RE: [Dri-devel] Radeon QD PCI

2001-12-06 Thread Alexander Stohr
But it hangs with a blank screen. I can only do CTRL-ALT-DEL to restart the machine. You might be able to log into your computer via telnet or ssh. Then you will have the chance to analyze what went wrong in that particular moment. Theres a tool in svgalib that is called vga_reset - run as

RE: [Dri-devel] AGP and DRI

2001-12-06 Thread Alexander Stohr
From: Thomas Dodd [mailto:[EMAIL PROTECTED]] For the AM-751: Status: RQ=15 SBA+ 64bit- FW- Rate=x1,x2 Command: RQ=0 SBA+ AGP+ 64bit- FW- Rate=x1 for the R128-PF Status: RQ=31 SBA+ 64bit- FW- Rate=x1,x2 Command: RQ=15 SBA+ AGP+ 64bit- FW- Rate=x1 So how to set rate=x2? Possibly

RE: [Dri-devel] [patch] encapsulate AGP/GART mask bits

2001-12-06 Thread Alexander Stohr
These mangled physical addresses are used by DRM, for example in DRM(vm_nopage), where those extra chipset-specific bits have to be masked out to obtain the actual physical address. And your change simplifies a lot. I see and would subscribe to it. I propose a change along the lines of

RE: [Dri-devel] First experience with binary shapshot

2001-12-05 Thread Alexander Stohr
From: Sergey V. Udaltsov [mailto:[EMAIL PROTECTED]] Probably, I also need X11R6/lib/modules/dri? Yes. driver - dri - kernel module OpenGL - dri - kernel module in the source tree you will find dri and kernel module at a subdir called os-support/your-os.

[Dri-devel] PATCH: improvement for glx subdir

2001-11-28 Thread Alexander Stohr
Hello, I dont think that you should make usee of include paths which directly point into a subdir of include like include/GL. Instead the path to the subdir should be specified in any of the respective include statment. This will shorten commandline parameters for the compiler, reduce search

RE: [Dri-devel] ATI driver for Fire 8700/8800

2001-11-21 Thread Alexander Stohr
Hey, did these ATI FireGL products already hit the stores now? AFAIK they have not. As Linus always told: Things will come when they are done. Unlike Linus, the driver wont be open source, simply because of the high amount of trade secrets contained within. But on the other side you will get

RE: [Dri-devel] ATI driver for Fire 8700/8800

2001-11-21 Thread Alexander Stohr
[Personal reply with public CC.] Yeah, but would ATI release drivers for the 7500/7800/8500 or only to the 8500 series? I dont know these specific models, not my personal scope. But i would like them to be supported, so that anyone is happy. Any time frame? I'm going to order a machine

RE: [Dri-devel] ATI driver for Fire 8700/8800

2001-11-21 Thread Alexander Stohr
The FireGL card is basically the same as the 7500/7800 with some modification to enable it to perform much faster then the 7500/7800. As i wrote elsewhere, the 8xxx series is based all on similar chips. (similar means that the hardware feature subset is compareable.) Its the so calle Radeon

RE: [Dri-devel] Render X11 graphics using OpenGL?

2001-11-12 Thread Alexander Stohr
Probably the only useful platform for such a beast would be windows or maybe darwin (everyone else has an X server already, or else they don't have opengl). People have put work into X servers layered or mingled with windows, so darwin is perhaps the only platform that could benefit

RE: [Dri-devel] Render X11 graphics using OpenGL?

2001-11-12 Thread Alexander Stohr
- having multiple Users and X-Servers running on a single video card output plug. This would mean having a hosting X11 system and multiple windows (i.e. vertically tiled) with X11-on-OpenGL application windows that will never interfere with each other. This is not an OpenGL

FW: [Dri-devel] bitmap transfers (was: Radeon 8500, what's the plan?)

2001-10-08 Thread Alexander Stohr
From: Peter Surda [mailto:[EMAIL PROTECTED]] Hmm isn't this dri-devel? Shouldn't we be talking about stuff like how to do DMA efficiently and what new functions to add instead? Brings me back to what I wrote a couple of weeks ago, there is no function in DRI that is able to transfer

RE: [Dri-devel] Re: [Xpert]twm, 3D and Radeon

2001-10-08 Thread Alexander Stohr
From: Michel Dänzer [mailto:[EMAIL PROTECTED]] On Fri, 2001-10-05 at 17:25, [EMAIL PROTECTED] wrote: Before I try delving deeper into this, maybe someone can tell me what is going on. * Radeon: 1002:5144 * 2d is working fine * software GL is working fine *

RE: [Dri-devel] Re: Radeon 8500, what's the plan?

2001-09-28 Thread Alexander Stohr
From: Carl Busjahn I have to disagree. If people are really concered about performance they should be using Linux anyway. What David said is also true. I'm not going to reccomend a company that doesn't support Linux. We also know that Online games require good bandwidth, and the

RE: [Dri-devel] No Subject

2001-09-26 Thread Alexander Stohr
From: Angel [mailto:[EMAIL PROTECTED]] In a solution to this i decided to upgrade to the DRI-CVS, however when making World it ends with the following error. /usr/i386-slackware-linux/bin/ld: cannot find -lXau collect2: ld returned 1 exit status make[4]: *** [XFree86] Error

RE: [Dri-devel] No Subject

2001-09-25 Thread Alexander Stohr
I have been running the X 4.1 release for a while now and quite frequently it has hard locked my box. Sorry, but you dont mention what hardware and software you are using. So far i found the current XFree86 core rather stable myselves. In a solution to this i decided to upgrade to the

<    1   2