Re: Nightly doxygen documentation

2004-09-10 Thread Jos Fonseca
On Thu, Sep 09, 2004 at 06:48:59PM -0600, Brian Paul wrote: José Fonseca wrote: Hi, Doxygen documentation of DRM and Mesa is generated every night from CVS into http://freedesktop.org/~dri/doxygen/ . Enjoy, Thanks, José. I added new sections for the glapi and shader modules and

[Bug 1220] Garbage screen after resume from suspend to disk

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1220 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 07:09 --- hi, I've

Re: radeon-pre-2

2004-09-10 Thread Jon Smirl
That is expected behavior. Without vesa the savage driver can take complete control of the hardware and mark everything in use. With vesa loaded the DRM driver will detect that it is loaded and switch into stealth mode. In stealth mode DRM uses all of the resources without telling the kernel. It

Fwd: DRM X.Org 6.8.0 oops

2004-09-10 Thread Jon Smirl
-- Forwarded message -- From: Mihai Rusu [EMAIL PROTECTED] Date: Fri, 10 Sep 2004 10:33:44 +0300 (EEST) Subject: DRM X.Org 6.8.0 oops To: LKML [EMAIL PROTECTED] Hi There seems to be some DRM problem with X.Org 6.8.0 on 2.6.8.1. I recently switched from XFree86 and there I did

Re: DRM X.Org 6.8.0 oops

2004-09-10 Thread Miguel Rodríguez Pérez
You need to use the i915 kernel module, not the i830 one. On Fri, 10 Sep 2004 11:13:30 -0400, Jon Smirl [EMAIL PROTECTED] wrote: -- Forwarded message -- From: Mihai Rusu [EMAIL PROTECTED] Date: Fri, 10 Sep 2004 10:33:44 +0300 (EEST) Subject: DRM X.Org 6.8.0 oops To: LKML

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 16:11, Jon Smirl wrote: The plan is to add fbdev capability to the DRM so that you won't need to run vesafb. DRM will give you the features found in VESA fb instead of you needing to load it separately. Your personal plan.

Re: radeon-pre-2

2004-09-10 Thread Jon Smirl
On Fri, 10 Sep 2004 16:14:38 +0100, Alan Cox [EMAIL PROTECTED] wrote: On Gwe, 2004-09-10 at 16:11, Jon Smirl wrote: The plan is to add fbdev capability to the DRM so that you won't need to run vesafb. DRM will give you the features found in VESA fb instead of you needing to load it

[Bug 729] Unreal Tournament 2004 shock rifle lockup

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 06:23 --- I have this

Re: radeon-pre-2

2004-09-10 Thread Jon Smirl
On Fri, 10 Sep 2004 17:00:33 +0100, Alan Cox [EMAIL PROTECTED] wrote: On Gwe, 2004-09-10 at 17:37, Jon Smirl wrote: The plan is to add fbdev capability to the DRM so that you won't need to run vesafb. DRM will give you the features found in VESA fb instead of you needing to load

UT2004 freeze when shooting with Shock Rifle

2004-09-10 Thread Marcello Maggioni
Hi all , I've posted for AA few days ago, and I'm here again :) Now the problem is with UT2004 . My card is a 3D prophet Radeon 8500LE with R200 ,My drivers are the lastest taken yesterday from CVS. I've downloaded the demo , and the game seemed to run fine at least until I tried to

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 18:22, Jon Smirl wrote: My personal plan has been posted for comment to all relevant email lists -- xorg, fbdev, dri, and lkml. All feedback that was received was addressed and incorporated. Various aspects of the plan were Addressed and eliminated would be closer. The

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
PS: Don't get me wrong - we have to address the main points on that list (the ones on the list not in your head). The last thing I want to see is another person march off into the distance with a framebuffer agenda and a lack of understanding about the importance of getting from where we are now

Re: radeon-pre-2

2004-09-10 Thread Philipp Klaus Krause
What became of the proposal of making fb a DRM client that I saw on dri-devel some time ago? It sounded like a good idea to me. Philipp --- This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 Project Admins to receive an Apple iPod

Re: radeon-pre-2

2004-09-10 Thread Jon Smirl
On Fri, 10 Sep 2004 18:04:19 +0100, Alan Cox [EMAIL PROTECTED] wrote: On Gwe, 2004-09-10 at 18:22, Jon Smirl wrote: My personal plan has been posted for comment to all relevant email lists -- xorg, fbdev, dri, and lkml. All feedback that was received was addressed and incorporated. Various

Re: radeon-pre-2

2004-09-10 Thread Felix Kühling
I tested your patch with Savage, without VesaFB: # cat /proc/iomem ... d000-d7ff : PCI Bus #01 d000-d7ff : :01:00.0 d000-d7ff : savage ... dc00-ddff : PCI Bus #01 dd00-dd07 : :01:00.0 dd00-dd07 : savage ... On my notebook, where

locate of drm.h

2004-09-10 Thread Jon Smirl
drm.h should be located in /include/linux/ or /include/video instead of /drivers/char/drm. The code for sharing the DRM major number with the VGA device needs to pick some constants up out of drm.h. Can we move it in the next kernel drop? -- Jon Smirl [EMAIL PROTECTED]

New version of dyn-minor.patch

2004-09-10 Thread Jon Smirl
No changes in the code, it's just regenerated against current DRM CVS. -- Jon Smirl [EMAIL PROTECTED] = linux/drmP.h 1.11 vs edited = --- 1.11/linux/drmP.h Sun Sep 5 21:22:06 2004 +++ edited/linux/drmP.h Fri Sep 10 17:09:37 2004 @@ -56,6 +56,7 @@ #include linux/smp_lock.h /* For

[Bug 1220] Garbage screen after resume from suspend to disk

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1220 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 05:59 --- I have a

[Bug 1195] (EE) I810(0): [dri] DRIScreenInit failed. Disabling DRI.

