Re: [Dri-devel] Mach64: cannot map registers

2001-10-31 Thread Anders Haugen
Yes, I've S3 ViRGE databook. And maybe a still working card ;) Two years later I do some work on KGIcon drivers (for GGI project). 2D accel stuff like lines, etc. And try to do some basic 3D too. Nothing special, only lines and triangles were working. The driver used IOCTLs instead of DMA

Re: [Dri-devel] Mach64: cannot map registers [dbronaugh@linuxboxen.org]

2001-10-30 Thread Martin Lexa
Hello! * Leif Delgass ([EMAIL PROTECTED]) wrote: Speaking of old hardware, in addition to my RagePRO, I also have a PCI s3 virge, which I think has a Utah driver that's yet to be ported to dri. Anybody have docs on that one? ;) Yes, I've S3 ViRGE databook. And maybe a still working card

Re: [Dri-devel] Mach64: cannot map registers

2001-10-25 Thread Peter Lemken
Gareth Hughes wrote: Frank C. Earl wrote: Now, now, not everybody can use your employer's gear, Gareth... :- It's not hard to get something rather more powerful than a Rage Pro -- It is, actually. At least if you are stuck with a notebook computer. The Rage LT Pro and Rage Mobility

Re: [Dri-devel] Mach64: cannot map registers

2001-10-25 Thread Gareth Hughes
Peter Lemken wrote: It is, actually. At least if you are stuck with a notebook computer. The Rage LT Pro and Rage Mobility are among the most popular graphics adapters around. I wish I could just put in a different card... Yes, I understand that. That's not the point I was making, or what

Re: [Dri-devel] Mach64: cannot map registers

2001-10-24 Thread Carl Busjahn
Your depth is 24. 3D depths are only 16bit and 32bit. The Mach64 is really not powerful enough to handle 32bit (which is what 24 yeilds in XFree86 4.1). I'm not even sure if the driver supports 32bit depth, but it's not a good idea anyway. Plus you're going to get better overall quality

Re: [Dri-devel] Mach64: cannot map registers

2001-10-24 Thread Gareth Hughes
Frank C. Earl wrote: On Wednesday 24 October 2001 07:17 pm, Carl Busjahn wrote: Your depth is 24. 3D depths are only 16bit and 32bit. The Mach64 is really not powerful enough to handle 32bit (which is what 24 yeilds in XFree86 4.1). I'm not even sure if the driver supports 32bit depth, but

Re: [Dri-devel] Mach64: cannot map registers

2001-10-24 Thread Frank C . Earl
On Wednesday 24 October 2001 11:30 pm, Gareth Hughes wrote: Hmm, in a day where you can get PC graphics hardware that can run Quake3 at 1600x1200@32 with maximum quality settings at around 100 fps, perhaps you should reevaluate your idea of powerful enough... Now, now, not everybody can use

Re: [Dri-devel] Mach64: cannot map registers

2001-10-24 Thread Gareth Hughes
Frank C. Earl wrote: Now, now, not everybody can use your employer's gear, Gareth... :- It's not hard to get something rather more powerful than a Rage Pro -- anandtech.com lists current-generation hardware for under $120. One would guess going back a generation or two would bring the