[Bug 30145] [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30145 --- Comment #3 from Marek Ol??k 2010-09-12 22:54:38 PDT --- Fixed by commit ae1aa1496561ef0faf0524c4b95d21. Can you test? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because:

r300 PenumbraOverture complete hang 2.6.35/36-rc3 (regression)

2010-09-12 Thread PJBrs
Hello, I'm experiencing a hard lock (i.e., no magic SysRq) after playing PenumbraOverture for about a minute on my ThinkPad t43p with kernel 2.6.35 / 2.6.36-rc3. I'm using KMS. 2.6.34 works fine. I didn't test thoroughly with 2.6.35. With 2.6.36-rc3, I did not mess with any of the new power

[PATCH 2/2] drm/radeon/kms: fix the colorbuffer CS checker for r300-r500

2010-09-12 Thread Marek Olšák
track->blend_read_enable)) { > - continue; > - } >DRM_ERROR("[drm] No buffer for color buffer %d !\n", > i); > return -EINVAL; >} > -- > 1.7.0.4 > > -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20100912/b44b1aa6/attachment.html>

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #26 from Marek Ol??k 2010-09-12 21:44:05 PDT --- Another option for kwin would be using the shader only on GL3-capable hardware, because lots of GL2 hardware don't support indirect indexing. -- Configure bugmail:

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #25 from Marek Ol??k 2010-09-12 21:37:52 PDT --- Fredrik, thanks for the feedback. I've pushed your patch to the piglit repository. (In reply to comment #23) > The r500 should be able to execute this, but there are two things that

2.6.36-rc3-git5: Reported regressions 2.6.34 -> 2.6.35

2010-09-12 Thread Rafael J. Wysocki
This message contains a list of some post-2.6.34 regressions introduced before 2.6.35, for which there are no fixes in the mainline known to the tracking team. If any of them have been fixed already, please let us know. If you know of any other unresolved post-2.6.34 regressions, please let us

2.6.36-rc3-git5: Reported regressions from 2.6.35

2010-09-12 Thread Rafael J. Wysocki
[NOTE: Florian Mickler has joined the regression tracking team. He is going to browse the list periodically to close fixed regressions, add patches etc. So, when the listed regressions you care about are fixed, please report that to Florian. If there's a working patch for a regression you

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #24 from Tom Stellard 2010-09-12 19:46:10 PDT --- > uniform sampler2D texUnit; > uniform vec2 offsets[25]; > uniform vec4 kernel[25]; > uniform int kernelSize; > > void main(void) > { > vec4 sum = texture2D(texUnit,

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #23 from Tom Stellard 2010-09-12 19:42:14 PDT --- I've created a new bug for kwin blur effect: https://bugs.freedesktop.org/show_bug.cgi?id=30152 (In reply to comment #21) > > The shader used for scaling the thumbnails is indeed

[Bug 30152] New: [r300g] kwin blur effect is not working

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30152 Summary: [r300g] kwin blur effect is not working Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #22 from davide 2010-09-12 15:55:58 PDT --- Yes, for sure there are two separate issues: the black thumbnails (for which Fredrick seems to have identified the problem) and the blur issue I reported (for which, as far as I

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #21 from Fredrik H?glund 2010-09-12 15:51:45 PDT --- (In reply to comment #20) > Why would you use relative addressing (= indirect indexing) in the fragment > shader then? If it's not indexing with a loop counter (my assumption),

[Bug 30148] when attempting to build DRM into the kernel 2.6.36-rc3, kernel locks up at loading firmware stage

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30148 --- Comment #1 from Alex Deucher 2010-09-12 15:42:43 PDT --- You are probably missing the rlc ucode which is available in the linux-firmware tree or here: http://people.freedesktop.org/~agd5f/radeon_ucode/ -- Configure bugmail:

[Bug 30151] New: HDMI audio via radeon DRM driver is not working.

