Re: Scope of Creative Commons ShareAlike licensing for game assets

2014-11-11 Thread beuc
Hi, On Mon, Nov 10, 2014 at 11:55:40AM +1100, Ben Finney wrote: Nils Dagsson Moskopp n...@dieweltistgarnichtso.net writes: Developers often point to the music they used for the reason behind that and claim that the scope of the Creative Commons ShareAlike licensing requires that code must

Re: Scope of Creative Commons ShareAlike licensing for game assets

2014-11-11 Thread Bas Wijnen
of the Creative Commons ShareAlike licensing requires that code must also be licensed CC BY-NC-SA, thus definitely non-free according to DFSG and FSF criteria. This would be a question of whether one (part of the) work constitutes a “derived work” of the prior one. If a jurisdiction would rule

Scope of Creative Commons ShareAlike licensing for game assets

2014-11-09 Thread Nils Dagsson Moskopp
. To me, one of the most common problems with visual novel licensing seems to be that many authors choose a Creative Commons license which features Attribution, ShareAlike (copyleft), and NonCommercial (no commercial use allowed), in short CC BY-NC-SA. Developers often point to the music they used

Re: Scope of Creative Commons ShareAlike licensing for game assets

2014-11-09 Thread Riley Baird
It would likely cost a few thousands of dollars to purchase a better license for the music, so that's the reason for the license. I sincerely doubt that a game must necessarily be considered an adaption of its background music – since usually, game and music are very loosely coupled and

Re: Creative Commons 4.0 licenses published

2013-11-28 Thread Thorsten Glaser
On Thu, 28 Nov 2013, Paul Wise wrote: Mike Linksvayer suggests upgrading to CC0 instead: This is not a good idea: CC0 is up for a rework too, they just decided to get CC 4.0 out of the door first, and the current CC0 version is *explicitly* discouraged for use with software. (Also, Public

Re: Creative Commons 4.0 licenses published

2013-11-28 Thread Charles Plessy
Le Thu, Nov 28, 2013 at 12:03:31PM +0100, Thorsten Glaser a écrit : On Thu, 28 Nov 2013, Paul Wise wrote: Mike Linksvayer suggests upgrading to CC0 instead: This is not a good idea: CC0 is up for a rework too, they just decided to get CC 4.0 out of the door first, and the current CC0

Re: Creative Commons 4.0 licenses published

2013-11-28 Thread kuno
On 28.11.2013 13:27, Charles Plessy wrote: Le Thu, Nov 28, 2013 at 12:03:31PM +0100, Thorsten Glaser a écrit : On Thu, 28 Nov 2013, Paul Wise wrote: Mike Linksvayer suggests upgrading to CC0 instead: This is not a good idea: CC0 is up for a rework too, they just decided to get CC 4.0 out of

Re: Creative Commons 4.0 licenses published

2013-11-28 Thread Mike Linksvayer
kuno at frob.nl writes: On 28.11.2013 13:27, Charles Plessy wrote: Le Thu, Nov 28, 2013 at 12:03:31PM +0100, Thorsten Glaser a écrit : On Thu, 28 Nov 2013, Paul Wise wrote: Mike Linksvayer suggests upgrading to CC0 instead: This is not a good idea: CC0 is up for a rework too, they just

Re: Creative Commons 4.0 licenses published

2013-11-27 Thread Paul Wise
On Wed, 2013-11-27 at 10:01 +0800, Paul Wise wrote: http://creativecommons.org/weblog/entry/40768 Mike Linksvayer suggests upgrading to CC0 instead: http://gondwanaland.com/mlog/2013/11/25/upgrade-to-0/ -- bye, pabs http://wiki.debian.org/PaulWise signature.asc Description: This is a

Creative Commons 4.0 licenses published

2013-11-26 Thread Paul Wise
http://creativecommons.org/weblog/entry/40768 -- bye, pabs http://wiki.debian.org/PaulWise signature.asc Description: This is a digitally signed message part

Creative Commons 4.0 proprietary licenses

2012-08-27 Thread Paul Wise
http://blog.thesilentnumber.me/2012/08/stop-inclusion-of-proprietary-licenses.html -- bye, pabs http://wiki.debian.org/PaulWise signature.asc Description: This is a digitally signed message part

