On 5/13/16 3:23 PM, tsbockman wrote:
On Friday, 13 May 2016 at 06:05:14 UTC, Andrew Edwards wrote:
Additionally, what's the best way to handle nested #ifdef's? Those
that appear inside structs, functions and the like... I know that
global #ifdef's are turned to version blocks but versions blocks
On 2016-05-13 08:10, tsbockman wrote:
According to the DMD compiler manual, the -run switch only accepts a
single source file:
-run srcfile args...
After the first source file, any further arguments passed to DMD will be
interpreted as arguments to be passed to the program being run.
To
On 5/13/16 3:10 PM, tsbockman wrote:
On Friday, 13 May 2016 at 01:16:36 UTC, Andrew Edwards wrote:
command: dmd -run mod inc
output:
Undefined symbols for architecture x86_64:
"_D3inc5printFZv", referenced from:
__Dmain in mod.o
ld: symbol(s) not found for architecture x86_64
clang: er
On Friday, 13 May 2016 at 06:05:14 UTC, Andrew Edwards wrote:
Additionally, what's the best way to handle nested #ifdef's?
Those that appear inside structs, functions and the like... I
know that global #ifdef's are turned to version blocks but
versions blocks cannot be used inside classes, stuc
On Friday, 13 May 2016 at 01:16:36 UTC, Andrew Edwards wrote:
command: dmd -run mod inc
output:
Undefined symbols for architecture x86_64:
"_D3inc5printFZv", referenced from:
__Dmain in mod.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit c
On 5/13/16 7:51 AM, Andrew Edwards wrote:
The following preprocessor directives are frequently encountered in C
code, providing a default constant value where the user of the code has
not specified one:
#ifndef MIN
#define MIN 99
#endif
#ifndef MAX
#define MAX 9
On Friday, 13 May 2016 at 04:59:23 UTC, Andrew Edwards wrote:
Is there a way to reproduce the same behavior? Are there
reason's for not allowing this functionality or am I just
misunderstanding and going about things the wrong way?
[1] same result whether placed before or after the
#include/i
On 5/13/16 8:40 AM, Andrew Edwards wrote:
That seems wrong. You can't assign to an enum. Besides, doesn't your
declaration of MIN shadow whatever other definitions may be currently in
effect?
Okay, got it. It seams I just hadn't hit that bug yet because of other
unresolved issues.
Perhaps wha
module mod;
// import inc; [1]
// import inc: p=print; [1]
// static import inc; [1]
void main()
{
// import inc: print; // [2]
print();
// static import inc; // [3]
// inc.print();
}
--
module inc;
/*public*/ void print() // [4]
{
import std.std
On 5/13/16 8:00 AM, H. S. Teoh via Digitalmars-d-learn wrote:
On Fri, May 13, 2016 at 07:51:17AM +0900, Andrew Edwards via
Digitalmars-d-learn wrote:
The following preprocessor directives are frequently encountered in C
code, providing a default constant value where the user of the code
has not
On Fri, May 13, 2016 at 07:51:17AM +0900, Andrew Edwards via
Digitalmars-d-learn wrote:
> The following preprocessor directives are frequently encountered in C
> code, providing a default constant value where the user of the code
> has not specified one:
>
> #ifndef MIN
> #define MIN
The following preprocessor directives are frequently encountered in C
code, providing a default constant value where the user of the code has
not specified one:
#ifndef MIN
#define MIN 99
#endif
#ifndef MAX
#define MAX 999
#endif
I'm at
On Thursday, 12 May 2016 at 21:01:06 UTC, Adam D. Ruppe wrote:
foreach(member; __traits(allMembers, YourStruct))
if(member in yourhash)
__traits(getMember, your_object, member) =
to!right_type(yourhash[member]);
basically, it is a bit more complex to filter out inappropriate
fields and
On Thursday, 12 May 2016 at 20:52:46 UTC, Andrew Chapman wrote:
I have seen the "allMembers" method from the traits module that
can give me the names of the struct fields, but I am unsure if
it's even possible to set the struct values using
variable/dynamic names.
