I've been considering the issue of Agile IxD for awhile now, and I
recently had a really great project experience integrating my design
process with an Agile XP team. Some quick takeaways:
* as you suggest, Jessica, defining the interaction design framework
(or overall IA structure or whatever y
I would encourage you to look at the work that Lynn Miller (and other
members of the Alias/Autodesk team) have done in this area. They have
articulated a good framework for bringing Agile methods and UX methods
together.
My quick google turned up this deck:
wiki.fluidproject.org/download/attachme
At my company I observed that
- Agile helped the develpment team's motivation as they worked in smaller
timeblocks, did less each timeblock, and had something to show at the end of
each timeblock. Further, they did implement the idea of "paired
programming" which counter to their ideas before doi
I agree with Kim in the sense that as the UX expert you should be
involved throughout the entire project probably heavily up front and
heavily during QA. I also agree that you may tend to be more of a
business representative and I think this stems from the UX individual
understanding best the high
UX and agile
http://agileproductdesign.com/blog/
Hope this is helpful.
Kim
- Original Message
From: Jessica Petersen <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Sent: Monday, November 3, 2008 4:50:45 PM
Subject: [IxDA Discuss] Agile & UXD
What are your experiences in an agil
What are your experiences in an agile environment? What has worked for
you and what hasn't?
My organization is considering employing agile, and I tend to be of the
opinion that UXD needs to be at the forefront of the process thinking
about things holistically - then breaking the project into ch