On 2011-10-23 20:14, Jonathan M Davis wrote:
On Sunday, October 23, 2011 14:32:34 simendsjo wrote:
What does shared for functions mean? I thought it was supposed to
automatically synchronize access, but this doesn't seem to be the case.
void f() shared {
// no synchronization
}
void f() {
On 24.10.2011 5:57, Sean Silva wrote:
== Quote from Dmitry Olshansky (dmitry.o...@gmail.com)'s article
Less efficient is a moot point.
When you do iteration and other stuff you'd use range, like you'd
use
iterators in c++. Range gets stack/register allocated pointers
directly
to data (or
%u f...@bar.com wrote in message news:j7k3c7$25jg$1...@digitalmars.com...
Finally, is gtkD the way to go when it comes to learning gui with
D? Which gui is the most popular with D? Which one has a future?
And which is the easiest to learn?
IMO, GTK itself (ie, not just gtkD) is terrbile
Sean Silva:
in some
cases, std::vector causes too much heap traffic so they have
SmallVector which preallocates a certain amount of storage *inside* of
the object itself in order to avoid heap traffic if the number of
elements doesn't exceed some predetermined amount.
I expect Phobos to
On 10/24/11, Nick Sabalausky a@a.a wrote:
(ie, garbage non-native controls)
In reality you don't even need to use native controls to create a true
native look. In fact using true native controls is expensive, and even
IE/Office use custom-drawn widgets that only appear native.
There are theming
Jesse Phillips Wrote:
void main() {
auto arr = [1,2,3,4];
auto gen = Random(unpredictableSeed);
assert(randomCover(arr,gen) != randomCover(arr,gen));
auto result1 = randomCover(arr,gen);
auto result2 = randomCover(arr,gen);
assert(result1 != result2);
these
On Sat, 22 Oct 2011 03:28:53 -0400, Nick Sabalausky a@a.a wrote:
Is this a compiler bug?
struct Foo
{
int a;
}
Foo foo;
alias foo.a b;
void main()
{
b = 5; // -- Error
}
dmd test.d
test.d(11): Error: need 'this' to
On Sun, 23 Oct 2011 08:32:34 -0400, simendsjo simend...@gmail.com wrote:
What does shared for functions mean? I thought it was supposed to
automatically synchronize access, but this doesn't seem to be the case.
void f() shared {
// no synchronization
}
void f() {
synchronized {
//
On Sun, 23 Oct 2011 21:36:10 -0400, Sean Silva chisophu...@gmail.com
wrote:
I just upgraded to Ubuntu 11.10 (from 11.04). I have attached the error
message. It looks like it is a problem with a reference to
`clock_gettime`.
Any suggestions?
It's a bug fixed in the upcoming compiler
On Friday, October 07, 2011 19:58:12 Joel Christensen wrote:
http://d-programming-language.org/intro-to-datetime.html
Thanks Jonathan, that helped I think, (haven't read it all, though). But
I've got errors with some of the date times not being able to change
them with int's values.
On Fri, 21 Oct 2011 11:20:01 -0400, Christophe
trav...@phare.normalesup.org wrote:
Daniel Murphy , dans le message (digitalmars.D.learn:30139), a écrit :
bearophile bearophileh...@lycos.com wrote in message
news:j7jepi$prp$1...@digitalmars.com...
Daniel Murphy:
2)
immutable(int[]) fun() {
On Sat, 22 Oct 2011 23:01:17 -0400, bearophile bearophileh...@lycos.com
wrote:
Thanks for all the answers.
Steven Schveighoffer:
a ~ b should technically be assignable to char[], since it's alread new
memory. We may yet get there with pure functions being able to implicit
cast to
On 24.10.2011 17:23, Steven Schveighoffer wrote:
On Sun, 23 Oct 2011 08:32:34 -0400, simendsjo simend...@gmail.com wrote:
What does shared for functions mean? I thought it was supposed to
automatically synchronize access, but this doesn't seem to be the case.
void f() shared {
// no
On Mon, 24 Oct 2011 12:01:07 -0400, simendsjo simend...@gmail.com wrote:
On 24.10.2011 17:23, Steven Schveighoffer wrote:
On Sun, 23 Oct 2011 08:32:34 -0400, simendsjo simend...@gmail.com
wrote:
What does shared for functions mean? I thought it was supposed to
automatically synchronize
Kagamin Wrote:
these fail because Random is a struct an its state is precisely replicated on
copy, so two calls to randomCover accept gen in the same state, so their
outputs are identical. All arr1, arr2, str1 and str2 are equivalent.
Yes, I found that. But the question remains, is it a
Jesse Phillips:
Kagamin Wrote:
these fail because Random is a struct an its state is precisely replicated
on copy, so two calls to randomCover accept gen in the same state, so their
outputs are identical. All arr1, arr2, str1 and str2 are equivalent.
Yes, I found that. But the
I've stumbled in an annoying error while trying to remove an item from a
dynamic array.
It's an array of Loc and a Loc is a simple struct of two integers.
when I used remove from std.algorithm I get
C:\D\dmd2\windows\bin\..\..\src\phobos\std\algorithm.d(5948): Error:
incompatible types for ((pos)
Andrej Mitrovic andrej.mitrov...@gmail.com wrote in message
news:mailman.367.1319465270.24802.digitalmars-d-le...@puremagic.com...
On 10/24/11, Nick Sabalausky a@a.a wrote:
(ie, garbage non-native controls)
In reality you don't even need to use native controls to create a true
native look.
On 24.10.2011 23:55, maarten van damme wrote:
I've stumbled in an annoying error while trying to remove an item from a
dynamic array.
It's an array of Loc and a Loc is a simple struct of two integers.
when I used remove from std.algorithm I get
On 24.10.2011 21:41, Steven Schveighoffer wrote:
So you cannot create a function to be called on both shared and
unshared instances? For mutable/immutable there's const, but there is
no maybeShared.
No. There isn't a hybrid that works as well as const does. I suspect one
could be created,
It seems neither std.signal nor the new signals module support ref
parameters, which is a shame because I've found a very good use for
them.
The std.signal won't compile for handlers with ref parameters, the new
one compiles but throws an access violation at runtime.
Example usage: If you have a
I think I know what's going on,
getCallable() doesn't check for the storage class of a function, and
does a cast based on the parameters and the return type when it's
adding a new handler. The handler is later casted to a function type
with no ref parameters, and this is where things probably
Yeah, if I change the two function types in Signal to this:
alias bool delegate(ref Types) slot_t;
alias void delegate(ref Types) void_slot_t;
then I can connect functions with ref arguments. But then I'll get
exceptions thrown if the functions have non-ref arguments.
This seems
import std.algorithm;
struct Loc {
uint row;
uint col;
}
void main(){
Loc[] testArray;
Loc a={3,2};
Loc b={5,3};
testArray~=a;
testArray~=b;
remove(testArray,a);
}
gives the same error
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