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Hello Bache
Been real busy until last week with exams, spent the last week clearing
certain backlogs, sorting out problems, etc.
And now am answering DRI email.
> I've made a small howto for ati radeon 8500 with direct render support.
> I want opinions and suggestions, changes that can make the
Howzit Dieter?
Been real busy until last week with exams, spent the last week clearing
certain backlogs, sorting out problems, etc.
And now am answering DRI email.
> Any progress?
With what excatly the guide in the subject line - I've never touched that.
With the website see below.
> When will
Howzit?
Been real busy until last week with exams, spent the last week clearing
certain backlogs, sorting out problems, etc.
And now am answering DRI email.
> Heres a suggestion.
>
> Can people holding non-NDA chipset documentation please all send it to
> smitty and he can put it up on the sit
Ian Romanick wrote:
On Fri, Nov 15, 2002 at 12:02:28PM -0700, Brian Paul wrote:
Ian Romanick wrote:
I'm going to implement SGI_swap_control (which adds glXSwapIntervalSGI)
first because implementing it in any of the drivers that supports the vblank
syncing would be trivial. That way 99% of th
On Fri, Nov 15, 2002 at 12:02:28PM -0700, Brian Paul wrote:
> Ian Romanick wrote:
> > I'm going to implement SGI_swap_control (which adds glXSwapIntervalSGI)
> > first because implementing it in any of the drivers that supports the vblank
> > syncing would be trivial. That way 99% of the work in n
Ian Romanick wrote:
On Fri, Nov 15, 2002 at 07:46:22AM -0700, Brian Paul wrote:
Ian Romanick wrote:
As everyone on dri-patches already knows, I've just commited a TON of
changes to the texmem-0-0-1 branch. I modified the R100 & R200 drivers to
"look" more alike. I run the following from with
Ian Romanick wrote:
On Fri, Nov 15, 2002 at 07:45:21AM -0700, Brian Paul wrote:
Jens Owen wrote:
Ian Romanick wrote:
Can I get a quick run-down of the GLX code so that I can know where to
begin?
Most of the server side support for GLX proper is in:
xc/programs/Xserver/GL/glx
This prov
On Fri, Nov 15, 2002 at 07:46:22AM -0700, Brian Paul wrote:
> Ian Romanick wrote:
> > As everyone on dri-patches already knows, I've just commited a TON of
> > changes to the texmem-0-0-1 branch. I modified the R100 & R200 drivers to
> > "look" more alike. I run the following from within the rade
On Fri, Nov 15, 2002 at 08:56:22AM -0800, Daryll Strauss wrote:
> On Fri, Nov 15, 2002 at 11:20:07AM +, Ian Molton wrote:
> > No rush - I wasnt criticising, just making the statement so people would
> > know I intend to have a crack at Voodoo3 support and not drop any code
> > on the floor.
>
On Fri, Nov 15, 2002 at 07:45:21AM -0700, Brian Paul wrote:
> Jens Owen wrote:
> > Ian Romanick wrote:
> >
> >> Can I get a quick run-down of the GLX code so that I can know where to
> >> begin?
> >
> >
> > Most of the server side support for GLX proper is in:
> >
> > xc/programs/Xserver/GL/g
On Fri, Nov 15, 2002 at 11:20:07AM +, Ian Molton wrote:
> No rush - I wasnt criticising, just making the statement so people would
> know I intend to have a crack at Voodoo3 support and not drop any code
> on the floor.
I would hope Ian R's texmem stuff doesn't mean dropping the remaining
driv
Felix Kühling wrote:
On Fri, 15 Nov 2002 08:00:27 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
Felix Kühling wrote:
[...]
There's a bug in your program. The GL light position is a homogeneous
coordinate (4 components) but you're only providing 3 components:
GLfloat lightpos[3] = {0.0,
On Fri, 15 Nov 2002 08:00:27 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:
> Felix Kühling wrote:
[...]
>
> There's a bug in your program. The GL light position is a homogeneous
> coordinate (4 components) but you're only providing 3 components:
>
> GLfloat lightpos[3] = {0.0, 10.0, 0.0};
>
Felix Kühling wrote:
Hi,
I made a small programme to illustrate the TCL/SW lighting differences.
It displays a square consisting of 10x10 quads which is lit by one
lightsource. The distance between the lightsource and the square is
changed periodically. With TCL this has the desired effect, with
Jens Owen wrote:
Ian Romanick wrote:
Can I get a quick run-down of the GLX code so that I can know where to
begin?
Most of the server side support for GLX proper is in:
xc/programs/Xserver/GL/glx
This provides the main extension for indirect rendering and interfaces
with the "../dri" and
Ian Romanick wrote:
As everyone on dri-patches already knows, I've just commited a TON of
changes to the texmem-0-0-1 branch. I modified the R100 & R200 drivers to
"look" more alike. I run the following from within the radeon directory to
see the differences between the two drivers:
for i in *.
Ian Romanick wrote:
Can I get a quick run-down of the GLX code so that I can know where to
begin?
Most of the server side support for GLX proper is in:
xc/programs/Xserver/GL/glx
This provides the main extension for indirect rendering and interfaces
with the "../dri" and another glue piece
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___
Dri
On Fri, 15 Nov 2002 11:39:55 +0100 (CET)
Martin Spott <[EMAIL PROTECTED]> wrote:
>
> > Im awaiting a PCI Voodoo3 at the moment...
>
> Sorry, I didn't make it this week. It will get shipped on monday,
No rush - I wasnt criticising, just making the statement so people would
know I intend to have
> Im awaiting a PCI Voodoo3 at the moment...
Sorry, I didn't make it this week. It will get shipped on monday,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
--
On Thu, 14 Nov 2002 18:44:18 -0800
Ian Romanick <[EMAIL PROTECTED]> wrote:
>
> Over the next week or so I plan to do the same thing with the r128,
> i810, and i830 drivers. That will leave the gamma, sis, and tdfx
> drivers. If those don't get modified to use the new texmem interface,
> I won't
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