[Dri-devel] Re - Your medications

2003-02-10 Thread -- A Doctor's Appointment ?--
Did you know you can get prescription medications prescribed online with NO PRIOR PRESCRIPTION REQUIRED! ORDER BY 2:00 EST AND GET YOUR ORDER THE

Re: [Dri-devel] Rough-rough-rough draft of texmem-0-0-2 design document

2003-02-10 Thread Felix Kühling
On Mon, 10 Feb 2003 15:43:49 -0800 Ian Romanick <[EMAIL PROTECTED]> wrote: > Keith Whitwell wrote: > > Ian Romanick wrote: > >> The document is not 100% complete. A few sections, such as the > >> replacement policy, need more discussion before they can be completed. > >> I have also included an

Re: [Dri-devel] problem with DRM/Radeon 7000

2003-02-10 Thread Michel Dänzer
On Mon, 2003-02-10 at 19:31, John P. Looney wrote: > Hi, I was using the old Radeon drivers that shipped with a dist-upgraded > Woody, though they were mostly fine in Quake3, in Wolfenstien, there were > severe problems with corrupted textures. > > After noting a few people were recommended to u

Re: [Dri-devel] Rough-rough-rough draft of texmem-0-0-2 design document

2003-02-10 Thread Ian Romanick
Keith Whitwell wrote: Ian Romanick wrote: The document is not 100% complete. A few sections, such as the replacement policy, need more discussion before they can be completed. I have also included an "issues" section in the spirit of "issues" sections in OpenGL extension documents. I think t

Re: [Dri-devel] problem with DRM/Radeon 7000

2003-02-10 Thread Jacek Popławski
On Mon, Feb 10, 2003 at 06:31:37PM +, John P. Looney wrote: > Hi, I was using the old Radeon drivers that shipped with a dist-upgraded > Woody, though they were mostly fine in Quake3, in Wolfenstien, there were > severe problems with corrupted textures. Could you try driver 20021022 (from dri

[Dri-devel] ATI reference drivers

2003-02-10 Thread Michael Born
Please excuse my not very DRI related question. Is there an official statement from ATI regarding the product cycle of their binary 3D drivers for Linux x86? In an interview at www.sharkyextreme.com an ATI person stated that they will release 8-10 Windows driver over the year. Their Linux drive

[Dri-devel] Radeon VE (no-TCL) issues

2003-02-10 Thread Jacek Popławski
I installed XFree86-4.3.0rc1 on Linux system with Radeon VE (without TCL support). In RTCW and FAKK2 there is texture flickering visible. Most textures are displayed correctly, but few flickers. It's look like in one frame texture is "darker" and in another "bright" (lighting off?). This problem n

[Dri-devel] Weekly IRC meeting reminder

2003-02-10 Thread Ian Romanick
This is just a friendly reminder that the weekly dri-devel IRC meeting will be starting in the #dri-devel channel on irc.freenode.net at 2100 UTC (or 4:00PM EST or 1:00PST, if you prefer). Time zone conversion available at: http://www.timezoneconverter.com/cgi-bin/tzc.tzc Logs of previous IRC m

[Dri-devel] problem with DRM/Radeon 7000

2003-02-10 Thread John P. Looney
Hi, I was using the old Radeon drivers that shipped with a dist-upgraded Woody, though they were mostly fine in Quake3, in Wolfenstien, there were severe problems with corrupted textures. After noting a few people were recommended to upgrade to get rid of these problems, I did. To upgrade, I use

[Dri-devel] [patch] SWTCL vertex data corruption

2003-02-10 Thread Felix Kühling
Hi, I found the source of some vertex data corruption with software TCL. In radeon_run_render tnl->Driver.Render.Start (points to radeonRenderStart) is called after indexed vertices are emitted. However, radeonRenderStart can change the vertex format if projective textures are involved. So the ind