Hi,
before Nokia collapsed it could happen to get daily 30+ USD from Vserv ads
with a not so big JTME application portfolio...
So, it is more promising than the donation model then... :)
Br,
Zoltan
2016-06-02 22:22 GMT+02:00 Matthias Fehring :
> My experiences
My experiences with donations:
Many talk about but only really few do really donate. But this few mostly
donates more as I would charge for selling the app.
For example, I had ocNews as paid app in the Ovi Store for Meego and I think
it was in a price range of 1,99€ for Germany (other
I receive donations from 1/100 users...
I was also planning to change to inApp Payments...
Dylan
Original Message
Subject: Re: [SailfishDevel] Open source in-app ad API helper for QML - please,
join
Local Time: June 2, 2016 8:27 PM
UTC Time: June 2, 2016 6:27 PM
From
Some experiences from me as a former iOS Developer:
- With a good payed app, one can earn a some money
- A free app with InApp Payment for more features leads to more revenue on
my apps
- iAd leads to almost no revenue. On iOS one need several thousends of App
installations to get just a little
I've tried to contact them already - even for getting invokved with the
development.
No reaction so far...
Camil Bancioiu írta ekkor: 2016.05.31. 11:55
Hello Zoltan,
I hope you will find help with your SDK. Not because I like ads (I don't), but
because the platform is free, and everybody
@Tone: Definitely it would be good to have some! But it is out of my reach
ATM... :)
I go for ads ATM - willingness to join?
2016-05-31 11:16 GMT+02:00 Tone Kastlunger :
> @ZLutor actually, it would be very interesting to have IAp based on Paypal
> / Flattr / Bitcoin /
@ZLutor actually, it would be very interesting to have IAp based on Paypal
/ Flattr / Bitcoin / younameit!
On Tue, May 31, 2016 at 11:51 AM, Zoltán Lutor
wrote:
> @Tone: "with my app where I had included ads" - what ad library do you
> use on Sailfish?
> I was not aware
@Tone: "with my app where I had included ads" - what ad library do you use
on Sailfish?
I was not aware of anything available there. Especially nothing for
Qt/QML...
2016-05-31 8:58 GMT+02:00 Tone Kastlunger :
> This is an excellent discussion point; I believe this is
Yes, My preferred choice would also be IAp - but that is non-exsitent in
Sailfish.
On the other hand advertisement has its own place in monetization chain,
too. the problem is when it is used in crazy, clueless way - as it is
nowadays in general...
But here it comes the positive example in our
Hi,
It is a good feature candidate then in this 'sdk' - we can built in
donation via e.g. PayPal and if that happened, no ads will be shown any
more...
Thx for the idea...
If you added it as an issue to the BitBucket project you could track the
progress it in the future!
Br,
Zoltan
2016-05-31
On 31/05/2016 9:36 am, Tone Kastlunger wrote:
A better approach would be a toolkit for unlocking extra/full functionality
through easy donations/micropayments. There was already a suggestion in a
community meeting to implement the Qt Purchasing API for this, as an alternative
>to paid store
>A better approach would be a toolkit for unlocking extra/full
functionality through easy donations/micropayments. There was already a
suggestion in a community meeting to implement the Qt Purchasing API for
this, as an alternative >to paid store apps (which I also disagree with
because of the
I don't think ad experiences on Android is be relevant elsewhere. Android is an
ad-saturated platform - it's become so easy to put ads in Android apps that its
users have either become desensitized to them, or they've taken steps to
disable them. They breed contempt in the developer for their
Tue, 31 May 2016 07:13:33 + Peter Kovacs:
Ads are a classic earn design. As buying an App.
Some Open Source enthusiasts are oppose these ways. And you find them
in the Jolla Platform, because jolla is much closer to these
idealistic views then Apple or Android.
I personally don't not
Ads are a classic earn design. As buying an App.
Some Open Source enthusiasts are oppose these ways. And you find them in
the Jolla Platform, because jolla is much closer to these idealistic views
then Apple or Android.
I personally don't not mind Ads, if I can switch them off for a
This is an excellent discussion point; I believe this is a very clear
aspect of the key problem of SFOS at the moment - the whole point of SFOS
is to DIFFERENTIATE itself from android.
Note : I love coding for SFOS, it's inspiring and motivating. Sure, it has
it's limitations and quirks, but
Yes, that is how it is. Paid model does not work for masses - maybe iOS is
exception to some extent...
I fully understand those who are fed up with annoying ads - just like me, too.
But it does not imply ads are evil as such. Just they have to be placed
carefully and accordingly...
Anyway, I
I want to add my experience from the developer's point of view. I have an
Android app with about 1000 installations (and 100 active users). This app
has ads as well as an option to disable them for a $2 donation.
Nobody ever activated this option. So most probably I won't be able to get
any
Mon, 30 May 2016 19:32:54 + Alexey Andreyev:
Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I subscribe to this - while I understand developers are looking for
revenue streams I really like
how current native Sailfish OS apps are pretty much add free
ts.sailfishos.org>
Отправлено: 31.05.2016 1:32:54
Тема: Re: [SailfishDevel] Open source in-app ad API helper for QML -
please, join
Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I guess if you are a developer it make sence to ask for donations /
create n
Hello, Zoltán! :)
Feel free to criticize me, but... ads in our jolla? No, thanks! :)
I guess if you are a developer it make sence to ask for donations / create
non-free apps, but please, no ads at all.
(Espesially with additional web engine module loaded eating my resources)
Again, this is just
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