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-11 Thread Greg Grossmeier
quote name=Paul Wise date=2012-04-11 time=11:32:42 +0800 I hope some of these thoughts spill over into the games development community. Very timely of you to say that :) http://creativecommons.org/weblog/entry/32322 Announcing the Liberated Pixel Cup: an epic contest for gaming freedom CC

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-11 Thread Paul Wise
On Wed, Apr 11, 2012 at 11:39 PM, Greg Grossmeier wrote: quote name=Paul Wise date=2012-04-11 time=11:32:42 +0800 I hope some of these thoughts spill over into the games development community. Very timely of you to say that :) http://creativecommons.org/weblog/entry/32322 Announcing the

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-10 Thread Greg Grossmeier
quote name=Paul Wise date=2012-04-10 time=11:27:52 +0800 AFAICT Creative Commons folks never think about this aspect of Free Culture. Donning my CC hat now (I work for CC): CC definitely thinks about the issue whenever it is relevant. However, changing the main 6 (well, 4 if you throw out the 2

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-10 Thread Greg Grossmeier
quote name=Greg Grossmeier date=2012-04-10 time=11:40:58 -0700 quote name=Paul Wise date=2012-04-10 time=11:27:52 +0800 AFAICT Creative Commons folks never think about this aspect of Free Culture. Donning my CC hat now (I work for CC): CC definitely thinks about the issue whenever

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-10 Thread Paul Wise
Thanks for the replies. It is good to hear CC folks are thinking about source stuff, the discussions you pointed at were quite interesting. I hope some of these thoughts spill over into the games development community. -- bye, pabs http://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-09 Thread Francesco Poli
On Mon, 9 Apr 2012 12:58:11 -0500 Gunnar Wolf wrote: [...] I know Francesco Poli, quite active in this list, has been following up lately much closer than me. Yes, I am currently involved in the public comment of the CC-v4.0draft1 (hi, Gunnar!). I have identified other Debian people in the

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-09 Thread Christofer C. Bell
On Mon, Apr 2, 2012 at 12:17 PM, Paul Wise p...@debian.org wrote: Sadly Creative Commons are still peddling non-free licenses :( https://lwn.net/Articles/490202/ Why do you find this sad? There are licenses needed for things other than free software. -- Chris -- To UNSUBSCRIBE, email

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-09 Thread Greg Grossmeier
quote name=Christofer C. Bell date=2012-04-09 time=15:02:37 -0500 On Mon, Apr 2, 2012 at 12:17 PM, Paul Wise p...@debian.org wrote: Sadly Creative Commons are still peddling non-free licenses :( https://lwn.net/Articles/490202/ Why do you find this sad? There are licenses needed

Re: Creative Commons 4.0 BY-NC-SA draft available

2012-04-09 Thread Paul Wise
to that I'm aware of is the NIN songs (that were licensed non-freely); NIN released the source data and mixing info. AFAICT Creative Commons folks never think about this aspect of Free Culture. -- bye, pabs http://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to debian-legal-requ

Creative Commons 4.0 BY-NC-SA draft available

2012-04-02 Thread Paul Wise
Sadly Creative Commons are still peddling non-free licenses :( https://lwn.net/Articles/490202/ -- bye, pabs http://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to debian-legal-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org Archive

Re: FYI: Creative Commons 4.0 process starts

2011-12-28 Thread Francesco Poli
On Tue, 13 Dec 2011 00:26:09 +0100 Stefano Zacchiroli wrote: So, to turn this into something even more useful: is there anyone willing to keep an eye on the CC process on behalf of Debian? The ideal candidate should be a license geek in agreement with the current position of the Debian

Re: FYI: Creative Commons 4.0 process starts

2011-12-13 Thread Gunnar Wolf
Stefano Zacchiroli dijo [Tue, Dec 13, 2011 at 12:26:09AM +0100]: I hope Debian folks (especially ftpmasters) will be willing to subscribe to the cc-licenses list and help ensure that the CC 4.0 licenses will be suitable for Debian. (...) So, to turn this into something even more useful: is

FYI: Creative Commons 4.0 process starts

2011-12-12 Thread Paul Wise
Hi all, This mail is to advise you that the process for creating the 4.0 versions of the Creative Commons licenses has started: https://creativecommons.org/weblog/entry/30676 https://lwn.net/Articles/471803/ I think we need to ensure that the version 4.0 licenses do not regress