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30151 Summary: HDMI audio via radeon DRM driver is not working. Product: DRI Version: XOrg CVS Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal

[Bug 30131] Command & Conquer 3 crashes with r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30131 --- Comment #2 from Martin Stolpe 2010-09-12 15:29:08 PDT --- Created an attachment (id=38655) --> (https://bugs.freedesktop.org/attachment.cgi?id=38655) crash log The demo crashes the xorg server. mesa is at git version

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #20 from Marek Ol??k 2010-09-12 14:45:29 PDT --- (In reply to comment #18) > (In reply to comment #9) > > Thanks. I am pretty sure the GLSL compiler fails to unroll a loop. > > I think the shader that failed to compile is a

[Bug 29953] [r300g] Heroes of Newerth: texture problems

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=29953 --- Comment #11 from Sven Arvidsson 2010-09-12 14:13:01 PDT --- Created an attachment (id=38654) --> (https://bugs.freedesktop.org/attachment.cgi?id=38654) Missing flag texture (r300g vs llvmpipe) -- Configure bugmail:

[Bug 29953] [r300g] Heroes of Newerth: texture problems

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=29953 --- Comment #10 from Sven Arvidsson 2010-09-12 14:12:21 PDT --- Created an attachment (id=38653) --> (https://bugs.freedesktop.org/attachment.cgi?id=38653) Glimpse of the S2 logo Some more observations: - If bug 28459 is anything to go by,

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #19 from davide 2010-09-12 13:38:28 PDT --- In fact I have the black thumbnails issue too; should I open a new bug for that? Should I just recompile mesa with your patch and report what happens? (In reply to comment #18) > (In

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 Fredrik H?glund changed: What|Removed |Added CC||fredrik at kde.org --- Comment #18

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #17 from Fredrik H?glund 2010-09-12 13:18:06 PDT --- Created an attachment (id=38652) --> (https://bugs.freedesktop.org/attachment.cgi?id=38652) Piglit test for the kwin blur shader -- Configure bugmail:

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #6 from Sven Arvidsson 2010-09-12 12:44:24 PDT --- (In reply to comment #5) > > If you would, reply to that patch email with your Tested-By: tag, or just give > it here. Something like this? Tested-by: Sven Arvidsson --

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #5 from Matt Turner 2010-09-12 12:30:21 PDT --- (In reply to comment #4) > Sure enough, game is working fine with shadow quality on any setting now! If you would, reply to that patch email with your Tested-By: tag, or just give it

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #4 from Sven Arvidsson 2010-09-12 12:15:23 PDT --- Sure enough, game is working fine with shadow quality on any setting now! -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this

[Bug 28869] [r300g] Tiny and Big doesn't run

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=28869 --- Comment #3 from Sven Arvidsson 2010-09-12 12:14:25 PDT --- Confirming, the game is working now! The out of memory bug is gone too, probably not related to the patches though. -- Configure bugmail:

[Bug 30148] New: when attempting to build DRM into the kernel 2.6.36-rc3, kernel locks up at loading firmware stage

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30148 Summary: when attempting to build DRM into the kernel 2.6.36-rc3, kernel locks up at loading firmware stage Product: DRI Version: unspecified Platform: x86-64 (AMD64)

[Bug 30145] [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30145 Julien Cristau changed: What|Removed |Added CC||maxijac at free.fr --- Comment #2 from

[Bug 30147] r300g Regression : "add void * for flush ctx to mapping functions"

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30147 Julien Cristau changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 30147] r300g Regression : "add void * for flush ctx to mapping functions"

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30147 --- Comment #1 from maxijac at free.fr 2010-09-12 08:19:52 PDT --- Created an attachment (id=38650) --> (https://bugs.freedesktop.org/attachment.cgi?id=38650) screenshot2 -- Configure bugmail:

[Bug 30147] New: r300g Regression : "add void * for flush ctx to mapping functions"

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30147 Summary: r300g Regression : "add void * for flush ctx to mapping functions" Product: Mesa Version: git Platform: All OS/Version: Linux (All) Status: NEW

[PATCH 1/2] drm/radeon/kms: increase lockup detection interval to 10 sec for r100-r500

