Re: [Dri-devel] Mach64: multi texture crash with after last update

2002-07-12 Thread José Fonseca
On Fri, Jul 12, 2002 at 02:01:53PM -0600, Keith Whitwell wrote: > Felix Kühling wrote: > >I got also a bit worried about using string instructions without > >clearing the direction flag. Is there any convention that prevents an > >application from setting the direction flag. If not, it might happe

Re: [Dri-devel] Mach64: multi texture crash with after last update

2002-07-12 Thread Keith Whitwell
Felix Kühling wrote: > I got also a bit worried about using string instructions without > clearing the direction flag. Is there any convention that prevents an > application from setting the direction flag. If not, it might happen > that esi and edi are decremented. > > On Fri, 12 Jul 2002 11:51:

Re: [Dri-devel] Mach64: multi texture crash with after last update

2002-07-12 Thread Felix Kühling
I got also a bit worried about using string instructions without clearing the direction flag. Is there any convention that prevents an application from setting the direction flag. If not, it might happen that esi and edi are decremented. On Fri, 12 Jul 2002 11:51:13 +0100 José Fonseca <[EMAIL PRO

Re: [Dri-devel] Mach64: multi texture crash with after last update

2002-07-12 Thread José Fonseca
On Fri, Jul 12, 2002 at 04:28:25AM +0200, Felix Kühling wrote: > Hi, > > just updated after reading José's mail about the MACH64_NATIVE_VTXMFT > and tried running some apps. q3demo and quake2 crashed with multi > textures enabled: > > q3demo.x86: mach64_tris.c:518: mach64_draw_triangle: Assertio

[Dri-devel] Mach64: multi texture crash with after last update

2002-07-11 Thread Felix Kühling
Hi, just updated after reading José's mail about the MACH64_NATIVE_VTXMFT and tried running some apps. q3demo and quake2 crashed with multi textures enabled: q3demo.x86: mach64_tris.c:518: mach64_draw_triangle: Assertion `vb == vbchk' failed. I found the problem in the COPY_VERTEX macro. The mo