On 03/13/2014 07:40 PM, Vladimir Panteleev wrote:
Looks like most of these are on compiler bugs.
The only Phobos one is the std.getopt one, however its situation is
two abandoned patches and no clear goal as to what constitutes a
change worthy of marking the issue as fixed and paying out the
On 13/03/2014 18:20, Andrei Alexandrescu wrote:
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
https://www.bountysource.com/trackers/383571-d-programming-language
On Friday, 14 March 2014 at 23:54:48 UTC, Andrei Alexandrescu
wrote:
On 3/14/14, 11:43 AM, Dicebot wrote:
When can we expect first upstream pull requests done from
Facebook
camp? :P
Soon enough.
Andrei
This is one of best D-related things I have heard lately.
Looking forward to it!
On 3/15/14, Dicebot pub...@dicebot.lv wrote:
This is one of best D-related things I have heard lately.
Looking forward to it!
They'll get to experience that fast pull/review/merge cycle we're so used to. :P
On Thursday, 13 March 2014 at 18:40:01 UTC, Vladimir Panteleev
wrote:
On Thursday, 13 March 2014 at 18:20:16 UTC, Andrei Alexandrescu
wrote:
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
On 3/14/14, 1:44 AM, Andrea Fontana wrote:
Fixing phobos bugs probably is quite easier for a D user. You just need
to know phobos and D to fix a bug and you don't need compiler-related
topics. I think that in this case a small reward could fight the
lazyness of users.
Good point. Then let's
On Friday, 14 March 2014 at 09:47:19 UTC, Andrei Alexandrescu
wrote:
On 3/14/14, 1:44 AM, Andrea Fontana wrote:
Fixing phobos bugs probably is quite easier for a D user. You
just need
to know phobos and D to fix a bug and you don't need
compiler-related
topics. I think that in this case a
On Friday, 14 March 2014 at 01:19:11 UTC, Andrei Alexandrescu
wrote:
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are
probably
more
On Friday, 14 March 2014 at 12:26:11 UTC, John Colvin wrote:
On Friday, 14 March 2014 at 01:19:11 UTC, Andrei Alexandrescu
wrote:
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the
On 3/14/2014 9:22 AM, Dicebot wrote:
On Friday, 14 March 2014 at 12:26:11 UTC, John Colvin wrote:
How about a salaried position at Facebook as a D language developer ;)
This. If Facebook is truly interested into D success, hiring some
programmers to work on DMD/Phobos full-time is best thing
On 3/14/14, 6:22 AM, Dicebot wrote:
This. If Facebook is truly interested into D success, hiring some
programmers to work on DMD/Phobos full-time is best thing that can
possibly be done. But as far as I understand management is not yet ready
for such investment.
Facebook is unique (for its
Andrei Alexandrescu wrote in message news:53231aa4.1020...@erdani.org...
That said, since recently there are too many D internal projects for me
to oversee so if anything I'm lacking headcount.
Awesome!
On 14 March 2014 15:05, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
On 3/14/14, 6:22 AM, Dicebot wrote:
This. If Facebook is truly interested into D success, hiring some
programmers to work on DMD/Phobos full-time is best thing that can
possibly be done. But as far as I
On Friday, 14 March 2014 at 15:05:09 UTC, Andrei Alexandrescu
wrote:
On 3/14/14, 6:22 AM, Dicebot wrote:
This. If Facebook is truly interested into D success, hiring
some
programmers to work on DMD/Phobos full-time is best thing that
can
possibly be done. But as far as I understand management
On 3/14/14, 11:43 AM, Dicebot wrote:
When can we expect first upstream pull requests done from Facebook
camp? :P
Soon enough.
