Cant wait to see Chapter 7!
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46362
Welcome to the Interaction Design Association (IxDA)!
To post to
Jared,
I enjoyed your post, and it is interesting how there was a paradigm shift
from large to small studies. Surely the web's advent in the late 90's mean
that the techniques developed in the late 80's and early 90's need updating,
to leverage the technology change that has happened since then.
Dear Don,
Sorry to have pissed you off in my message to this list of September 21.
Here, I said:
Dave- Don Norman is dead wrong about this: that something emotionally
appealing can basically make up for its lack of usability. I may love a
beautiful object, but I didn't buy Philippe Starck's
Last week the Maine ixda chapter hosted a program in which artist
Adiane Herman showed her work -- archiving simple transient lists
(such as shopping lists, to do lists, etc) into expressive and
archival art work.
We then spent time designing possible web sites to express the
content and
Hey Guys,
Not wanting to jump into somebody else's conversation half way
through, but I think the key word in the sentence the seductive power
of the design of certain material and virtual objects can transcend
issues of price and performance for buyers and users alike. is CAN. I
don't
Hi:
I picked up a copy of this book at the first IxDA conference bookstore and
found it a really useful introduction to the field. If you are looking for a
comprehensive introduction or a way to explain IxD to someone outside the
field, I would recommend Jon's book. It's short, focused and
Sorry for a second post in one day.
I find that I often have to fight for design -- not for me as the
designer, but just for spending time and money on design. Some
clients don't know what it is, but believe it has something to do
with making things prettier after they are almost built.
So
This is an accurate clarification.
Adding to what Andy said, aesthetics also has a functional aspect to it
(reinforcing usability decisions through Semiotics - i.e. a particular
texture in a widget means possibility to drag). It's up to the designer
in which way she/he wants to use the tools and
I totally agree. Jon routinely takes on difficult and thoughtful
topics that most all other design authors sidestep or avoid. Very
good stuff and worth the time to read it.
Mark
On Oct 4, 2009, at 1:09 PM, Charles B. Kreitzberg wrote:
Hi:
I picked up a copy of this book at the first
In the corporate world, rarely do we have the budget and time to test
a website or app with hundreds, if not thousands, of users. What
matters most is deciding what you need to learn from a study - how
many critical tasks should be evaluated, is it a comparison study,
etc. Then you can start with
Jon,
I look forward to reading your book!
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46362
Welcome to the Interaction Design Association
Hi all,
I am looking for good examples of product user's rating systems in
terms of visual representation. Do you have any suggestions or
reference I could have a look at?
thanks
Welcome to the Interaction Design Association
On Oct 4, 2009, at 5:40 AM, James Page wrote:
The issue I have with testing with just a few users is that it can
exclude a significant issue.
James,
I think that's the major flaw in your thinking. You're trying to use
usability testing primarily for issue detection and it's a very
www.iterating.com uses jreviews. it's a standard in open source
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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46376
Welcome to the Interaction
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