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1195 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 15:10 --- Created an

[Bug 1195] (EE) I810(0): [dri] DRIScreenInit failed. Disabling DRI.

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1195 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 15:14 --- Created an

Re: radeon-pre-2

2004-09-10 Thread Dave Airlie
You are focusing on the resource claiming problem. That is an easy problem to solve, it's also not the one that is causing the hard problems. I have to agree with Jon, nobody has addressed any of the issues he raises except the one that is quite simple to solve, resource sharing is easy, I

Re: locate of drm.h

2004-09-10 Thread Dave Airlie
drm.h should be located in /include/linux/ or /include/video instead of /drivers/char/drm. The code for sharing the DRM major number with the VGA device needs to pick some constants up out of drm.h. Can we move it in the next kernel drop? It should probaly be in include/linux alright, but

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 23:19, Dave Airlie wrote: If the kernel developers can address this point I would be most interested, in fact I don't want to hear any more about sharing lowlevel VGA device drivers until someone addresses why it is acceptable to have two separate driver driving the same

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 14:31, Felix Khling wrote: The first region (frame buffer and apperture) is claimed (partially) by vesafb, the second one (MMIO registers) is not claimed at all. I don't see an obvious way to fix this. Its already fixed in the stuff I'm working on. Given the list of all

Re: locate of drm.h

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 22:56, Jon Smirl wrote: drm.h should be located in /include/linux/ or /include/video instead of /drivers/char/drm. The code for sharing the DRM major number with the VGA device needs to pick some constants up out of drm.h. Can we move it in the next kernel drop? Ughhh.

Re: New version of dyn-minor.patch

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 22:30, Jon Smirl wrote: No changes in the code, it's just regenerated against current DRM CVS - drm_probe(pdev, DRM(pciidlist[i])); + DRM(probe)(pdev, DRM(pciidlist[i])); Seems to revert macro clean up work. +

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Sad, 2004-09-11 at 00:10, Jon Smirl wrote: I'm counting on Ian to provide the memory management code. I haven't even looked at it very much. The point is simply that we have to have something, you just can't support multiple heads without minimal memory management and fbdev doesn't

Re: locate of drm.h

2004-09-10 Thread Jon Smirl
I need a major number for the VGA device. I used register_chrdev_region() to free up some space from DRM. First 512 minors are assigned to DRM then I need a few starting at 226,512 for vga devices. I could use dynamic majors for the VGA device but that would mean that everyone needs udev and you

Re: radeon-pre-2

2004-09-10 Thread Dave Airlie
2D and 3D _are_ to most intents and purposes different functions. They are as different as IDE CD and IDE disk if not more so. stop saying this, it isn't true and hasn't been for years, for the mach64 type cards I'd agree, for something even like the i810 this isn't true, most cards have two

Re: New version of dyn-minor.patch

2004-09-10 Thread Jon Smirl
inter_module can't be removed until we move to the drm_core design with personality modules. inter_module has always been in DRM and I believe DRM is the only current user. I'm all for switching to the drm_core design as soon as we can convince everyone to do it. The DRM(probe) macro is there

Re: radeon-pre-2

2004-09-10 Thread Alan Cox
On Gwe, 2004-09-10 at 19:19, Philipp Klaus Krause wrote: What became of the proposal of making fb a DRM client that I saw on dri-devel some time ago? It sounded like a good idea to me. That falls out from just about all sane and non-sane ways of tackling the problem. Its essentially a freebie

[Bug 814] Hard lockup with r200 DRI driver

2004-09-10 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=814 --- Additional Comments From [EMAIL PROTECTED] 2004-09-10 06:31 --- Same

Re: radeon-pre-2

2004-09-10 Thread Vladimir Dergachev
Alan, I would like to disagree with you. On Fri, 10 Sep 2004, Alan Cox wrote: On Gwe, 2004-09-10 at 23:19, Dave Airlie wrote: If the kernel developers can address this point I would be most interested, in fact I don't want to hear any more about sharing lowlevel VGA device drivers until someone

Re: radeon-pre-2

2004-09-10 Thread Dave Airlie
We've addressed this before. Zillions of drivers provide multiple functions to multiple higher level subsystems. They don't all have to be compiled together to make it work. 2D and 3D _are_ to most intents and purposes different functions. They are as different as IDE CD and IDE disk if not

Re: radeon-pre-2

2004-09-10 Thread Jon Smirl
The current DRM code doesn't suffer from resource conflicts anymore. DRM now supports two modes: primary and stealth. In primary mode DRM behaves like a Linux device driver should, it attaches to it's PCI IDs, claims it's resources, registers with sysfs, generates hotplug events, etc. On the

Re: radeon-pre-2

2004-09-10 Thread Dave Airlie
You're probably right, but it still doesn't follow that this driver must include all the fbdev and DRM code as well. Both fbdev and the DRM could use that driver, e.g., just like ide_cd and ide_disk use the IDE driver. I think your wrong, look at drivers/video/aty/radeon* and tell me what in