On 8/1/21 11:38 AM, Alain De Vos wrote:
Dub has two big problems.
1. Unmaintained dub stuff.
2. Let's say you need bindings to postgresql library and you will see
dub pulling in numerous of libraries, which have nothing at all to do
with postgresql.
More like a framework stuff. This creates
On Monday, 2 August 2021 at 14:31:45 UTC, Rekel wrote:
I recently found one can return function calls to void
functions, though I don't remember any documentation mentioning
this even though it doesn't seem trivial.
[...]
If this is intended, where could I find this in the docs? I
haven't
On Monday, 2 August 2021 at 23:06:42 UTC, frame wrote:
Is there a way to find a struct which should be passed by
reference but accidentally isn't? Maybe with copy constructors?
@disable postblit:
```d
struct NoCopy {
int n;
@disable this(this);
}
void modify(NoCopy nc) {
nc.n++;
Is there a way to find a struct which should be passed by
reference but accidentally isn't? Maybe with copy constructors?
On Mon, Aug 02, 2021 at 04:42:14PM +, Rekel via Digitalmars-d-learn wrote:
[...]
> Also slightly off topic, but when would one use an alias instead of a
> function/delegate? I haven't used aliases before.
When you want a compile-time binding that could potentially elide the
indirect function
Hello,
Why this doesn't work:
```d
template DestructorType(T){
alias Get(T) = T;
alias DestructorType = Get!(typeof((void*){
T tmp;
}));
}
struct Foo{
~this()@safe{}
}
```
```d
void main(){
//Error: static assert: `is(void function(void*) pure
nothrow
On 8/2/21 9:42 AM, Rekel wrote:
> when would one use an alias instead of a
> function/delegate? I haven't used aliases before.
alias will match both functions and delegates... and... any symbol at
all. So, if you don't have a reason to constain the user, callable
template parameters are most
On Monday, 2 August 2021 at 14:51:07 UTC, H. S. Teoh wrote:
This is intentional, in order to make it easier to write
generic code without always having to special-case functions
that don't return anything.
Ooh that indeed seems useful. Thanks for the hint.
Also slightly off topic, but when
On Monday, 2 August 2021 at 15:10:06 UTC, vit wrote:
On Monday, 2 August 2021 at 11:28:46 UTC, Tejas wrote:
[...]
Try this:
```d
void main(){
fp = cast(typeof(fp)) //fails
}
```
Agh, stupid me.
You the man!!
On Monday, 2 August 2021 at 14:46:36 UTC, jfondren wrote:
C, C++, Rust, and Zig are all fine with this. Nim doesn't like
it.
I had no clue, never seen it used in any case. I've always
assumed one couldn't return void as it's not a value. I guess
intuitions aren't always universal . Good to
On Monday, 14 June 2021 at 13:31:51 UTC, baby_tiger wrote:
this used work for me, after upgrade I get this error. how to
fix it ?
import std.traits;
enum LogLevel : ubyte {
INFO = 0,
WARN,
ERROR,
On Monday, 2 August 2021 at 11:28:46 UTC, Tejas wrote:
On Monday, 14 June 2021 at 13:31:51 UTC, baby_tiger wrote:
[...]
It seems to not work at runtime either. Maybe they've made this
behaviour illegal now? Hopefully someone answers.
```d
import std.traits;
import core.stdc.stdarg;
On Mon, Aug 02, 2021 at 02:31:45PM +, Rekel via Digitalmars-d-learn wrote:
> I recently found one can return function calls to void functions,
> though I don't remember any documentation mentioning this even though
> it doesn't seem trivial.
This is intentional, in order to make it easier to
On Monday, 2 August 2021 at 14:31:45 UTC, Rekel wrote:
I recently found one can return function calls to void
functions, though I don't remember any documentation mentioning
this even though it doesn't seem trivial.
```d
void print(){
writeln("0");
}
void doSomething(int a){
I recently found one can return function calls to void functions,
though I don't remember any documentation mentioning this even
though it doesn't seem trivial.
```d
void print(){
writeln("0");
}
void doSomething(int a){
if (a==0)
return print();
On Friday, 30 July 2021 at 23:48:41 UTC, solidstate1991 wrote:
Info on it is quite scarce and a bit confusing. If I unregister
from the RT, will that mean it'll be GC independent, or will
have other consequences too?
The consequence is that the stack memory of that thread isn't
traced, so
On Monday, 14 June 2021 at 13:31:51 UTC, baby_tiger wrote:
this used work for me, after upgrade I get this error. how to
fix it ?
import std.traits;
enum LogLevel : ubyte {
INFO = 0,
WARN,
ERROR,
On Friday, 30 July 2021 at 21:53:48 UTC, russhy wrote:
On Friday, 30 July 2021 at 14:05:58 UTC, workman wrote:
I get want to define this struct in D:
```c
struct test1 {
struct test1 *prev;
struct test1 *next;
size_t v1;
size_t v2;
size_t v3;
char data[];
};
```
```d
On Friday, 30 July 2021 at 23:48:41 UTC, solidstate1991 wrote:
I'm doing some audio-related work, and one thing I need is to
unregister from (and maybe later temporarily re-register to)
the GC, since it would cause some issues,
GC + audio is only a problem if its pauses (e.g in the audio
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