010-06-17 Thread Mohit Taneja
roulette. Regards, Mohit Taneja On Fri, Jun 18, 2010 at 2:40 AM, res wrote: > ld you quickly point somewhere where that ‘reflectivity’ is > described? (Or describe it yourself, if so inclined...) I'm just not > sure right now what t

[CsMain] Reflectivity of a surface

2010-06-17 Thread Mohit Taneja
lated while parsing the scene. The material parser is able to get the shader property of a particular material but it needs to know the name of that property (ShaderVarStringID name). Any ideas about what is the name for getting the reflectivity?? Regards, Mohit T

Re: [CsMain] Issues with Walktest Application

2010-06-07 Thread Mohit Taneja
Btw, would debugging walktest would be of any help?? As I am not getting any errors or warnings on command line. Regards, Mohit Taneja On Mon, Jun 7, 2010 at 7:00 PM, Scott Johnson wrote: > Hi Folks: > > I am not sure this is the issue. Mohit and I tried to work through this >

Re: [CsMain] Issues with Walktest Application

2010-06-04 Thread Mohit Taneja
cornell map, it just shows a black screen with the crystalspace logo. There isn't any error message produced on command line, too. Any method to debug it, or any known issue with the cornell map, I am using the cornell map in the data folder of trunk. Regards, Mohit Taneja On Sat, May 29,

Re: [CsMain] Issues with Walktest Application

2010-05-29 Thread Mohit Taneja
, thanks for the help. Regards, Mohit Taneja On Sat, May 29, 2010 at 12:50 AM, Mohit Taneja wrote: > Hi, > > I downloaded the source of mesa 7.8 (it contains the library i915_dri.so) , > earlier version which I was using was mesa 7.4. I compiled it from source > and installed but but s

Re: [CsMain] Issues with Walktest Application

2010-05-29 Thread Mohit Taneja
available on Ubuntu). I will try to fix that out by reverting it to previous version and would keep you updated of any progress. Regards, Mohit Taneja On Fri, May 28, 2010 at 4:29 AM, res wrote: > On 28.05.2010 12:08, Mohit Taneja wrote: > > I am attaching the logs of the error I

[CsMain] Issues with Walktest Application

2010-05-28 Thread Mohit Taneja
great. Regards, Mohit Taneja walktest Description: Binary data -- ___ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo

Re: [CsMain] [GSoc 2010] GSoC application for lighter2 improvements

2010-03-24 Thread Mohit Taneja
are not enough for a GSoC project, and it is expected to accomplish much more than this in 11 weeks time, then I would probably think of working on parallelization. Regards, Mohit Taneja > But anyway, I agree with everyone that parallelism here is a project in > itself, better to concentrate

Re: [CsMain] [GSoc 2010] GSoC application for lighter2 improvements

2010-03-23 Thread Mohit Taneja
application appropriately. Regards, Mohit Taneja On Tue, Mar 23, 2010 at 10:00 PM, res wrote: > On 23.03.2010 16:15, Christian Van Brussel wrote: > > - you are talking about multi-threading the lighting process. It seems to > > me that it is better to parallelize the process on the GPU

[CsMain] [GSoc 2010] GSoC application for lighter2 improvements

2010-03-23 Thread Mohit Taneja
previously on lighter2 on his blog at CS. I am still juggling through the code in gsoc2009 branch to estimate the current state of the photon mapping code. I am attaching a rough draft of my application. Any comments/criticism/suggestions are welcomed. Regards, Mohit Taneja About Me I am a Computer

[CsMain] [GSoc 2010] Multi-Threading in lighter2 computations

2010-03-21 Thread Mohit Taneja
ores and multiple processors. I am not sure but I guess multi-threading is the way to go, for taking advantage of multi-cores or multiple processors. Regards, Mohit Taneja -- Download Intel® Parallel Studio Eval Try the new s