On Wednesday, 14 March 2018 at 01:17:54 UTC, rikki cattermole
wrote:
You will still need DllMain, that is a platform requirement.
I am not sure about that because when DllAnalyser don't see it in
the opengl32.dll from the system32 directory. And the
documentation indicate that it is optional.
On Thursday, 6 March 2014 at 13:35:13 UTC, John Colvin wrote:
On Thursday, 6 March 2014 at 13:26:27 UTC, Flamaros wrote:
I add directx 9 support on DQuick and as some of renderer
objects are declared as struct, it seems it can make them
derives from an interface.
Need I use final class
I add directx 9 support on DQuick and as some of renderer objects
are declared as struct, it seems it can make them derives from an
interface.
Need I use final class instead to avoid virtual methods?
PS: I am not planning to support run-time switch between OpenGL
and directX renderers.
On Wednesday, 22 January 2014 at 02:11:02 UTC, TheFlyingFiddle
wrote:
On Saturday, 18 January 2014 at 19:40:38 UTC, Xavier Bigand
wrote:
I am not sure the issue come really from my code, cause it
just works fine on ATI cards, I do something Nvidia drivers
dislike.
I tried to replace GL_LINE_L
On Tuesday, 17 December 2013 at 17:05:36 UTC, yazd wrote:
On Tuesday, 17 December 2013 at 12:41:16 UTC, Flamaros wrote:
When I build our project with DUB under linux I get some link
errors about libdl, that is messing.
In my main I have the following lines :
version(Posix)
{
pragma(lib
When I build our project with DUB under linux I get some link
errors about libdl, that is messing.
In my main I have the following lines :
version(Posix)
{
pragma(lib, "dl");
}
This works well with MonoD, so it seems like version Posix isn't
defined with DUB or pragma ignored.
On Friday, 8 November 2013 at 20:29:19 UTC, Flamaros wrote:
On Thursday, 20 September 2012 at 18:31:38 UTC, Jacob Carlborg
wrote:
On 2012-09-20 13:14, Jonathan M Davis wrote:
On Thursday, September 20, 2012 12:34:50 Johannes Pfau wrote:
But it should be possible.
I'm not arguing th
On Thursday, 20 September 2012 at 18:31:38 UTC, Jacob Carlborg
wrote:
On 2012-09-20 13:14, Jonathan M Davis wrote:
On Thursday, September 20, 2012 12:34:50 Johannes Pfau wrote:
But it should be possible.
I'm not arguing that it shouldn't be possible. I'm just
pointing out that it
wouldn't re
On Tuesday, 15 October 2013 at 23:10:32 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 20:54:53 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 16:05:43 UTC, Tourist wrote:
On Thursday, 5 September 2013 at 19:48:07 UTC, Flamaros wrote:
I am searching the right way to find fonts folder
I need dig into some low level APIs regularly. Modules like
std.c.window and std.c.linux doesn't have any documentation about
what it's contains.
I also try to generate some docs with ddoc on my project and it
seems it doesn't create any functions/methods entries if there is
no description on
On Friday, 6 September 2013 at 20:54:53 UTC, Flamaros wrote:
On Friday, 6 September 2013 at 16:05:43 UTC, Tourist wrote:
On Thursday, 5 September 2013 at 19:48:07 UTC, Flamaros wrote:
I am searching the right way to find fonts folder for each
platforms (Windows, linux, macOS X)
On Windows
On Tuesday, 24 September 2013 at 01:09:29 UTC, growler wrote:
Might be related to or even the same issue reported here:
http://forum.dlang.org/thread/bug-1005...@http.d.puremagic.com/issues/
This is a Valgrind issue though and not DMD related.
It seems I had the same issue, but for Dr Memory
On Monday, 23 September 2013 at 21:35:21 UTC, Flamaros wrote:
On Monday, 23 September 2013 at 20:06:20 UTC, Flamaros wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my
On Monday, 23 September 2013 at 20:06:20 UTC, Flamaros wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my application wi
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my application without make it
crash.
Do I need do something particular, to h
On Saturday, 21 September 2013 at 16:01:17 UTC, Maxim Fomin wrote:
On Saturday, 21 September 2013 at 14:30:19 UTC, Flamaros wrote:
I tried to used Valgrind (Linux) and Dr Memory (Windows)
without success to find a big leak I have in my application.
But both tools can't launch my applic
I tried to used Valgrind (Linux) and Dr Memory (Windows) without
success to find a big leak I have in my application.
But both tools can't launch my application without make it crash.
Do I need do something particular, to have a chance to see one of
those tool working fine with my application?
On Friday, 6 September 2013 at 16:05:43 UTC, Tourist wrote:
On Thursday, 5 September 2013 at 19:48:07 UTC, Flamaros wrote:
I am searching the right way to find fonts folder for each
platforms (Windows, linux, macOS X)
On Windows it's generally "C:\Windows\Fonts" but a direc
On Thursday, 5 September 2013 at 19:59:20 UTC, Justin Whear wrote:
On Thu, 05 Sep 2013 21:48:03 +0200, Flamaros wrote:
I am searching the right way to find fonts folder for each
platforms
(Windows, linux, macOS X)
On Windows it's generally "C:\Windows\Fonts" but a direct
acce
I am searching the right way to find fonts folder for each
platforms (Windows, linux, macOS X)
On Windows it's generally "C:\Windows\Fonts" but a direct access
seems brutal, it's certainly expected to retrieve this path by
using some register keys?
Is someone know how it works for linux and/
On Sunday, 1 September 2013 at 14:11:54 UTC, Adam D. Ruppe wrote:
On Sunday, 1 September 2013 at 14:07:00 UTC, Flamaros wrote:
Is there a simple way to extract from a string all Unicode
codes as uint values?
string foo = "whatever";
foreach(dchar ch; foo) {
// ch is the code poi
Is there a simple way to extract from a string all Unicode codes
as uint values?
On Monday, 3 June 2013 at 22:39:39 UTC, Ali Çehreli wrote:
On 06/03/2013 03:20 PM, Bruno Deligny wrote:
> I began to separate them by hand by passing a parent
reference but it's
> ugly because i need to make the parent members accessible in
public to
> have acces. Is there any "friend" like in C
On Sunday, 12 May 2013 at 01:22:16 UTC, evilrat wrote:
On Saturday, 11 May 2013 at 22:01:33 UTC, Flamaros wrote:
Thanks a lot, I think using Variant[] is a better way. For the
moment (maybe for few minutes) it's necessary to always give
the Variant array to the getResource method, but i
On Saturday, 11 May 2013 at 13:40:15 UTC, evilrat wrote:
On Saturday, 11 May 2013 at 13:00:42 UTC, Flamaros wrote:
On Saturday, 11 May 2013 at 01:48:12 UTC, evilrat wrote:
On Friday, 10 May 2013 at 21:11:57 UTC, Flamaros wrote:
In the load(...) method I am getting filePath without issue
On Saturday, 11 May 2013 at 01:48:12 UTC, evilrat wrote:
On Friday, 10 May 2013 at 21:11:57 UTC, Flamaros wrote:
In the load(...) method I am getting filePath without issue,
but for next parameters I am little confused on how to do.
what all that stuff in ur load method? O_O
look at my
I am using a variadic function for a resource manager to be able
to load resources with custom parameters.
My problem is I don't get the second parameter correctly, i am
expecting to retrieve a dynamic array.
[CODE]
class ResourceManager
TgetResource(T : IResource)(string filePath, ..
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