Re: FYI: Creative Commons 4.0 process starts

2011-12-12 Thread Stefano Zacchiroli
On Tue, Dec 13, 2011 at 07:12:19AM +0800, Paul Wise wrote: I think we need to ensure that the version 4.0 licenses do not regress in their acceptability for Debian. Agreed. I hope Debian folks (especially ftpmasters) will be willing to subscribe to the cc-licenses list and help ensure that

Re: Creative Commons CC0

2009-03-28 Thread Francesco Poli
?!? I am personally under the impression that Creative Commons has been a license proliferation festival since the beginning of the their activity... :-( [1] http://creativecommons.org/license/cc-gpl [2] http://creativecommons.org/license/cc-lgpl [3] http://creativecommons.org/licenses/BSD

Re: Creative Commons CC0

2009-03-23 Thread Joe Smith
with the Expat license; this is not a distinguishing feature of the Creative Commons licenses. One could, except for the fact that the Expact License terms assume that the license is included as part of the work itself, alongside the copyright notice. It is somehat difficult to meat the condition

Re: Creative Commons CC0

2009-03-22 Thread Joe Smith
Ben Finney wrote Yes. If anything, the length of verbiage that Creative Commons feels necessary to effectively place a work in the public domain, under the current copyright regime, only supports the idea that it's significantly *more* complicated than working with copyright and using

Re: Creative Commons CC0

2009-03-22 Thread Paul Wise
On Mon, Mar 23, 2009 at 1:10 PM, Joe Smith unknown_kev_...@hotmail.com wrote: Thus the CC0 licence takes only one line to apply to a work. #authornamemakes this work avilable under CC0 (http://creativecommons.org/publicdomain/zero/1.0/) The CC folks prefer that you use this actually: To

Re: Creative Commons CC0

2009-03-21 Thread Francesco Poli
On Sat, 21 Mar 2009 12:39:19 +0900 Paul Wise wrote: [...] Since it is meant as a more universal public domain dedication, I'd expect it would meet the DFSG. I read it through and I failed to spot any freeness issue. Hence, I think a work associated with the CC0 declaration/license complies

Re: Creative Commons CC0

2009-03-21 Thread Ben Finney
simpler choice and achieves a very similar result, without most of the complications. Yes. If anything, the length of verbiage that Creative Commons feels necessary to effectively place a work in the public domain, under the current copyright regime, only supports the idea that it's significantly

Creative Commons CC0

2009-03-20 Thread Maximilian Gaß
Hello d-legal, with the recent release of CC0 by Creative Commons, I wonder what your opinions on it are about using this for software that might be included in Debian? Regards, Max signature.asc Description: Digital signature

Re: Creative Commons CC0

2009-03-20 Thread Paul Wise
On Sat, Mar 21, 2009 at 9:52 AM, Maximilian Gaß wrote: with the recent release of CC0 by Creative Commons, I wonder what your opinions on it are about using this for software that might be included in Debian? Since it is meant as a more universal public domain dedication, I'd expect it would

Re: Creative Commons CC0

2009-03-20 Thread Paul Wise
On Sat, Mar 21, 2009 at 12:39 PM, Paul Wise p...@debian.org wrote: Here is a copy/paste of the the legal code for CC0 1.0 Universal for -legal regulars to dissect: I should also point out the human-readable summary: http://creativecommons.org/publicdomain/zero/1.0/ CC0 1.0 Universal No

Re: Alternatives to Creative Commons

2008-10-09 Thread Joe Smith
The following is a bit of a late reply, but I is probably still worth making. Matthijs Kooijman [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] In short, I think it is better to avoid the matter alltogether and not try to make section 3 apply to this work. This automatically happens

Re: Alternatives to Creative Commons

2008-09-29 Thread Matthijs Kooijman
(Please CC me on replies) Hi Ben, As some background, the works we are licensing are graphics for a game. These are mostly created through 3D modeling. For this, mostly Blender files are rendered into the pcx bitmap format. These pcx files are sometimes manually post processed, and

Re: Alternatives to Creative Commons

2008-09-25 Thread Matthijs Kooijman
Hi all, There's no real reason why the GPL itself would not be suitable. In fact, in most cases, it's what you actually want, because having the prefered form of modification for the images and audio avaiable is the best thing to help make minor changes and bug fixes to artwork and/or audio.

