I built xorg-6.9RC2 packages for FC4 based on Mike Harris' earlier
monolithic 6.9.x testing packages last week. Everything works
perfectly - including GL screensavers and "ppracer".
> Hi,
> Today, I test chromium, tuxracer and foobillard and none of then runs
> try to dig with gdb and all stop on
Felix Kühling wrote:
There is a known problem with applications that load libGL dynamically
with RTLD_LOCAL. Not sure if this is the problem in this case, but the
symptom (driver not finding a symbol that should be exported by libGL)
and the fact that it's application-dependent point in that dir
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https://bugs.freedesktop.org/show_bug.cgi?id=5037
--- Additional Comments From [EMAIL PROTECTED] 2005-11-14 09:18 ---
Creat
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https://bugs.freedesktop.org/show_bug.cgi?id=5037
--- Additional Comments From [EMAIL PROTECTED] 2005-11-14 09:17 ---
Creat
Please do not reply to this email: if you want to comment on the bug, go to
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https://bugs.freedesktop.org/show_bug.cgi?id=5037
Summary: r300 driver misrenders celestia textures
Product: Mesa
On Fri, 11 Nov 2005 16:26:25 +0100
Luca <[EMAIL PROTECTED]> wrote:
> In the BIOS AGP Mode is set to 4, fast write can be enabled and
> disabled but in both cases when enabled it kills the machine.
> There is also a "AGP Driving Control" which is set to Auto (in Manual
> mode it lets you enter a he
Felix Kühling wrote:
Am Samstag, den 12.11.2005, 11:01 -0500 schrieb Adam K Kirchhoff:
So I heard from someone on the transgaming forums that Morrowind is
running just as fast with the DRI drivers as it with the drivers from
ATI on their system. Which surprised me, since it was painfully s
On 11/13/05, Aapo Tahkola <[EMAIL PROTECTED]> wrote:
> On Mon, 14 Nov 2005 08:10:30 +1100
> Benjamin Herrenschmidt <[EMAIL PROTECTED]> wrote:
>
> >
> > > Is it a hardware bug or lack of docs on how it's implemented?
> >
> > One could argue that AGP itself is a HW bug in the firstplace and works
> >
On Mon, 14 Nov 2005 08:10:30 +1100
Benjamin Herrenschmidt <[EMAIL PROTECTED]> wrote:
>
> > Is it a hardware bug or lack of docs on how it's implemented?
>
> One could argue that AGP itself is a HW bug in the firstplace and works
> due to mere luck. Enabling fast write is pushing that luck too fa
yap after some tries I got a oops too
that goes in attach file
I am forwarding this to dri-devel because, seams to me, the place to
report this problems.
regards,
On Sun, 2005-11-13 at 22:47 +0100, Thomas Müller wrote:
> Sergio Monteiro Basto schrieb:
>
> >The good new is the recent release of
Hi,
Today, I test chromium, tuxracer and foobillard and none of then runs
try to dig with gdb and all stop on run_texnorm_stage()
here is the debug with backtrace:
Program received signal SIGFPE, Arithmetic exception.
[Switching to Thread -1208801600 (LWP 12723)]
0x00ec8a80 in _mesa_test_os_sse_
> Is it a hardware bug or lack of docs on how it's implemented?
One could argue that AGP itself is a HW bug in the firstplace and works
due to mere luck. Enabling fast write is pushing that luck too far.
Ben.
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Hi,
there is new pci ids for i830/i915 dri driver.
I have this card (I865G) integrated on the motherboard.
prog3:/usr/src/linux-2.6.15-rc1/drivers/char/drm# lspci -vvv -d 8086:2571
:00:01.0 PCI bridge: Intel Corporation 82865G/PE/P PCI to AGP
Controller (rev 02) (prog-if 00 [Normal decode
Hi!
I was trying to get dri working on my Radeon X600. It didn't hang my
computer like it used to, but instead everything seemed to go well
until I got an error message saying "Cannot use PCI Express without
GART in FB memory" and dri was disabled. What can cause this?
X-server and drm are CVS f
Am Samstag, den 12.11.2005, 11:01 -0500 schrieb Adam K Kirchhoff:
> So I heard from someone on the transgaming forums that Morrowind is
> running just as fast with the DRI drivers as it with the drivers from
> ATI on their system. Which surprised me, since it was painfully slow on
> my machine.
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