Yes.
You can't loop over t
Hi guys, apologies for the silly question, but I come from the
world of dynamic languages and I'm wondering if it's possible to
set struct values basic on dynamic variables?
e.g.
struct Person {
string firstName;
string lastName;
}
void main() {
string[string] map;
map["firstName
On 5/12/16 3:25 PM, Thorsten Sommer wrote:
On Wednesday, 16 December 2015 at 15:27:22 UTC, Marc Schütz wrote:
On Wednesday, 16 December 2015 at 14:47:26 UTC, Dragos Carp wrote:
On Wednesday, 16 December 2015 at 14:18:28 UTC, Borislav Kosharov wrote:
I want to split a string using multiple sepa
On Wednesday, 16 December 2015 at 15:27:22 UTC, Marc Schütz wrote:
On Wednesday, 16 December 2015 at 14:47:26 UTC, Dragos Carp
wrote:
On Wednesday, 16 December 2015 at 14:18:28 UTC, Borislav
Kosharov wrote:
I want to split a string using multiple separators. In
std.array the split function has
Yes, it's a bug. Please file an issue.
Meanwhile try this workaround:
class A(T)
{
static assert(is(T : A!T), "...");
}
Bug report filed, and thanks for the workaround.
-Eric
On Thursday, 12 May 2016 at 15:29:17 UTC, Vadim Lopatin wrote:
Hello,
External themes support is planned.
It is not a hard task.
Btw, try to copy your resource files (res directory) to the
same place dlangui executable (e.g. dlangide) is located.
Resources from this directory must be accessi
On Thursday, 12 May 2016 at 15:33:24 UTC, Eric wrote:
is(T : A!T) tells if T can automatically be converted to A!T.
The
last line below is doing just that, yet the template constraint
does not work.
class A(T) if (is(T : A!T))
{
}
Yes, it's a bug. Please file an issue.
Meanwhile try thi
is(T : A!T) tells if T can automatically be converted to A!T. The
last line below is doing just that, yet the template constraint
does not work.
class A(T) if (is(T : A!T))
{
}
// if (is(T : A!T)) gives this error:
// Error: template instance x.A!(B) does not match
//template declara
On Thursday, 12 May 2016 at 09:57:42 UTC, Chris wrote:
On Thursday, 12 May 2016 at 09:51:18 UTC, thedeemon wrote:
On Thursday, 12 May 2016 at 09:17:24 UTC, Chris wrote:
They shouldn't be hardwired. Best would be to load them
dynamically with their respective names encoded in the xml
file. In
On Thursday, 12 May 2016 at 13:43:10 UTC, thedeemon wrote:
On Thursday, 12 May 2016 at 10:17:19 UTC, xtreak wrote:
Thanks a lot. Can you kindly elaborate a little more on
File.byLine with an example of the scenario so that I don't
get bitten by it. File.byLine.array works as expected for me.
On Tuesday, 10 May 2016 at 13:34:36 UTC, chmike wrote:
vibed uses libevent, a C library.
The discussion is regarding a possible pure D equivalent of
libevent.
libasync is an interesting proposal but it is apparently slower
than libevent. I don't know the current status because vibed
improved
On Tuesday, 10 May 2016 at 13:34:36 UTC, chmike wrote:
vibed uses libevent, a C library.
The discussion is regarding a possible pure D equivalent of
libevent.
libasync is an interesting proposal but it is apparently slower
than libevent. I don't know the current status because vibed
improved
On Thursday, 12 May 2016 at 10:17:19 UTC, xtreak wrote:
Thanks a lot. Can you kindly elaborate a little more on
File.byLine with an example of the scenario so that I don't get
bitten by it. File.byLine.array works as expected for me. A
little more explanation on the permutations will also be
Windows 7 32bit
---
import std.stdio;
import std.conv;
class CFormaMain {
~this() {
char[] zz = [ 'A', 'B', 'C' ];
writeln(to!string(zz));
}
}
int main(string[] args) {
CFormaMain formaMain;
formaMain = new CForm
On 5/12/16 9:20 AM, MGW wrote:
Windows 7 32bit
---
import std.stdio;
import std.conv;
class CFormaMain {
~this() {
char[] zz = [ 'A', 'B', 'C' ];
This allocates. Allocations are not allowed in GC collection cycle.
