Andrei Alexandrescu:
http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/
I appreciate such slides and videos, thank you for sharing. But
If possible I'd like a link to the slides in a place where I
don't have to register to download them.
I have also
On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei
Alexandrescu wrote:
Vote up!
http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/
Andrei
I think the most interesting thing from that talk is when you
said that Facebook's back end code is spending
On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei
Alexandrescu wrote:
Vote up!
http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/
Andrei
Nice talk. For anybody interested, PIC was made a bit faster by
x64 due to introduction of RIP-relative
On Friday, 21 December 2012 at 07:54:19 UTC, Jacob Carlborg wrote:
On 2012-12-20 19:41, Kiith-Sa wrote:
This is the first release of ICE, a small game project I'm
working on at
the university.
ICE is a vertical shoot-em-up created with moddability in
mind. Its
gameplay resembles games like
On 12/21/12 7:23 AM, Peter Alexander wrote:
On Thursday, 20 December 2012 at 05:29:46 UTC, Andrei Alexandrescu wrote:
Vote up!
http://www.reddit.com/r/programming/comments/155ivw/three_optimization_tips_for_c_video/
Andrei
I think the most interesting thing from that talk is when you said
Dear D community,
I've been urged by many others to post about Amber here. It is a
programming language being derived from D1, with a compiler
written using D1 and Tango, with LLVM and C backends. The quality
of code and documention is alpha (or pre-alpha).
Project page:
On 2012-12-21 14:13, Kiith-Sa wrote:
This shouldn't happen as I don't even use that extension.
It's possible that it's a bug in ICE's (outdated) copy of Derelict2.
I updated Derelict2 now. Can you try pulling the changes?
I'll give it a try.
--
/Jacob Carlborg
On 2012-12-21 19:02, Lars Ivar Igesund wrote:
Dear D community,
I've been urged by many others to post about Amber here. It is a
programming language being derived from D1, with a compiler written
using D1 and Tango, with LLVM and C backends. The quality of code and
documention is alpha (or
I get a few compilation errors using dmd 2.060,
nothrow that can throw, pure that calls impure, as well as
several warnings such as unreachable code and warnings concerning
@safe and @trusted.
After patching some of it up to get rid of the fatal compile
errors, this last error left me
Lars Ivar Igesund:
Project page: https://bitbucket.org/larsivi/amber
Seems a good idea to test some alternative designs, alternative
features and alternative ideas.
What are the differences (present or planned) between D1 and
Amber?
Bye,
bearophile
We plan to start building a new release on Sunday evening. To do so
(pursuant to the embryonic process we're putting in place), at that time
we'll create a new branch called staging for each of dmd, druntime,
and phobos.
All contributors - over the weekend please ping reviewers on what you
On Friday, 21 December 2012 at 22:12:47 UTC, Andrei Alexandrescu
wrote:
All contributors - over the weekend please ping reviewers on
what you believe are pull requests with a high
importance*urgency product.
DMD #1287 is still pending a response by Walter. I explained why
I think it is
On Friday, 21 December 2012 at 22:00:27 UTC, Rob T wrote:
I get a few compilation errors using dmd 2.060,
nothrow that can throw, pure that calls impure, as well as
several warnings such as unreachable code and warnings
concerning @safe and @trusted.
After patching some of it up to get rid
Also note: ICE does have some compile errors with git master DMD;
at least because it uses D:YAML, which has known issues there.
Bot there are no errors with DMD 2.060.
On Saturday, 22 December 2012 at 00:48:51 UTC, Kiith-Sa wrote:
Are you sure you cloned ICE, not DPong?
DPong was an older project that is unmaintained; although ICE
reuses
some of its code.
ICE is developed with 2.060 and there're no compile errors there
(although there are some warnings due
On Friday, December 21, 2012 17:12:47 Andrei Alexandrescu wrote:
We plan to start building a new release on Sunday evening. To do so
(pursuant to the embryonic process we're putting in place), at that time
we'll create a new branch called staging for each of dmd, druntime,
and phobos.
All
On Friday, December 21, 2012 21:11:28 Jonathan M Davis wrote:
On Friday, December 21, 2012 17:12:47 Andrei Alexandrescu wrote:
We plan to start building a new release on Sunday evening. To do so
(pursuant to the embryonic process we're putting in place), at that time
we'll create a new
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