Vladimir Dergachev wrote:
On Wed, 26 May 2004, Keith Whitwell wrote:
Vladimir Dergachev wrote:
Hi Nikolai,
I merged your patches - thank you very much !
I wonder if a similar approach could allow us to reset the radeon/r200
after lockups?
Well, Nikolai's patch is not specific to R300 - it
Where can I get / how can I build a DDX driver for the Unichrome chipset
that will work with the DRI drivers? I tried just pulling the code from
unichorme.sf.net's xfree86 module into
xc/programs/Xserver/hw/xfree86/drivers/via in my DRI tree. I couldn't
get that to build even after fixing
--- Ian Romanick [EMAIL PROTECTED] wrote:
Where can I get / how can I build a DDX driver for the Unichrome
chipset
that will work with the DRI drivers? I tried just pulling the code
from
unichorme.sf.net's xfree86 module into
xc/programs/Xserver/hw/xfree86/drivers/via in my DRI tree. I
Roland Scheidegger wrote:
I have been using the latest Debian packages from Michel Daenzer
since a few years and that solved most problems with GL apps.
However, there are still a few left: - in the XScreensaver hack
AntSpotlight, I don't get to see the desktop... Only the ant
walking on a black
Manuel Bilderbeek wrote:
(II) RADEON(0): [agp] GART texture map handle = 0xe0302000
(II) RADEON(0): Using 5 MB for GART textures
(II) RADEON(0): Will use 2752 kb for textures at offset 0x1d5
The card has 32MB RAM and I'm usually running at 1600x1200x24 is
this reasonable?
It seems the
On Iau, 2004-06-03 at 22:35, Alex Deucher wrote:
Ian, I don't know that there is a DDX that works with the Via DRI
driver in mesa. As I recall, Erdi imported it for use with directfb or
fbdev. I'm not sure anyone has actually tried to build X against the
DRI/mesa trees. your best bet may be
The DDX in Xorg should work fine with the DRI modules assuming they
applied the patches. If not then Mike Harris has the right driver
bits in the current Fedora 1 XFree86 4.3.x tree. I've not had time to
finish up the 2.6/Xorg porting (real world got in the way) but plan to
do so at some
Ian Romanick wrote:
Manuel Bilderbeek wrote:
(II) RADEON(0): [agp] GART texture map handle = 0xe0302000 (II)
RADEON(0): Using 5 MB for GART textures (II) RADEON(0): Will use
2752 kb for textures at offset 0x1d5
The card has 32MB RAM and I'm usually running at 1600x1200x24
is this