Re: [Dri-devel] Radeon lockups with Quake3

2001-04-13 Thread Joseph Carter
On Thu, Apr 12, 2001 at 08:56:12PM -0700, Simon Kirby wrote: I decided to upgrade to the newest (as of earlier today) DRI tree, along with 2.4.3-ac5. I was playing Quake3 again, and got a lockup which has never happened before: the monitor on my Radeon went blank, but Quake3 kept going (I

Re: [Dri-devel] Radeon lockups with Quake3

2001-04-13 Thread Simon Kirby
On Fri, Apr 13, 2001 at 01:32:39PM -0700, Simon Kirby wrote: I'm trying to compile the glx client but I'm not having much luck. Debian unstable. How are you compiling it over there? Okay, finally got qf-client-glx to compile (library conflicts with DRI tree). It starts up and runs, but I'm

Re: [Dri-devel] Radeon lockups with Quake3

2001-04-13 Thread Simon Kirby
On Fri, Apr 13, 2001 at 02:07:05PM -0700, Simon Kirby wrote: On Fri, Apr 13, 2001 at 01:32:39PM -0700, Simon Kirby wrote: I'm trying to compile the glx client but I'm not having much luck. Debian unstable. How are you compiling it over there? Okay, finally got qf-client-glx to