For me its often a matter of the requirements.
Sometimes I'll be given a set of requirements and as I'm reading,
the layout just comes to mind. In these cases, sketching is entirely
unecessary as I already have a thorough idea of where everything
should be in my head.
However, if clarity isn't
Very cool concept / idea - I very much like.
The site however... doesn't like me. Or my Internet Explorer
perhaps? Everything is very out of wack with alignment, much of
everything overlapping and some things hiding behind other things.
Email me if you want a screenshot.
. . . . . . . . . .
Ugh - this is a topic I don't tend to discuss but I'll give my
experience here.
UX with non-profits has for me, been a very painful experience. The
leaders of the organizations having so much of a strong desire over
the presentation that it might be easier to pull my own teeth out
than to assist
I've only once seen this done where it just wasn't that great, and
it wasn't the idea - it was... whatever the heck was done in the
backend because it took too long to pull the information across as
you scrolled.
Another example to add to the list of this which I very much like,
would be the new
Link worked for me, btw.
Feels like the website version of a magazine. Clean, good typography
use. The initial fold-down with the target costume shopping
advertisement is a little HOLY MOLY! in my opinion, however, it
doesn't invoke the hate feeling for the typical pop-down,
fly-out, hover over
Seems fairly accurate. Intuitive is a combination of familiarity of
past experiences and newer innovation which utilizes the psychology
of the user in various ways but just as this shows, there are parts
where the familiar isn't intuitive (and makes a user want to pull
their hair out, or think
Hello all,
I'm part of a local usergroup called Interact: Seattle's
Developer/Designer Interaction group. The purpose of the group is to
increase the knowledge across both sides of the fence to foster
greater understanding and communication for the sole purpose of
increasing user experience on
Several have mentioned the use of Random users for testing and
I'd like to just address that a bit.
Regardless of the usability statistics, I've found that a lot of
companies have favorites for testing usability. As in people whom
they've used before who have proven to give insightful information
From my experience, a button is usually significant in a moving
forward submitting ... as in dong something.
However, I have encountered imballances in my design work which
required a sort of hybrid. For a user to easily navigate and move
forward without having to think much on it, usually it'll