Am 13.09.18 um 07:38 schrieb Matthias Bodenbinder:
> I assume I am missing some significant compiler options for clang. But dont
> know what that is.
> Can somebody help me with that and tell me what I need to do to make the
> clang binary faster?
I found these messages with clang enabled:
-- C
Hi,
now that google announced that they are using clang for compiling chrome I
wanted to give it a try with DT. I was mainly interested to see what the
performance impact is for the DT binary when using clang.
I simply edited build.sh like this to use clang:
export CC=/usr/bin/clang
export CX
Le 12/09/2018 à 12:59, rawfiner a écrit :
> Hi Aurélien
>
> Fist, thank you for showing me this interesting video.
> I just compiled your branch.
>
> My first question is, is it possible to find shift power slope values
> that reproduce the result we had before with linear and gamma?
> If yes, I t
Sorry for the spelling mistake, didn't mean "Fist" but "First"
My apologies
cheers,
rawfiner
Le mer. 12 sept. 2018 à 18:59, rawfiner a écrit :
> Hi Aurélien
>
> Fist, thank you for showing me this interesting video.
> I just compiled your branch.
>
> My first question is, is it possible to find
Hi Aurélien
Fist, thank you for showing me this interesting video.
I just compiled your branch.
My first question is, is it possible to find shift power slope values that
reproduce the result we had before with linear and gamma?
If yes, I think you should compute the new parameters values from th
Hi Aurélien,
> it makes sense, since pull requests and commits are on Github anyway.
> But as it has been bought by Microsoft, I would rather have a
> duplicate elsewhere as safety measure.
Sure I understand, we can always move to GitLab if necessary. But this
is a separate issue and a trivial o
Hi everyone,
when working with color profiles, the main historic issue was the
non-linearity of the sensors/films. Now, it is rather that the color
profile is performed on a chart having 6-7 EV of dynamic range while
modern cameras have 12-15 EV. Simple gamma corrections (invented for CRT
screens)
For information completeness: https://redmine.darktable.org/issues/12322
___
darktable developer mailing list
to unsubscribe send a mail to darktable-dev+unsubscr...@lists.darktable.org
nice! an interesting lot of work indeed :)
the results look really promising. doesn't seem to do much on the sky,
but the wood is cleaned up nicely. some colour noise seems to stick
around at the edges, which is expected with nlm.
yeah multi-scale is hard and costly with nlm. one of the reasons w