David Geldreich wrote:
Hello all,
I am wondering if there is any plan to support quad-buffering in
DRI.
GL_FRONT_LEFT
GL_BACK_LEFT
GL_FRONT_RIGHT
GL_BACK_RIGHT
One of the problems is keeping the flipping of LEFT/RIGHT in sync
with the vertical retrace. If you miss
Hello all,
I am wondering if there is any plan to support quad-buffering in
DRI.
GL_FRONT_LEFT
GL_BACK_LEFT
GL_FRONT_RIGHT
GL_BACK_RIGHT
One of the problems is keeping the flipping of LEFT/RIGHT in sync
with the vertical retrace. If you miss one, you will have right/left
view