On Dec 7, 2007 8:10 AM, Tom Dell'Aringa [EMAIL PROTECTED] wrote:
I have seen Neilson's heuristic article and list of 10 heuristics, which I
have used in the past. Wondering if that is enough or if it is too general.
I did one a few months ago. I can't share it, but below are the
heuristics I
I agree it's pretty odd that they have determined what a good user tester is.
The three bullets here:
They think out loud. In other words, they speak their thoughts as they browse.
They identify things that are confusing, difficult to accomplish, or other
problems.
They make useful
In general I don't think Aza did anything wrong with the UI and
interaction aspect of things, well except for the 'click for
search' issue.
On related note, after using songza and seeqpod for a while, I found
myself preferring the fact that the player is above the play
list(seeqpod), rather than
I'm fairly skeptical also, as I think that the usability testing
concept has kinda gone out the window with this. Random browsing with
some opinions isn't really user testing, particularly if they also
start offering advice like this shoudln't be here.
Does anyone know if these users are given
Hey, guys, I think their idea is magnificent but I do agree with you
all about the effectiveness of the evaluations. There are no any
credentials stated and for sure they have nothing to be proud of.
What a constructive talk we can have is why not set up a similar
website to outsource our
The strongest take away for me (from Songza) is the relationship between the
data structure and search engine, and how elegant the front end can be. So
often we (as interaction designers) spend an enormous amount of time trying to
simplify the front end for the user, wen much could be done on
Sorry if this is a double post, I can't seem to locate my original posting
from my other email.
I've done about a dozen heuristic evals, they've usually been pretty high
level. An internal client has considered going with Forrester to get some
'web site reports' they offer, but my boss would
It sounds like you are asked about a device...there are some face readers
out there that supposedly detect different facial expressions, including
frustration, but I doubt they would be practical or affordable for a
usability study and I also don't think that they would quantify anything
(instead
We're trying to create an immersive interactive experience by allowing
the user to explore different 3d environments to find content. I'm
trying to make accessing that content more direct if the user decides
they rather not explore. Just curious if anybody has some examples of
navigation/mini map
Hi all,
These few weeks had been really dense and constructive for me. I had
learned so much and see so many new things about sustainability,
ecology and ways to approach my project. I am overwhelming with the
helps and support.
I took a step back yesterday trying to digest all the information.
Thanks all who have responded to my question.
The issue have been resolved now, I managed to convince the team to extend the
date of the testing to allow for more time to finish of all the visualisation
of the paper prototypes.
Kind regards
Nam
- Original Message
From: Mark Pawson
Thanks for the examples. I guess the content would have more
perspective to the 3D elements than just a top view. It would be more
like a virtual walkthrough in a way.
On Dec 7, 2007 4:40 PM, Alvin Woon [EMAIL PROTECTED] wrote:
I'm kinda wondering what kind of content you are specifically
What kind of content? I have seen Google Maps interfaces used for things
like navigating a corporate hierarchy and other 2-dimensional maps, with
markers. It's quite flexible and the controls are becoming more familiar to
people used to Google Maps.
Guess I wonder what you could get from adding
What looks really silly is what they mention on this page:
http://www.usertesting.com/WhoAreUserTesters.aspx
Just by looking at the phrase People who are especially good at
usability testing you can imagine that the results can be quite
skewed.
[...] user testers are filtered out [...] because
...The critical component of
your usability study should be testing with likely future users, not
people chosen for their testing ability.
The idea above is very important. As a graduate student at the University of
Michigan in HCI, it is really nice (easy) to use peer students for user tests.
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