Re: Alternatives to Creative Commons

2008-09-25 Thread Ben Finney
Matthijs Kooijman [EMAIL PROTECTED] writes: We've had a better look at the GPL and it does seem quite suitable. Thanks for progressing with this, and reporting your further thoughts and questions. As some background, the works we are licensing are graphics for a game. These are mostly

Re: Alternatives to Creative Commons

2008-09-25 Thread Don Armstrong
On Fri, 26 Sep 2008, Ben Finney wrote: Matthijs Kooijman [EMAIL PROTECTED] writes: Re-license the entire work under the GPLv2, and clarify your grant of license to use the simple definition of terms from the GPLv3. This would have a license grant something like: This work is free

Re: Alternatives to Creative Commons

2008-09-25 Thread Ben Finney
Don Armstrong [EMAIL PROTECTED] writes: [Defining terms in the license grant] is a bad idea. If GPLv2 does not actually mean this, you are adding an additional restriction. If it does, you're just wasting time. Neither option is terribly useful. I see it differently. What the GPLv2 means is

Re: Alternatives to Creative Commons

2008-09-25 Thread Don Armstrong
On Fri, 26 Sep 2008, Ben Finney wrote: Don Armstrong [EMAIL PROTECTED] writes: [Defining terms in the license grant] is a bad idea. I should note that this is not just defining terms in the license grant; it's either a null operation, or it adds a class things to object code which was not

Re: Alternatives to Creative Commons

2008-09-19 Thread Miriam Ruiz
2008/9/19 Arc Riley [EMAIL PROTECTED]: Yes, I am upset this is the second time someone has made unfounded and unresearched claims on this list regarding extra clauses being applied to our software, and a good example why I'd prefer if Debian not have anything to do with our project. That's

Re: Alternatives to Creative Commons

2008-09-19 Thread Francesco Poli
On Thu, 18 Sep 2008 22:52:08 -0400 Arc Riley wrote: Did you check the source code to see if any additional clauses were added to the AGPLv3 before making this claim? Apparently not, and neither did Francesco Poli a little over a year ago when he made similar accusations based on text on

Re: Alternatives to Creative Commons

2008-09-18 Thread MJ Ray
Arc Riley [EMAIL PROTECTED] wrote: On Wed, Sep 17, 2008 at 7:56 PM, Karl Goetz [EMAIL PROTECTED] wrote: I'm pretty sure at Linux.conf.au this year in the games miniconf, someone from CC Australia was recomending the use of CC (-SA i think) for game data, and said it didnt conflict with the

Re: Alternatives to Creative Commons

2008-09-18 Thread Jamie Jones
(Please note I'm only subscribed to debian-devel-games) On Wed, 2008-09-17 at 15:43 -0400, Arc Riley wrote: On Wed, Sep 17, 2008 at 3:21 PM, Miriam Ruiz [EMAIL PROTECTED] wrote: This might be really relevant for us, the Games Team, as there seem to be quite a lot of

Re: Alternatives to Creative Commons

2008-09-18 Thread Miriam Ruiz
2008/9/18 Jamie Jones [EMAIL PROTECTED]: Multiple tar.gz files could probably fix that - or requiring users to checkout from the revision control system. That may very well mean the data will be in non-free and the game in contrib, but that is not unlike GFDL licensed documentation that isn't

Re: Alternatives to Creative Commons

2008-09-18 Thread Arc Riley
On Thu, Sep 18, 2008 at 9:38 AM, Jamie Jones [EMAIL PROTECTED]wrote: Multiple tar.gz files could probably fix that - or requiring users to checkout from the revision control system. GPLv3 section 5c (note bold text): c) You must license the entire work, as a whole, under this

Re: Alternatives to Creative Commons

2008-09-18 Thread Francesco Poli
for the attribution one, as long as the clause requiring attribution is carefully drafted so that it meets the DFSG (I personally think Creative Commons attribution clause fails to meet the DFSG, but that's another story...) [2] http://www.wesnoth.org/forum/viewtopic.php?p=308829#p308829 My usual

Re: Alternatives to Creative Commons

2008-09-18 Thread Jamie Jones
On Thu, 2008-09-18 at 16:15 +0200, Miriam Ruiz wrote: 2008/9/18 Jamie Jones [EMAIL PROTECTED]: Multiple tar.gz files could probably fix that - or requiring users to checkout from the revision control system. That may very well mean the data will be in non-free and the game in contrib, but

Re: Alternatives to Creative Commons

2008-09-18 Thread Jamie Jones
On Thu, 2008-09-18 at 10:34 -0400, Arc Riley wrote: On Thu, Sep 18, 2008 at 9:38 AM, Jamie Jones [EMAIL PROTECTED] wrote: Multiple tar.gz files could probably fix that - or requiring users to checkout from the revision control system. GPLv3 section 5c

