[IxDA Discuss] Monopoly board gets redesigned - IxD rationale?

2010-02-07 Thread Matthew Thomas
Just stumbled upon this article. Do you think there was some IxD rationale behind this redesign? Was it even necessary? http://finance.yahoo.com/career-work/article/108764/monopoly-gets-a-makeover-but-will-die-hard-fans-buy-it??mod=family-home

Re: [IxDA Discuss] Monopoly board gets redesigned - IxD rationale?

2010-02-07 Thread Matthew Thomas
Yeah, I can see how giving it a facelift (like any other product) might be a marketing strategy. Would I'd love to know is if the game sells better. That aside, I can't decide whether or not it makes the game any easier or more efficient to play. I'd have to try it out I suppose. I'm a bit biased

Re: [IxDA Discuss] Future of IxD student???

2010-01-31 Thread Matthew Thomas
Ali, I'd like to reinforce Dave's comments. I started my career in interactive a little over 2 years ago (after undergrad). Since then I've had the benefit of getting experience as an interactive developer and designer. My philosophy was that if you get experience in each of the different

Re: [IxDA Discuss] Future of IxD student???

2010-01-31 Thread Matthew Thomas
Hi Karl, I just recently purchased this book: http://amzn.com/0123740371 Some really great tips for sketching UX! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=48846