On Friday, 30 December 2016 at 04:56:59 UTC, Jerry wrote:
On Friday, 30 December 2016 at 03:51:13 UTC, Jeremy DeHaan
wrote:
How does one correctly add a linker path that has spaces?
The quotes get consumed by the command line. The way DMD spawns
the linker by creating a new string with all th
On Friday, 30 December 2016 at 03:51:13 UTC, Jeremy DeHaan wrote:
I have a path to where some .libs are, and this path has some
spaces in it. Using dmd and the msvc toolchain, I only seem to
be able to correctly link .lib files if I pass them to the
compiler with their full paths, or if I give
I have a path to where some .libs are, and this path has some
spaces in it. Using dmd and the msvc toolchain, I only seem to be
able to correctly link .lib files if I pass them to the compiler
with their full paths, or if I give the linker a relative path.
When I add -L/LIBPATH:"path" to the c
On Wednesday, 28 December 2016 at 08:27:29 UTC, abad wrote:
On Wednesday, 28 December 2016 at 08:10:41 UTC, Nemanja Boric
wrote:
On Wednesday, 28 December 2016 at 05:09:34 UTC, LeqxLeqx wrote:
Perhaps this is a stupid question, and I apologize if it is,
but why doesn't this compile:
import
On Friday, 30 December 2016 at 01:25:50 UTC, Steven Schveighoffer
wrote:
Looks like that comes from here:
https://github.com/dlang/dub/blob/master/source/dub/dub.d#L577
I have serious doubts that this is the correct way to run
tests, as share ctors are supposed to have run BEFORE unit
tests a
On 12/29/16 7:49 PM, David Zhang wrote:
On Friday, 30 December 2016 at 00:44:50 UTC, Steven Schveighoffer wrote:
Where does the "All unit tests have been completed successfully."
message come from? That's not standard D, which prints nothing.
I should have mentioned that I use dub then, shou
On Friday, 30 December 2016 at 00:44:50 UTC, Steven Schveighoffer
wrote:
Where does the "All unit tests have been completed
successfully." message come from? That's not standard D, which
prints nothing.
-Steve
I should have mentioned that I use dub then, shouldn't I? Anyway,
this is what
On 12/29/16 3:27 PM, David Zhang wrote:
Hi,
I've noticed recently, that whenever I unittest, it program hangs either
at the very end, or right before they start. When using vanilla unit
tests, the program appears to hang after the "All unit tests have been
completed successfully." message, and I
On Thursday, 29 December 2016 at 20:50:54 UTC, David Zhang wrote:
On Thursday, 29 December 2016 at 20:33:33 UTC, Stefan Koch
wrote:
It would be very helpful if you could provide example code
that triggers that behavior.
I'd love to, but I'm not actually sure just what it is that
breaks it. I
On Thursday, 29 December 2016 at 21:19:18 UTC, Alexandru Ermicioi
wrote:
On Thursday, 29 December 2016 at 21:07:00 UTC, Stefan Koch
wrote:
It's a delegate and not function.
Therefore it will get a frame-ptr regardless, without checking
if it is needed or not, or if there is a frame to point to.
On Thursday, 29 December 2016 at 21:07:00 UTC, Stefan Koch wrote:
It's a delegate and not function.
Therefore it will get a frame-ptr regardless, without checking
if it is needed or not, or if there is a frame to point to.
Since there is no frame to point to you get the error.
At least this is
On Thursday, 29 December 2016 at 20:55:43 UTC, Alexandru Ermicioi
wrote:
Given code below:
import std.stdio;
struct Annotation {
public int delegate(int) dg;
}
void main() {
import std.traits;
__traits(getAttributes, Cls)[0].dg(20).writeln;
}
@Annotation(delegate i
Given code below:
import std.stdio;
struct Annotation {
public int delegate(int) dg;
}
void main() {
import std.traits;
__traits(getAttributes, Cls)[0].dg(20).writeln;
}
@Annotation(delegate int(int d) {
return d;
})
class Cls {
void method() {
}
}
Dm
On Thursday, 29 December 2016 at 20:33:33 UTC, Stefan Koch wrote:
It would be very helpful if you could provide example code that
triggers that behavior.
I'd love to, but I'm not actually sure just what it is that
breaks it. I can provide the git repo for one of them though
though:
https://
On Thursday, 29 December 2016 at 20:27:21 UTC, David Zhang wrote:
Hi,
I've noticed recently, that whenever I unittest, it program
hangs either at the very end, or right before they start. When
using vanilla unit tests, the program appears to hang after the
"All unit tests have been completed
Hi,
I've noticed recently, that whenever I unittest, it program hangs
either at the very end, or right before they start. When using
vanilla unit tests, the program appears to hang after the "All
unit tests have been completed successfully." message, and I have
to force to program to exit. Ho
On Thursday, 29 December 2016 at 18:20:22 UTC, Modules Confuse Me
wrote:
I'm really getting hung up on a simple thing, such as how to
structure my program in the 'D' way. So correct me if I am
wrong. In my packages, I should be using 'public' imports
correct? So that the imports get forwarded
On Thursday, 29 December 2016 at 19:00:25 UTC, Nemanja Boric
wrote:
On Thursday, 29 December 2016 at 18:20:22 UTC, Modules Confuse
Me wrote:
[...]
If you have following:
[...]
This all is valid, of course, only if I guessed right your
problem :-)
On Thursday, 29 December 2016 at 18:20:22 UTC, Modules Confuse Me
wrote:
I'm trying to get going with D, but I keep getting hung up on
modules. I personally like having many smaller files. Generally
classes and interfaces all go into their own file. Even if the
overall file ends up being smalle
I'm trying to get going with D, but I keep getting hung up on
modules. I personally like having many smaller files. Generally
classes and interfaces all go into their own file. Even if the
overall file ends up being smaller than 10 lines of real code.
After reading:
https://dlang.org/spec/mod
On Thursday, 29 December 2016 at 10:14:53 UTC, Joakim wrote:
On Wednesday, 28 December 2016 at 23:33:57 UTC, Ignacious wrote:
What is the current status for building android apps in D? I
would like to create simple graphic based apps but don't wanna
get bogged down in trying to get car moving w
On Wednesday, 28 December 2016 at 23:33:57 UTC, Ignacious wrote:
What is the current status for building android apps in D? I
would like to create simple graphic based apps but don't wanna
get bogged down in trying to get car moving without any wheels.
Should all work, but nothing other than s
On Wednesday, 28 December 2016 at 23:33:57 UTC, Ignacious wrote:
What is the current status for building android apps in D? I
would like to create simple graphic based apps but don't wanna
get bogged down in trying to get car moving without any wheels.
https://forum.dlang.org/thread/ovkhtsdzlf
On Thursday, 29 December 2016 at 09:24:23 UTC, Joseph Rushton
Wakeling wrote:
On Tuesday, 27 December 2016 at 22:34:50 UTC, Johan Engelen
wrote:
Do you see the same with dmd 2.071? (that's the same front-end
code as the LDC version tested)
Sorry for delay in following up on this. Yes, the sam
On Tuesday, 27 December 2016 at 22:34:50 UTC, Johan Engelen wrote:
On Tuesday, 27 December 2016 at 17:56:07 UTC, Stefan Koch wrote:
I doubt that this is a CTFE bug since there should be little
difference in the ctfe code between ldc and dmd.
That said, it is of course a possibility.
Do you se
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