2010-09-12 Thread Marek Olšák
= 1000) { > + if (elapsed >= 1) { >dev_err(rdev->dev, "GPU lockup CP stall for more than > %lumsec\n", elapsed); > return true; >} > -- > 1.7.0.4 > > -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20100912/4feb077c/attachment.html>

[Bug 30145] [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30145 Pavel Ondra?ka changed: What|Removed |Added CC||drakkk at centrum.cz --- Comment #1

[Bug 30145] New: [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30145 Summary: [r300g] Warcraft's login screen is now flickering mess (bisected) Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW

No subject

2010-09-12 Thread
bugs 13/15 fdo20701 fail Returncode: 1 Errors: Mesa: Mesa 7.9-devel DEBUG build Sep 11 2010 06:16:40 Output: init:104: framebuffer status = 0x8cdd -- then fdo25614-genmipmap fail --- Returncode: 1 Errors: Mesa: Mesa 7.9-devel DEBUG build Sep 11 2010

[PATCH 2/2] drm/radeon/kms: fix the colorbuffer CS checker for r300-r500

2010-09-12 Thread Marek Olšák
This commit fixes bogus CS rejection if it contains a sequence of the following operations: - Set the color buffer 0. track->cb[i].robj becomes non-NULL. - Render. - Set a larger zbuffer than the previously-set color buffer. - Set a larger scissor area as well. - Set the color channel mask to 0

[PATCH 1/2] drm/radeon/kms: increase lockup detection interval to 10 sec for r100-r500

2010-09-12 Thread Marek Olšák
One subtest of mesa/demos/gltestperf takes 9 seconds to complete, so to prevent an unnecessary gpu reset followed by a hardlock, I am increasing the interval to 10 seconds after which a GPU is considered in a locked-up state. This is on RV530. However, with a little slower GPU, we would surpass

[Bug 30132] [rs690, r300g] No packet3 for relocation for packet at 211

2010-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=30132 --- Comment #1 from steckdenis at yahoo.fr 2010-09-12 04:34:11 PDT --- Hello, I have more informations for you. Reproductible: Always Steps to reproduce: * Launch neverball with the r300g driver and a rs690 graphics card * Go to Options * Set

i915 blank screen and crash

2010-09-12 Thread Evgeniy Polyakov
Hi Chris. On Sat, Sep 11, 2010 at 08:45:34PM +0100, Chris Wilson (chris at chris-wilson.co.uk) wrote: > An eDP panel, yes we are indeed continuing to debug the link configuration > on those machines. > > The current set of patches we have for eDP are available at > >

[Bug 30145] New: [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30145 Summary: [r300g] Warcraft's login screen is now flickering mess (bisected) Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW

[Bug 30145] [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30145 Pavel Ondračka dra...@centrum.cz changed: What|Removed |Added CC||dra...@centrum.cz ---

[Bug 30147] New: r300g Regression : add void * for flush ctx to mapping functions

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30147 Summary: r300g Regression : add void * for flush ctx to mapping functions Product: Mesa Version: git Platform: All OS/Version: Linux (All) Status: NEW

[Bug 30147] r300g Regression : add void * for flush ctx to mapping functions

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30147 --- Comment #1 from maxi...@free.fr 2010-09-12 08:19:52 PDT --- Created an attachment (id=38650) -- (https://bugs.freedesktop.org/attachment.cgi?id=38650) screenshot2 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Bug 30147] r300g Regression : add void * for flush ctx to mapping functions

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30147 Julien Cristau jcris...@debian.org changed: What|Removed |Added Status|NEW |RESOLVED

[Bug 30148] New: when attempting to build DRM into the kernel 2.6.36-rc3, kernel locks up at loading firmware stage

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30148 Summary: when attempting to build DRM into the kernel 2.6.36-rc3, kernel locks up at loading firmware stage Product: DRI Version: unspecified Platform: x86-64 (AMD64)

[Bug 28869] [r300g] Tiny and Big doesn't run

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28869 --- Comment #3 from Sven Arvidsson s...@whiz.se 2010-09-12 12:14:25 PDT --- Confirming, the game is working now! The out of memory bug is gone too, probably not related to the patches though. -- Configure bugmail:

