Re: [Dri-devel] v0.7 linear_mipmap_nearest still broken

2001-05-21 Thread Brian Paul
Petr Sebor wrote: > > [snip] > > > With a test program I've determined that GL_LINEAR_MIPMAP_NEAREST and > > GL_NEAREST_MIPMAP_LINEAR seem to be transposed. I think the Radeon > > docs may be in error. > > > > Try GL_NEAREST_MIPMAP_LINEAR in your program and see if that has the > > desired effe

Re: [Dri-devel] v0.7 linear_mipmap_nearest still broken

2001-05-19 Thread Petr Sebor
[snip] > With a test program I've determined that GL_LINEAR_MIPMAP_NEAREST and > GL_NEAREST_MIPMAP_LINEAR seem to be transposed. I think the Radeon > docs may be in error. > > Try GL_NEAREST_MIPMAP_LINEAR in your program and see if that has the > desired effect. I'll simply swap the two cases i

Re: [Dri-devel] v0.7 linear_mipmap_nearest still broken

2001-05-18 Thread Brian Paul
Petr Sebor wrote: > > Hello, > > I have reported this earlier, but this is a confirmation that > GL_LINEAR_MIPMAP_NEAREST is still broken in v0.7 with radeon 32 ddr. > Just to sum it up - first mipmap is rendered correctly with LINEAR filtering while > subsequent mips are rendered with NEAREST f

[Dri-devel] v0.7 linear_mipmap_nearest still broken

2001-05-17 Thread Petr Sebor
Hello, I have reported this earlier, but this is a confirmation that GL_LINEAR_MIPMAP_NEAREST is still broken in v0.7 with radeon 32 ddr. Just to sum it up - first mipmap is rendered correctly with LINEAR filtering while subsequent mips are rendered with NEAREST filtering. I can see this behavi