Re: Alternatives to Creative Commons

2008-09-18 Thread Don Armstrong
On Thu, 18 Sep 2008, Arc Riley wrote: Clearly you cannot escape the terms of the GPL by splitting the work into different packages, otherwise everyone would do this. There are many cases where you can, actually. game+working sample data, with more complex data distributed separately is a

Re: Alternatives to Creative Commons

2008-09-18 Thread Steve Langasek
On Thu, Sep 18, 2008 at 10:34:03AM -0400, Arc Riley wrote: On Thu, Sep 18, 2008 at 9:38 AM, Jamie Jones [EMAIL PROTECTED]wrote: Multiple tar.gz files could probably fix that - or requiring users to checkout from the revision control system. GPLv3 section 5c (note bold text): c) You

Re: Alternatives to Creative Commons

2008-09-18 Thread Arc Riley
IANAL and am not presenting a legal opinion. What I am speaking about here is based on numerous conversations I've had with lawyers in the IP (sic) field. On Thu, Sep 18, 2008 at 1:13 PM, Jamie Jones [EMAIL PROTECTED]wrote: How do you define an entire work? I've been told repeatedly that one

Re: Alternatives to Creative Commons

2008-09-18 Thread Ken Arromdee
On Wed, 17 Sep 2008, Arc Riley wrote: There is absolutely no issue licensing game data under the (L/A)GPL. In fact, this is required for at least the GPLv3 in that the license applies to the whole of the work, and all it's parts, regardless of how they are packaged. Thus if the game code or

Re: Alternatives to Creative Commons

2008-09-18 Thread Arc Riley
On Thu, Sep 18, 2008 at 6:05 PM, Ken Arromdee [EMAIL PROTECTED] wrote: In order to release it under the GPL (at least if you want people to be able to distribute it), you have to release the uncompressed audio or video Says who? You have to distribute the it in a form that's ready for

Re: Alternatives to Creative Commons

2008-09-18 Thread Jamie Jones
On Thu, 2008-09-18 at 14:35 -0400, Arc Riley wrote: IANAL and am not presenting a legal opinion. What I am speaking about here is based on numerous conversations I've had with lawyers in the IP (sic) field. On Thu, Sep 18, 2008 at 1:13 PM, Jamie Jones [EMAIL PROTECTED] wrote: How

Re: Alternatives to Creative Commons

2008-09-18 Thread Ben Finney
Arc Riley [EMAIL PROTECTED] writes: On Thu, Sep 18, 2008 at 6:05 PM, Ken Arromdee [EMAIL PROTECTED] wrote: In order to release it under the GPL (at least if you want people to be able to distribute it), you have to release the uncompressed audio or video Says who? You have to

Re: Alternatives to Creative Commons

2008-09-18 Thread Ben Finney
Arc Riley [EMAIL PROTECTED] writes: IANAL and am not presenting a legal opinion. What I am speaking about here is based on numerous conversations I've had with lawyers in the IP (sic) field. Such a field doesn't really exist. I think the only relevant field for this discussion is copyright

Re: Alternatives to Creative Commons

2008-09-18 Thread Arc Riley
On Thu, Sep 18, 2008 at 9:56 PM, Ben Finney [EMAIL PROTECTED][EMAIL PROTECTED] wrote: Arc Riley [EMAIL PROTECTED] writes: IANAL and am not presenting a legal opinion. What I am speaking about here is based on numerous conversations I've had with lawyers in the IP (sic) field. Such a

Re: Alternatives to Creative Commons

2008-09-18 Thread Arc Riley
On Thu, Sep 18, 2008 at 9:04 PM, Jamie Jones [EMAIL PROTECTED]wrote: That is your belief. I could release content (textures and level geometry) that I have been creating for my game right now, and it could be used by at least 6 other game engines, and a variety of utility programs. They

Alternatives to Creative Commons

2008-09-17 Thread Matthijs Kooijman
Hi all, on the risk of touching a delicate subject, I'm looking for a license to put on some artistic content. In particular, the OpenTTD [1] game currently requires the use of non-free content to work. There is a project started to create free content, so the game as a whole can be made