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #4 from Sven Arvidsson s...@whiz.se 2010-09-12 12:15:23 PDT --- Sure enough, game is working fine with shadow quality on any setting now! -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #5 from Matt Turner matts...@gmail.com 2010-09-12 12:30:21 PDT --- (In reply to comment #4) Sure enough, game is working fine with shadow quality on any setting now! If you would, reply to that patch email with your Tested-By: tag,

[Bug 30036] [r300g] Savage 2: rejected CS

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30036 --- Comment #6 from Sven Arvidsson s...@whiz.se 2010-09-12 12:44:24 PDT --- (In reply to comment #5) If you would, reply to that patch email with your Tested-By: tag, or just give it here. Something like this? Tested-by: Sven Arvidsson

Re: [PATCH 2/2] drm/radeon/kms: fix the colorbuffer CS checker for r300-r500

2010-09-12 Thread Marek Olšák
Tested-by: Sven Arvidsson s...@whiz.se Posted here: https://bugs.freedesktop.org/show_bug.cgi?id=30036#c6 On Sun, Sep 12, 2010 at 5:09 AM, Marek Olšák mar...@gmail.com wrote: This commit fixes bogus CS rejection if it contains a sequence of the following operations: - Set the color buffer

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #17 from Fredrik Höglund fred...@kde.org 2010-09-12 13:18:06 PDT --- Created an attachment (id=38652) -- (https://bugs.freedesktop.org/attachment.cgi?id=38652) Piglit test for the kwin blur shader -- Configure bugmail:

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 Fredrik Höglund fred...@kde.org changed: What|Removed |Added CC||fred...@kde.org ---

[Bug 29953] [r300g] Heroes of Newerth: texture problems

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29953 --- Comment #10 from Sven Arvidsson s...@whiz.se 2010-09-12 14:12:21 PDT --- Created an attachment (id=38653) -- (https://bugs.freedesktop.org/attachment.cgi?id=38653) Glimpse of the S2 logo Some more observations: - If bug 28459 is anything

[Bug 29953] [r300g] Heroes of Newerth: texture problems

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29953 --- Comment #11 from Sven Arvidsson s...@whiz.se 2010-09-12 14:13:01 PDT --- Created an attachment (id=38654) -- (https://bugs.freedesktop.org/attachment.cgi?id=38654) Missing flag texture (r300g vs llvmpipe) -- Configure bugmail:

[Bug 30151] New: HDMI audio via radeon DRM driver is not working.

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30151 Summary: HDMI audio via radeon DRM driver is not working. Product: DRI Version: XOrg CVS Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #21 from Fredrik Höglund fred...@kde.org 2010-09-12 15:51:45 PDT --- (In reply to comment #20) Why would you use relative addressing (= indirect indexing) in the fragment shader then? If it's not indexing with a loop counter (my

[Bug 30152] New: [r300g] kwin blur effect is not working

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30152 Summary: [r300g] kwin blur effect is not working Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #24 from Tom Stellard tstel...@gmail.com 2010-09-12 19:46:10 PDT --- uniform sampler2D texUnit; uniform vec2 offsets[25]; uniform vec4 kernel[25]; uniform int kernelSize; void main(void) { vec4 sum = texture2D(texUnit,

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #25 from Marek Olšák mar...@gmail.com 2010-09-12 21:37:52 PDT --- Fredrik, thanks for the feedback. I've pushed your patch to the piglit repository. (In reply to comment #23) The r500 should be able to execute this, but there are

[Bug 30007] Regression in r300g

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30007 --- Comment #26 from Marek Olšák mar...@gmail.com 2010-09-12 21:44:05 PDT --- Another option for kwin would be using the shader only on GL3-capable hardware, because lots of GL2 hardware don't support indirect indexing. -- Configure bugmail:

[Bug 30145] [r300g] Warcraft's login screen is now flickering mess (bisected)

2010-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30145 --- Comment #3 from Marek Olšák mar...@gmail.com 2010-09-12 22:54:38 PDT --- Fixed by commit ae1aa1496561ef0faf0524c4b95d21. Can you test? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this