Re: [OT] Three Optimization Tips for C++

2012-12-21 Thread bearophile
Andrei Alexandrescu: http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/ I appreciate such slides and videos, thank you for sharing. But If possible I'd like a link to the slides in a place where I don't have to register to download them. I have also

Re: [OT] Three Optimization Tips for C++

2012-12-21 Thread Peter Alexander
On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei Alexandrescu wrote: Vote up! http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/ Andrei I think the most interesting thing from that talk is when you said that Facebook's back end code is spending

Re: [OT] Three Optimization Tips for C++

2012-12-21 Thread Max Samukha
On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei Alexandrescu wrote: Vote up! http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/ Andrei Nice talk. For anybody interested, PIC was made a bit faster by x64 due to introduction of RIP-relative

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Kiith-Sa
On Friday, 21 December 2012 at 07:54:19 UTC, Jacob Carlborg wrote: On 2012-12-20 19:41, Kiith-Sa wrote: This is the first release of ICE, a small game project I'm working on at the university. ICE is a vertical shoot-em-up created with moddability in mind. Its gameplay resembles games like

Re: [OT] Three Optimization Tips for C++

2012-12-21 Thread Andrei Alexandrescu
On 12/21/12 7:23 AM, Peter Alexander wrote: On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei Alexandrescu wrote: Vote up! http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/ Andrei I think the most interesting thing from that talk is when you said

Amber

2012-12-21 Thread Lars Ivar Igesund
Dear D community, I've been urged by many others to post about Amber here. It is a programming language being derived from D1, with a compiler written using D1 and Tango, with LLVM and C backends. The quality of code and documention is alpha (or pre-alpha). Project page:

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Jacob Carlborg
On 2012-12-21 14:13, Kiith-Sa wrote: This shouldn't happen as I don't even use that extension. It's possible that it's a bug in ICE's (outdated) copy of Derelict2. I updated Derelict2 now. Can you try pulling the changes? I'll give it a try. -- /Jacob Carlborg

Re: Amber

2012-12-21 Thread Jacob Carlborg
On 2012-12-21 19:02, Lars Ivar Igesund wrote: Dear D community, I've been urged by many others to post about Amber here. It is a programming language being derived from D1, with a compiler written using D1 and Tango, with LLVM and C backends. The quality of code and documention is alpha (or

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Rob T
I get a few compilation errors using dmd 2.060, nothrow that can throw, pure that calls impure, as well as several warnings such as unreachable code and warnings concerning @safe and @trusted. After patching some of it up to get rid of the fatal compile errors, this last error left me

Re: Amber

2012-12-21 Thread bearophile
Lars Ivar Igesund: Project page: https://bitbucket.org/larsivi/amber Seems a good idea to test some alternative designs, alternative features and alternative ideas. What are the differences (present or planned) between D1 and Amber? Bye, bearophile

Getting ready for 2.061

2012-12-21 Thread Andrei Alexandrescu
We plan to start building a new release on Sunday evening. To do so (pursuant to the embryonic process we're putting in place), at that time we'll create a new branch called staging for each of dmd, druntime, and phobos. All contributors - over the weekend please ping reviewers on what you

Re: Getting ready for 2.061

2012-12-21 Thread David Nadlinger
On Friday, 21 December 2012 at 22:12:47 UTC, Andrei Alexandrescu wrote: All contributors - over the weekend please ping reviewers on what you believe are pull requests with a high importance*urgency product. DMD #1287 is still pending a response by Walter. I explained why I think it is

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Kiith-Sa
On Friday, 21 December 2012 at 22:00:27 UTC, Rob T wrote: I get a few compilation errors using dmd 2.060, nothrow that can throw, pure that calls impure, as well as several warnings such as unreachable code and warnings concerning @safe and @trusted. After patching some of it up to get rid

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Kiith-Sa
Also note: ICE does have some compile errors with git master DMD; at least because it uses D:YAML, which has known issues there. Bot there are no errors with DMD 2.060.

Re: ICE 0.1: a moddable shoot-em-up in D

2012-12-21 Thread Rob T
On Saturday, 22 December 2012 at 00:48:51 UTC, Kiith-Sa wrote: Are you sure you cloned ICE, not DPong? DPong was an older project that is unmaintained; although ICE reuses some of its code. ICE is developed with 2.060 and there're no compile errors there (although there are some warnings due

Re: Getting ready for 2.061

2012-12-21 Thread Jonathan M Davis
On Friday, December 21, 2012 17:12:47 Andrei Alexandrescu wrote: We plan to start building a new release on Sunday evening. To do so (pursuant to the embryonic process we're putting in place), at that time we'll create a new branch called staging for each of dmd, druntime, and phobos. All

Re: Getting ready for 2.061

2012-12-21 Thread Jonathan M Davis
On Friday, December 21, 2012 21:11:28 Jonathan M Davis wrote: On Friday, December 21, 2012 17:12:47 Andrei Alexandrescu wrote: We plan to start building a new release on Sunday evening. To do so (pursuant to the embryonic process we're putting in place), at that time we'll create a new