Re: Alternatives to Creative Commons

2008-09-17 Thread Walter Landry
Matthijs Kooijman [EMAIL PROTECTED] wrote: Hi all, on the risk of touching a delicate subject, I'm looking for a license to put on some artistic content. In particular, the OpenTTD [1] game currently requires the use of non-free content to work. There is a project started to create free

Re: Alternatives to Creative Commons

2008-09-17 Thread Matthijs Kooijman
Hi Walter, Dual license your work under GPL and whatever you like. Then there are no DFSG-freedom issues, and you can fix whatever problems you think exist in the GPL. It also simplifies things if we can treat the whole game+data as being under a single license. This seems to say that you

Re: Alternatives to Creative Commons

2008-09-17 Thread Arc Riley
There is absolutely no issue licensing game data under the (L/A)GPL. In fact, this is required for at least the GPLv3 in that the license applies to the whole of the work, and all it's parts, regardless of how they are packaged. Thus if the game code or any dependencies (ie, the engine) are

Re: Alternatives to Creative Commons

2008-09-17 Thread Miriam Ruiz
2008/9/17 Arc Riley [EMAIL PROTECTED]: There is absolutely no issue licensing game data under the (L/A)GPL. In fact, this is required for at least the GPLv3 in that the license applies to the whole of the work, and all it's parts, regardless of how they are packaged. Thus if the game code

Re: Alternatives to Creative Commons

2008-09-17 Thread Arc Riley
On Wed, Sep 17, 2008 at 3:21 PM, Miriam Ruiz [EMAIL PROTECTED] wrote: This might be really relevant for us, the Games Team, as there seem to be quite a lot of games that have a different license for the engine and the game data, and the combination of GPL and CC-by-sa seems to be getting more

Re: Alternatives to Creative Commons

2008-09-17 Thread Karl Goetz
On Wed, 2008-09-17 at 21:21 +0200, Miriam Ruiz wrote: 2008/9/17 Arc Riley [EMAIL PROTECTED]: There is absolutely no issue licensing game data under the (L/A)GPL. In fact, this is required for at least the GPLv3 in that the license applies to the whole of the work, and all it's parts,

Re: Alternatives to Creative Commons

2008-09-17 Thread Arc Riley
On Wed, Sep 17, 2008 at 7:56 PM, Karl Goetz [EMAIL PROTECTED] wrote: I'm pretty sure at Linux.conf.au this year in the games miniconf, someone from CC Australia was recomending the use of CC (-SA i think) for game data, and said it didnt conflict with the GPL. I too have heard people from

Re: Creative Commons 3.0 Attribution license

2007-05-31 Thread Marco d'Itri
On May 31, Miriam Ruiz [EMAIL PROTECTED] wrote: Anyway, I prefer to ask about it first: Does anyone know if CC-by 3.0 is DFSG-free or not for sure, shall I go ahead and put it in the repositories? The ftpmasters do. -- ciao, Marco signature.asc Description: Digital signature

Re: Creative Commons 3.0 Attribution license

2007-05-31 Thread Francesco Poli
On Thu, 31 May 2007 18:47:37 +0200 Miriam Ruiz wrote: Hi, I plan to file an ITP and package a cute small game [...] All the game code is licensed under the GPL 2.0. Good. All the game content, sounds and graphics are licensed under Creative Commons 3.0 Attribution license ( http

Creative Commons Attribution 2.5

2007-02-08 Thread Matthew Johnson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've seen a previous review from debian legal about the Creative Commons licences which renders them non free. However, I've just come across a licence claiming to be Creative Commons Deed Attribution 2.5 which is considerably shorter and afaict

Re: Creative Commons Attribution 2.5

2007-02-08 Thread Stephen Gran
This one time, at band camp, Matthew Johnson said: I've seen a previous review from debian legal about the Creative Commons licences which renders them non free. However, I've just come across a licence claiming to be Creative Commons Deed Attribution 2.5 which is considerably shorter

Re: Creative Commons Attribution 2.5

2007-02-08 Thread Matthew Johnson
On Thu, 8 Feb 2007, Stephen Gran wrote: All data files, except the songs and the font files mentioned above, are licensed under the following license: Creative Commons Deed Attribution 2.5 That looks fine. cool

Re: Creative Commons Attribution 2.5

2007-02-08 Thread Joe Smith
Matthew Johnson [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've seen a previous review from debian legal about the Creative Commons licences which renders them non free. However, I've just come across a licence claiming