Andrei
On Friday, 14 March 2014 at 10:56:21 UTC, Andrea Fontana wrote:
On Friday, 14 March 2014 at 09:47:19 UTC, Andrei Alexandrescu
wrote:
On 3/14/14, 1:44 AM, Andrea Fontana wrote:
Fixing phobos bugs probably is quite easier for a D user. You
just need
to know phobos and D to fix a bug and you
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
https://www.bountysource.com/trackers/383571-d-programming-language
https://www.bountysource.com/trackers/455080-gdc
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
https://www.bountysource.com/issues/1326911-dtoh-utility-convert-d-files-to-c-header-files
and it pretty well works now
On Thursday, 13 March 2014 at 18:20:16 UTC, Andrei Alexandrescu
wrote:
https://www.bountysource.com/issues/1325905-shared-phobos-library-doesn-t-work-on-all-linux-distributions
Over $2000 in open bounties left:
https://www.bountysource.com/trackers/383571-d-programming-language
Looks like
On Thursday, 13 March 2014 at 18:38:45 UTC, Adam D. Ruppe wrote:
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
On 3/13/14, Vladimir Panteleev vladi...@thecybershadow.net wrote:
However, the biggest problem is the open pull request count. What
good is authoring a patch if no one wants to take time to review
it?
IMHO, we don't need more bug bounties - we need REVIEWER
bounties. Some way to convince
On Thursday, 13 March 2014 at 18:38:45 UTC, Adam D. Ruppe wrote:
Generally though, I don't think the bounties are going to
change much behavior; the only issues that will be addressed
are the ones that we were going to do anyway, since the dollar
amount is just too small to change a business
Adam D. Ruppe, el 13 de March a las 18:38 me escribiste:
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
On 3/13/2014 2:38 PM, Adam D. Ruppe wrote:
financially, I'd be better off flipping
burgers. No real change to the incentive.
I flipped burgers for a month when I was 16. Money being the same, I'd
rather patch a compiler ;)
But yea, if you do the math it does tend to work out less than
On 3/13/14, 11:38 AM, Adam D. Ruppe wrote:
Nick recently did a patch for this one:
https://www.bountysource.com/issues/1327154-dmd-never-inlines-functions-that-could-throw+
we've had a lot of movement on this one
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry I can't be more helpful/specific
than that.)
On 3/13/2014 4:48 PM, Andrej Mitrovic wrote:
So these complicated DMD changesets can only really be reviewed by
people with intricate knowledge of the compiler. I don't think there's
that many people around with that kind of knowledge.
I think that's a good, and important, point. And I think
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry I can't be more helpful/specific
than that.)
On 3/13/14, 2:45 PM, Leandro Lucarella wrote:
Is still better than nothing, and at least a nice gesture to the
community, but definitely not bounty-driven development :D
Probably we don't want that anyway. Where I'd hope to get is a point
where bounties increase participation and dynamism,
On Friday, 14 March 2014 at 01:05:08 UTC, Nick Sabalausky wrote:
Still, that's more than the $0/hr for most of the D
contributions we're happy to do, so I'm not complaining.
Aye, but it doesn't push you over the line from I'd like to do
this but am too busy with other work or meh i don't care
On Friday, 14 March 2014 at 01:19:11 UTC, Andrei Alexandrescu
wrote:
Yah, I meant HOW MUCH would make the amounts interesting?
That's hard to say, but something around 5x larger would be
enough for me at least to start doing D bugs instead of taking
more PHP contracts - that'd put the bounty
On 3/13/2014 9:23 PM, Adam D. Ruppe wrote:
On Friday, 14 March 2014 at 01:05:08 UTC, Nick Sabalausky wrote:
Still, that's more than the $0/hr for most of the D contributions
we're happy to do, so I'm not complaining.
Aye, but it doesn't push you over the line from I'd like to do this but
am
On 3/13/2014 9:19 PM, Andrei Alexandrescu wrote:
On 3/13/14, 6:14 PM, Nick Sabalausky wrote:
On 3/13/2014 9:05 PM, Andrei Alexandrescu wrote:
What would make the amounts interesting?
Just taking a stab in the dark here but...greater numbers are probably
more interesting numbers? :) (Sorry
On 3/13/2014 2:40 PM, Vladimir Panteleev wrote:
The only Phobos one is the std.getopt one, however its situation is two
abandoned patches and no clear goal as to what constitutes a change
worthy of marking the issue as fixed and paying out the bounty.
Yea, this is actually a general issue I
On Friday, 14 March 2014 at 01:16:57 UTC, Andrei Alexandrescu
wrote:
Probably we don't want that anyway. Where I'd hope to get is a
point where bounties increase participation and dynamism, and
steer work toward certain issues.
Andrei
From my point of view, bounties won't be super efficient
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