Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Brian Paul
Sergey V. Udaltsov wrote: In these last few days I have been working on the Mesa software blending and the existing MMX bug. I've made some progress. Sorry for my ignorance, does this blending have anything to do with the incorrect fog handling in the tunnel app? Will this patch fix it?

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Brian Paul
Sergey V. Udaltsov wrote: I don't think so. I haven't noticed a problem with fog in the tunnel demo. So it works for you, doesn't it? Envious. For me, the fog effect does not work. Some time ago, someone (Jose?) even explained that is should not work on mach64 (alpha blending + some

[Dri-devel] I just sent a message to s3graphics and via-tech.

2002-04-02 Thread Seung-Joon Chung
for urging them to make drivers for 3D acceleration in Linux , or support this DRI project for some information. I have been fan for savage graphics card for years, but the situation is very disappointing me. T.T (I have an Prosavage chipsets mainboard and an Savage4

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Leif Delgass
On 2 Apr 2002, Sergey V. Udaltsov wrote: I don't think so. I haven't noticed a problem with fog in the tunnel demo. So it works for you, doesn't it? Envious. For me, the fog effect does not work. Some time ago, someone (Jose?) even explained that is should not work on mach64 (alpha

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Raystonn
[Resending, fell into last night's black hole it seems.] I am definately all for increasing the performance of the software renderer.Eventually the main system processor will be fast enough to perform all ofthis without the need for a third party graphics card. The only thing videocards

[Dri-devel] same radeon7500 lockup (as 2 weeks ago)

2002-04-02 Thread marco ghidinelli
since 1 week i get the same lookup using the lastest tcl-0-0-branch on my radeon7500 ddr 64m. the lockup seems the one that someone (maybe keithp) fixes 3 weeks ago. -- BOFH excuse #442: Trojan horse ran out of hay ___ Dri-devel mailing list [EMAIL

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Brian Paul
Raystonn wrote: [Resending, fell into last night's black hole it seems.] I am definately all for increasing the performance of the software renderer. Eventually the main system processor will be fast enough to perform all of this without the need for a third party graphics card. The

RE: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Alexander Stohr
I don't think so. I haven't noticed a problem with fog in the tunnel demo. So it works for you, doesn't it? Envious. For me, the fog effect does not work. Some time ago, someone (Jose?) even explained that is should not work on mach64 (alpha blending + some other effect?) So my

RE: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Alexander Stohr
Hello Raystonn, sorry, but a dedicated ASIC hardware is always faster. (you are a troll, arent you?) in the straight forward OpenGL case (flat and smooth shading) you can turn on several features in the pixel path and in the geometry pipeline (culling, 8x lighting, clipping) that you wont be

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Stephen J Baker
Gack! I'm *so* sick of hearing this argument... On Tue, 2 Apr 2002, Raystonn wrote: I am definately all for increasing the performance of the software renderer. Yes. Eventually the main system processor will be fast enough to perform all of this without the need for a third party

Re: [Dri-devel] mach64 binary snapshots: little bug in install.sh

2002-04-02 Thread José Fonseca
On 2002.04.02 16:37 Sergey V. Udaltsov wrote: Ok. I've fixed this on the mach64 snapshots install.sh scripts. If there is no problem noticed with the change I'll update the other snapshots as well. Just took the latest snapshots (16:23). ldconfig is still out of if statement:(

Re: [Dri-devel] Restoring DRM Library Device Independence

2002-04-02 Thread Eric Anholt
Just to update you all on what I'm doing: I have just finished getting some of the 4.2.0 patches and drm-kmod (DRM kernel modules in the FreeBSD port/package system) updates into the FreeBSD ports collection. At this point I think the biggest priority for FreeBSD is getting mesa 4.0 working,

Re: [Dri-devel] Restoring DRM Library Device Independence

2002-04-02 Thread Jens Owen
Eric Anholt wrote: Just to update you all on what I'm doing: I have just finished getting some of the 4.2.0 patches and drm-kmod (DRM kernel modules in the FreeBSD port/package system) updates into the FreeBSD ports collection. At this point I think the biggest priority for FreeBSD is

Re: [Dri-devel] Restoring DRM Library Device Independence

2002-04-02 Thread Alan Hourihane
On Tue, Apr 02, 2002 at 03:39:48PM -0700, Jens Owen wrote: Eric Anholt wrote: Just to update you all on what I'm doing: I have just finished getting some of the 4.2.0 patches and drm-kmod (DRM kernel modules in the FreeBSD port/package system) updates into the FreeBSD ports collection.

Re: [Dri-devel] Restoring DRM Library Device Independence

2002-04-02 Thread Jens Owen
Alan Hourihane wrote: On Tue, Apr 02, 2002 at 03:39:48PM -0700, Jens Owen wrote: Eric Anholt wrote: Just to update you all on what I'm doing: I have just finished getting some of the 4.2.0 patches and drm-kmod (DRM kernel modules in the FreeBSD port/package system) updates into

Re: [Dri-devel] Development of 3dfx-support

2002-04-02 Thread Brian Paul
Daniel Kulesz wrote: Hi, I wanted to ask whether development of the 3dfx-drivers is still going on or whether it has already come to an end what would be bad news to me :( I tried downloading compiling the newest glide-drivers from cvs as printed in the doc-section for building glide3

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-02 Thread Brian Paul
Ian Romanick wrote: On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote: Ian Romanick wrote: On Thu, Mar 28, 2002 at 12:53:06PM -0800, Ian Romanick wrote: #0 0x4309fb0a in CreateContext (dpy=0x8075708, vis=0x0, shareList=0x0, allowDirect=1, contextID=0) at

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-02 Thread Raystonn
I am definately all for increasing the performance of the software renderer. Eventually the main system processor will be fast enough to perform all of this without the need for a third party graphics card. The only thing video cards have today that is really better than the main processor is