Re: Creative Commons Attribution 2.5

2007-02-08 Thread Francesco Poli
On Thu, 8 Feb 2007 11:14:27 -0500 Joe Smith wrote: [...] Well that is just the non-legalese synopsis of the CC-by-2.5. It seems so. It was not intended to be used as an actual licence text. Definitely *not* intended. It certainly can be used as a licence text. (Just about anything can

Re: creative commons

2007-01-16 Thread Jeff Carr
On 01/12/07 19:43, Steve Langasek wrote: Mail-Followup-To: debian-legal@lists.debian.org BTW, I noticed this line by looking at your emails since replies to your emails work correctly. That's not how M-F-T is supposed to work. M-F-T is for specifying an *alternative* to the list address

Re: creative commons

2007-01-16 Thread Jeff Carr
On 01/13/07 11:09, Francesco Poli wrote: My MUA (sarge's Sylpheed) does not support the Mail-Followup-To: field and hence I should set it manually for each message I send. Ya, I see now there was some patch floating around to sylpheed around '02 that maybe fixed that

Re: creative commons

2007-01-14 Thread Josselin Mouette
Le vendredi 12 janvier 2007 à 21:42 -0800, Jeff Carr a écrit : On 01/09/07 09:16, Francesco Poli wrote: Please do _not_ reply to my personal e-mail address, while Cc:ing the list address, as I didn't ask you to do so. Please follow the code of conduct on Debian lists:

Re: creative commons

2007-01-14 Thread Francesco Poli
as well as NC, ND and others. If there's a fault it's that they don't offer strong differentiation in that support. Exactly that. Creative Commons promotes a number of licenses ranging from close-to-but-not-really-free to blatantly-non-free, without any differentiation and with no (or very few

Re: creative commons

2007-01-14 Thread Simon Josefsson
Josselin Mouette [EMAIL PROTECTED] writes: No, this is because *your* MUA is broken. The Mail-Followup-To header is not a standard of any kind, which is why only a handful of (broken) MUAs implement it. And I mean broken, because it should be named X-Something until it gets standardized. It

Re: creative commons

2007-01-13 Thread MJ Ray
Jeff Carr [EMAIL PROTECTED] wrote: I think you could argue Bill Gates has been arbitrary and inconsistent on content ownership issues also (of course in different ways). Don't you think so? I don't recall Bill Gates's views on that (they don't get discussed with me as often as RMS's) but it

Re: creative commons

2007-01-13 Thread Francesco Poli
On Fri, 12 Jan 2007 22:07:30 -0800 Jeff Carr wrote: On 01/12/07 09:27, Francesco Poli wrote: Even though the existence of an optional clause (like NC) appears to contradict the DFSG in situations we can imagine, that does not rule out it's use will always contradict the DFSG for every

Re: creative commons

2007-01-13 Thread Francesco Poli
On Fri, 12 Jan 2007 21:53:50 -0800 Jeff Carr wrote: On 01/11/07 12:27, Francesco Poli wrote: You seem to be happy with free programs whose documentation is non-free. Well now, I'm not like that. It's not up to me if the authors choose a NC clause. Of course, it's not up to you to

Re: creative commons

2007-01-13 Thread Francesco Poli
On Fri, 12 Jan 2007 21:42:49 -0800 Jeff Carr wrote: On 01/09/07 09:16, Francesco Poli wrote: Please do _not_ reply to my personal e-mail address, while Cc:ing the list address, as I didn't ask you to do so. Please follow the code of conduct on Debian lists:

Re: creative commons

2007-01-12 Thread Steve Langasek
On Wed, Jan 10, 2007 at 09:08:48AM -0600, Terry Hancock wrote: As I already said, forbidding commercial use is definitely *against* the spirit of free software and the intent of the DFSG. Yes it is. But AFAIK, no one is debating the DFSG-freeness of CC NC or ND licenses. Hardly. You

Re: creative commons

2007-01-12 Thread Francesco Poli
On Thu, 11 Jan 2007 21:35:47 -0800 Jeff Carr wrote: On 01/11/07 06:42, Terry Hancock wrote: [...] I agree with you that NC and ND content violates DFSG. Sorry, I had difficulty making my position clear. Even though the existence of an optional clause (like NC) appears to contradict the

Re: creative commons

2007-01-12 Thread Francesco Poli
On Thu, 11 Jan 2007 21:43:27 -0800 Jeff Carr wrote: But, it seems relevant that the CC license is not being designed exclusively for software. CC license*s* (there are many of them, unfortunately: please avoid collapsing them all into one senseless unity...) are not designed for *programs*.