-Steve
On Thursday, 12 May 2016 at 13:20:35 UTC, MGW wrote:
Windows 7 32bit
---
import std.stdio;
import std.conv;
class CFormaMain {
~this() {
char[] zz = [ 'A', 'B', 'C' ];
writeln(to!string(zz));
}
}
int main(string[] args) {
On Thursday, 12 May 2016 at 12:45:38 UTC, Steven Schveighoffer
wrote:
On 5/11/16 10:11 AM, Chris wrote:
No. static import just defines what symbols are accessible in
what contexts.
The (likely) reason you are getting this is because you are
importing a module with a selective import:
impor
On 5/12/16 6:17 AM, xtreak wrote:
On Thursday, 12 May 2016 at 10:02:46 UTC, thedeemon wrote:
On Thursday, 12 May 2016 at 09:44:39 UTC, xtreak wrote:
I came across the issue where using .array after .joiner caused the
changes to the output. The program is at
https://dpaste.dzfl.pl/0885ba2eddb4 .
On 5/11/16 10:11 AM, Chris wrote:
I'm updating my code to 2.071.0 at the moment. Naturally, I get a lot of
warnings like
`module std.uni is not accessible here, perhaps add 'static import
std.uni;'`
Will `static import` bloat my exe or simply access the members I use?
No. static import just
On Tuesday, 10 May 2016 at 15:33:03 UTC, chmike wrote:
Thanks. This does the job but it's not as concise.
The std.functional.partial can not use in runtime, only on
complier time.
and it can not bind args that more than one.
On Tuesday, 10 May 2016 at 09:39:53 UTC, chmike wrote:
Is there an equivalent in D of the C++11 std.bind template
class
[http://en.cppreference.com/w/cpp/utility/functional/bind] ?
Here is a blog post showing different examples of its use
https://oopscenities.net/2012/02/24/c11-stdfunction-and
On Thursday, 12 May 2016 at 10:02:46 UTC, thedeemon wrote:
On Thursday, 12 May 2016 at 09:44:39 UTC, xtreak wrote:
I came across the issue where using .array after .joiner
caused the changes to the output. The program is at
https://dpaste.dzfl.pl/0885ba2eddb4 . I tried to debug through
the out
On Thursday, 12 May 2016 at 09:44:39 UTC, xtreak wrote:
I came across the issue where using .array after .joiner caused
the changes to the output. The program is at
https://dpaste.dzfl.pl/0885ba2eddb4 . I tried to debug through
the output but I couldn't get the exact issue. It will be
helpful
On Thursday, 12 May 2016 at 09:51:18 UTC, thedeemon wrote:
On Thursday, 12 May 2016 at 09:17:24 UTC, Chris wrote:
They shouldn't be hardwired. Best would be to load them
dynamically with their respective names encoded in the xml
file. In this way people could add their own themes as they
see
On Thursday, 12 May 2016 at 09:17:24 UTC, Chris wrote:
They shouldn't be hardwired. Best would be to load them
dynamically with their respective names encoded in the xml
file. In this way people could add their own themes as they see
fit. I wouldn't mind creating themes and adding them to
Dla
I came across the issue where using .array after .joiner caused
the changes to the output. The program is at
https://dpaste.dzfl.pl/0885ba2eddb4 . I tried to debug through
the output but I couldn't get the exact issue. It will be helpful
if someone confirms this as a bug.
On Thursday, 12 May 2016 at 03:01:02 UTC, thedeemon wrote:
On Wednesday, 11 May 2016 at 12:55:13 UTC, Chris wrote:
Is there a way I can add my own themes? I've created a theme
file and added it to views/resources.list
However, it doesn't show up. "Default" and "Dark" seem to be
hardwired some
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