On Tue, 4 Jun 2019 11:13:29 + (UTC)
Sven Geggus wrote:
> As I am about to setup two machines for this purpose right now I
> reworked the scritps a bit. They are available here:
> https://github.com/giggls/tileserver-scripts
I'm afraid that these scripts will not work in our rendering
environ
> My own test hit 22GB before I ^C'd. 21GB more than required w/o
> expiration.
I have no idea where that 22GB number came from. My notes actually
indicate >50GB memory usage. Caffeine deficiency?
j
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On Tue, 4 Jun 2019 14:28:38 +0200
Michael Reichert wrote:
> Just to ensure that all important test conditions are known.
>
> Do you mean the weekly changesets dump from
> https://planet.openstreetmap.org/planet/changesets-latest.osm.bz2? Or
> how did you create changes.osc or where did you downl
Hi,
Am 29.05.19 um 21:40 schrieb j:
> WEEKLY changeset using 0.92:
> -=-=-=-
> time $OSM2PGSQL --append -s -C 3000 -G --hstore -d gis -H $PGHOST -U \
> $PGUSER -r xml changes.osc \
> --flat-nodes /database/postgresql/OSM-FLATNODES --slim \
> --number-processes 4 --style openstreetmap-carto.style \
Hi,
Am 30.05.19 um 00:09 schrieb j:
> I note that initial testing of this code used an extract of Europe:
> https://github.com/openstreetmap/osm2pgsql/pull/747
>
> I did not note it earlier, but I am working with the planet. I doubt
> these issues would present themselves on a modestly sized mach
j wrote:
> I'm afraid I do not have precise timings, but I'm seeing what appears
> to be at least an order of magnitude performance penalty, probably due
> to memory exhaustion.
I can not confirm this. I have running the new tile Expiry code at least
since December 2017.
As I am about to setup
> To be fair, I am not sure this is even related to tile expiration. I
> have not tried 0.96 updates without tile expiration as a baseline.
After 3 hours, the same update has reached the same state of progress.
osm2pgsql (debian backport) 0.96 maintains < 1GB of memory usage without
expiring tiles
I'm beginning to implement a tile expiration solution and have run into
some issues with the new tile expiry expansion.
I'm afraid I do not have precise timings, but I'm seeing what appears
to be at least an order of magnitude performance penalty, probably due
to memory exhaustion.
Test machine i
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