On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel
[EMAIL PROTECTED] wrote:
ì
GREAT progress.
DOOM3 is working with TCL, little to dark, but...;-)
Celestia 'Earth'-'ISS' have light in the windows, now.
But some flickering on the sun paddels left.
Quake3
quake3.x86 and quake3-smp-x86 do
Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni:
On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel
[EMAIL PROTECTED] wrote:
UT2003
Some broken textures on the walls and floors (Temple of Anubis).
'shock rifle' is OK
'Exit' dito.
- Exit IS broken.
UT2004
Working. I've
On Mon, 11 Oct 2004 22:12:25 +0200, Dieter Nützel
[EMAIL PROTECTED] wrote:
Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni:
On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel
[EMAIL PROTECTED] wrote:
UT2003
Some broken textures on the walls and floors (Temple of Anubis).
On Mon, 2004-10-11 at 13:12, Dieter Nützel wrote:
Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni:
On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel
[EMAIL PROTECTED] wrote:
UT2003
Some broken textures on the walls and floors (Temple of Anubis).
'shock rifle' is OK
On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote:
Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt:
http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff
#4 had broken nontcl quite significantly. I'm thinking I just stomped
some of my changes with another editor window
Am Sonntag, 10. Oktober 2004 21:56 schrieb Eric Anholt:
On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote:
Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt:
http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff
#4 had broken nontcl quite significantly. I'm thinking I just
Am Sonntag, 10. Oktober 2004 11:14 schrieb Eric Anholt:
On Sun, 2004-10-10 at 00:26, Dave Airlie wrote:
projtex with TCL works correctly.
projtex with no TCL is closer.
texgenmix row 2 col 2 and 3 work.
texgenmix row 3 col 1 doesn't work any more (cols 2/3 still don't
work). fixes
I missed that you changed the way texcoords get emitted
(4 components for projective texturing) in your patch.
Forget the experimental patch in the bug-database,
something similar might be necessary only for the
old radeon (R100) somewhen, since this
one seems to not support 4 component
On Sun, 2004-10-10 at 13:50, Dieter Nützel wrote:
Am Sonntag, 10. Oktober 2004 21:56 schrieb Eric Anholt:
On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote:
Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt:
http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff
#4 had