Re: creative commons

2007-01-12 Thread Jeff Carr
On 01/12/07 09:31, Francesco Poli wrote: The issue here is not whether the NC license element is /useful/. That makes a lot of sense now. I think maybe that's why we haven't been seeing eye to eye in this thread. Whether or not the NC license element is useful was the exact issue I was trying

Re: creative commons

2007-01-12 Thread Jeff Carr
On 01/09/07 09:16, Francesco Poli wrote: Please do _not_ reply to my personal e-mail address, while Cc:ing the list address, as I didn't ask you to do so. Please follow the code of conduct on Debian lists: http://www.debian.org/MailingLists/#codeofconduct Thanks. I got annoyed as to why

Re: creative commons

2007-01-12 Thread Jeff Carr
On 01/11/07 12:27, Francesco Poli wrote: You seem to be happy with free programs whose documentation is non-free. Well now, I'm not like that. It's not up to me if the authors choose a NC clause. It's at least allows PDF's to be sent and people that can't afford to purchase a physical book can

Re: creative commons

2007-01-12 Thread Steve Langasek
On Fri, Jan 12, 2007 at 09:42:49PM -0800, Jeff Carr wrote: On 01/09/07 09:16, Francesco Poli wrote: Please do _not_ reply to my personal e-mail address, while Cc:ing the list address, as I didn't ask you to do so. Please follow the code of conduct on Debian lists:

Re: creative commons

2007-01-12 Thread Jeff Carr
On 01/12/07 09:27, Francesco Poli wrote: Even though the existence of an optional clause (like NC) appears to contradict the DFSG in situations we can imagine, that does not rule out it's use will always contradict the DFSG for every case. I think it will: it forbids selling the work (fails

Re: creative commons

2007-01-12 Thread Jeff Carr
On 01/11/07 16:20, MJ Ray wrote: Even Richard Stallman says that aesthetic works like books and music don't have to be free. Not in the same way and he proposes different levels of freedom for different types of books, but I think Stallman is arbitrary and inconsistant about books and

Re: creative commons

2007-01-11 Thread Terry Hancock
had to forgo because the author wanted NC terms. Or even worse, they will publish their works stating This work is licensed under a Creative Commons License without specifying which one and without any link to a suitable URL. Great, a Creative Commons License and we do *not* know which one

Re: creative commons

2007-01-11 Thread Francesco Poli
On Wed, 10 Jan 2007 18:44:50 -0800 Jeff Carr wrote: On 01/09/07 16:34, Francesco Poli wrote: Drafting and actively promoting licenses that forbid commercial use and/or modifications harms the free software movement, rather than helping it. That hasn't always worked out to be the case

Re: creative commons

2007-01-11 Thread MJ Ray
intended for the entire contents of that CD to be under the rights stated in the DFSG - be they software, documentation, or data. [...] I have very consciously maintained my own book series as Open Source rather than Creative Commons. http://lists.debian.org/debian-legal/2003/08/msg00264.html

Re: creative commons

2007-01-11 Thread Jeff Carr
On 01/11/07 06:42, Terry Hancock wrote: | That's good, I'm not convinced that CC in any form isn't DFSG. :) I agree with you that NC and ND content violates DFSG. Sorry, I had difficulty making my position clear. Even though the existence of an optional clause (like NC) appears to contradict

Re: creative commons

2007-01-11 Thread Jeff Carr
On 01/10/07 10:24, Francesco Poli wrote: Indeed, something vaguely similar to free software, but exclusively non-commercial, would *not* have been as successful as actual free software; that non-commercial-only kind of software really exists and is sometimes referred to as semi-free

Re: creative commons

2007-01-10 Thread Terry Hancock
MJ Ray wrote: Jeff Carr [EMAIL PROTECTED] wrote: [...] It seems to me the CC is written with the same kind of mentality and intentions that the DFSG was written. [...] Hardly. CC fans seem to see nothing wrong with discriminating against any field of endeavour, such as commerce or technical

Re: creative commons

2007-01-10 Thread Terry Hancock
distribution of free works through proprietary channels. Which I think shows that there is in fact a great commonality of intent, even as there are difference of opinion on implementation. Stallman overstates the case against Creative Commons, in my personal opinion. What I do believe Creative Commons

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