I had to patch the source to get the module to load into my kernel -
routines in drm_scatter.h were not being compiled.
Also, should this installer install libglut.so.3 along with
libGLU.so.1.3 ?
*** mga_drv.c.bak Fri Apr 6 17:26:16 2001
--- mga_drv.c Fri Apr 6 17:26:29 2001
Joseph Carter [EMAIL PROTECTED] writes:
It would be better if the TREE variable were honored by the kernel module
in CVS. In the meantime, I have made this change in my local tree. It
won't work with 2.2 kernels of course, but who is still using those? ;)
latest 2.2.x kernel has the
Joseph Carter wrote:
On Fri, Apr 06, 2001 at 11:04:20AM -0400, Trond Eivind Glomsr?d wrote:
When building the DRI tree with DRM module for the kernel, the default
location to look for headers should be (this is the way Linus started
recommending last summer, if memory serves):
as before 2D is working just fine.
3D.
when I run gears for some time eventually it hangs.
Now it seems that the gears starts to use 99.9% of CPU time instead of the
X.
So I compiled gears with -g and ran it remotely from gdb.
so here's what I got.
.
.
2966 frames in 5.001 seconds = 593.081
On Sat, Apr 07, 2001 at 07:14:44PM +0200, Chmouel Boudjnah wrote:
It would be better if the TREE variable were honored by the kernel module
in CVS. In the meantime, I have made this change in my local tree. It
won't work with 2.2 kernels of course, but who is still using those? ;)
I haden't got this error message for a while.
---
[drm:radeon_freelist_get] *ERROR* returning NULL!
---
but when those start coming system is usually near total freeze.
same thing this time.
I'm puzzled. Not sure what that function is supposed to do. I tried to
look at it a bit but my knowledge
Hi,
The resources page at:
http://dri.sourceforge.net/res.phtml
lists a number of precompiled libglide3.so ; it does not however say which
version of each architecture they were compiled for.
In my case I used the Alpha version from there which gave an Illegal
instruction when ran; I guess
On Sat, 7 Apr 2001, Joseph Carter wrote:
I'm still having problems with the Radeon. Since I grabbed the BIOS
settings on the last reboot, I'll try to provide as much information as I
can in the hopes that the problem may be reproduced, worked around, or
fixed. I've been using Mercury's CVS
On Sat, Apr 07, 2001 at 08:03:38PM -0700, Joseph Carter wrote:
Section "Screen"
Identifier "Default Screen"
Device "ATI Radeon VIVO"
Monitor "Dell P110"
DefaultDepth24
# DefaultDepth16
SubSection "Display"
Depth
My Radeon has been sucking it back too. In Quake3 anything to do with 2d
is broken. And when I tried to quit it crashes and I'm forced to
reboot. Also Quake3 can't change video modes.
-Miles
On Sat, 7 Apr 2001, Harold Oga wrote:
On Sat, Apr 07, 2001 at 09:36:00PM -0700, Joseph Carter
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